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import Qt 4.6
import "content"
Rectangle {
id: screen
width: 490; height: 720
SystemPalette { id: activePalette }
Item {
width: parent.width; anchors.top: parent.top; anchors.bottom: toolBar.top
Image {
id: background
anchors.fill: parent; source: "content/pics/background.png"
fillMode: Image.PreserveAspectCrop
smooth: true
}
Item {
id: gameCanvas
property int score: 0
property int tileSize: 40
Script { source: "content/samegame.js" }
z: 20; anchors.centerIn: parent
width: parent.width - (parent.width % getTileSize());
height: parent.height - (parent.height % getTileSize());
MouseArea {
id: gameMR
anchors.fill: parent; onClicked: handleClick(mouse.x,mouse.y);
}
}
}
Dialog { id: dialog; anchors.centerIn: parent; z: 21 }
Dialog {
id: scoreName; anchors.centerIn: parent; z: 22;
property int initialWidth: 0
width: Behavior{NumberAnimation{} enabled: initialWidth!=0}
Text {
id: spacer
anchors.left: scoreName.left
anchors.leftMargin: 20
anchors.verticalCenter: parent.verticalCenter
text: "You won! Please enter your name: "
}
TextInput {
id: editor
onTextChanged: {
var newWidth = editor.width + spacer.width + 40;
if((newWidth > scoreName.width && newWidth < screen.width)
|| (scoreName.width > scoreName.initialWidth))
scoreName.width = newWidth;
}
onAccepted: {
if(scoreName.opacity==1&&editor.text!="")
saveHighScore(editor.text);
scoreName.forceClose();
}
anchors.verticalCenter: parent.verticalCenter
focus: true
anchors.left: spacer.right
}
}
Rectangle {
id: toolBar
color: activePalette.window
height: 32; width: parent.width
anchors.bottom: screen.bottom
Button {
id: btnA; text: "New Game"; onClicked: {initBoard();}
anchors.left: parent.left; anchors.leftMargin: 3
anchors.verticalCenter: parent.verticalCenter
}
Button {
id: btnB; text: "Quit"; onClicked: {Qt.quit();}
anchors.left: btnA.right; anchors.leftMargin: 3
anchors.verticalCenter: parent.verticalCenter
}
Text {
id: score
text: "Score: " + gameCanvas.score; font.bold: true
anchors.right: parent.right; anchors.rightMargin: 3
anchors.verticalCenter: parent.verticalCenter
color: activePalette.windowText
}
}
}
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