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/******************************************************************************
 *
 * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
 * All rights reserved.
 * Contact: Nokia Corporation (qt-info@nokia.com)
 *
 * $QT_BEGIN_LICENSE:BSD$
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the author organization nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * $QT_END_LICENSE$
 *
 *****************************************************************************/

import Qt 4.7

//! [0]
Item {
    id: tube

    property real deg

    Image {
        id: bubble

        property real center: tube.width / 2
        property real bubbleCenter: bubble.width / 2

        function calX() {
            var newX = center + tube.deg / -20 * center

            if((newX - bubbleCenter) < 0) {
                return 0
            }
            else if((newX + bubbleCenter) > tube.width) {
                return tube.width - 2 * bubbleCenter
            }

            return newX - bubbleCenter;
        }

        x: calX()
        width: 0.16129032 * parent.width; height: 0.66666667 * parent.height
        source: "images/bubble.png"
        smooth: true
    }

    Image {
        anchors.horizontalCenter: parent.horizontalCenter
        width: 0.36451613 * parent.width; height: 0.66666667 * parent.height
        source: "images/scale.png"
    }

    Image {
        width: parent.width; height:  0.32 * parent.height
        opacity: 0.8
        source: "images/reflection.png"
    }
}
//! [0]