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import Qt 4.7
import "MinehuntCore" 1.0
Item {
id: field
property int clickx: 0
property int clicky: 0
width: 450; height: 450
Component {
id: tile
Flipable {
id: flipable
property int angle: 0
width: 40; height: 40
transform: Rotation { origin.x: 20; origin.y: 20; axis.x: 1; axis.z: 0; angle: flipable.angle }
front: Image {
source: "MinehuntCore/pics/front.png"; width: 40; height: 40
Image {
anchors.horizontalCenter: parent.horizontalCenter; anchors.verticalCenter: parent.verticalCenter
source: "MinehuntCore/pics/flag.png"; opacity: modelData.hasFlag
Behavior on opacity { NumberAnimation { property: "opacity"; duration: 250 } }
}
}
back: Image {
source: "MinehuntCore/pics/back.png"
width: 40; height: 40
Text {
anchors.horizontalCenter: parent.horizontalCenter; anchors.verticalCenter: parent.verticalCenter
text: modelData.hint; color: "white"; font.bold: true
opacity: !modelData.hasMine && modelData.hint > 0
}
Image {
anchors.horizontalCenter: parent.horizontalCenter; anchors.verticalCenter: parent.verticalCenter
source: "MinehuntCore/pics/bomb.png"; opacity: modelData.hasMine
}
Explosion { id: expl }
}
states: State {
name: "back"; when: modelData.flipped
PropertyChanges { target: flipable; angle: 180 }
}
transitions: Transition {
SequentialAnimation {
PauseAnimation {
duration: {
var ret
if (flipable.parent != null)
ret = Math.abs(flipable.parent.x - field.clickx)
+ Math.abs(flipable.parent.y - field.clicky)
else
ret = 0
if (ret > 0) {
if (modelData.hasMine && modelData.flipped) {
ret * 3
} else {
ret
}
} else {
0
}
}
}
NumberAnimation { easing.type: "InOutQuad"; properties: "angle" }
ScriptAction { script: if (modelData.hasMine && modelData.flipped) { expl.explode = true } }
}
}
MouseArea {
anchors.fill: parent
acceptedButtons: Qt.LeftButton | Qt.RightButton
onClicked: {
field.clickx = flipable.parent.x
field.clicky = flipable.parent.y
var row = Math.floor(index / 9)
var col = index - (Math.floor(index / 9) * 9)
if (mouse.button == undefined || mouse.button == Qt.RightButton) {
flag(row, col)
} else {
flip(row, col)
}
}
onPressAndHold: {
field.clickx = flipable.parent.x
field.clicky = flipable.parent.y
var row = Math.floor(index / 9)
var col = index - (Math.floor(index / 9) * 9)
flag(row, col)
}
}
}
}
Image { source: "MinehuntCore/pics/No-Ones-Laughing-3.jpg"; anchors.fill: parent; fillMode: Image.Tile }
Grid {
anchors.horizontalCenter: parent.horizontalCenter
columns: 9; spacing: 1
Repeater {
id: repeater
model: tiles
Component { Loader { sourceComponent: tile } }
}
}
Row {
id: gamedata
x: 20; spacing: 20
anchors.bottom: field.bottom; anchors.bottomMargin: 15
Column {
spacing: 2
Image { source: "MinehuntCore/pics/bomb-color.png" }
Text { anchors.horizontalCenter: parent.horizontalCenter; color: "white"; text: numMines }
}
Column {
spacing: 2
Image { source: "MinehuntCore/pics/flag-color.png" }
Text { anchors.horizontalCenter: parent.horizontalCenter; color: "white"; text: numFlags }
}
}
Image {
anchors.bottom: field.bottom; anchors.bottomMargin: 15
anchors.right: field.right; anchors.rightMargin: 20
source: isPlaying ? 'MinehuntCore/pics/face-smile.png' :
hasWon ? 'MinehuntCore/pics/face-smile-big.png': 'MinehuntCore/pics/face-sad.png'
MouseArea { anchors.fill: parent; onPressed: reset() }
}
Text {
anchors.fill: parent; wrapMode: Text.WordWrap
text: "Minehunt will not run properly if the C++ plugin is not compiled.\nPlease see README."
color: "white"; font.bold: true; font.pixelSize: 14
visible: tiles == undefined
}
}
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