blob: 6e02ceddf88b3e2153d914ad403f6819c4bdf248 (
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Rect { id:block
//Note: These properties are the interface used to control the blocks
property bool dying: false
property bool spawned: false
property int type: 0
property int targetY: 0
property int targetX: 0
color: {if(type==0){"red";}else if(type==1){"blue";}else{"green";}}
pen.width: 1
pen.color: "black"
opacity: 0
y: targetY
x: targetX
//y: Behavior { NumberAnimation { properties:"y"; duration: 200 } }
//opacity: Behavior { NumberAnimation { properties:"opacity"; duration: 200 } }
states: [
State{ name: "AliveState"; when: spawned == true && dying == false
SetProperties { target: block; opacity: 1 }
},
State{ name: "DeathState"; when: dying == true
SetProperties { target: block; opacity: 0 }
}
]
}
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