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/******************************************************************************
 *
 * Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
 * All rights reserved.
 * Contact: Nokia Corporation (qt-info@nokia.com)
 *
 * $QT_BEGIN_LICENSE:BSD$
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the author organization nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 *
 * $QT_END_LICENSE$
 *
 *****************************************************************************/

#ifndef MAINWINDOW_H
#define MAINWINDOW_H

#include <QtGui/QMainWindow>
#include <QDeclarativeView>

#include <QApplication>
#include <QDeclarativeView>
#include <QDeclarativeContext>
#include <QGraphicsObject>
#include <QMouseEvent>
#include <QPluginLoader>

#include "myeventfilter.h"

class GameEngine;
class LevelPluginInterface;

class MainWindow : public QDeclarativeView
{
    Q_OBJECT

public:
    MainWindow(QWidget *parent = 0);
    ~MainWindow();

public slots:
    void levelActivated(int);
    void activationChangeFiltered();

private:
    void printObjectTree(QObject* parent);
    void loadLevelPlugins();
    bool loadPlugins(QString drive, QString pluginDir);
    void createPlugin(int index = -1);

private:
    GameEngine*             m_gameEngine;
    LevelPluginInterface*   m_levelPlugin;
    QList<QPluginLoader*>   m_plugins;

    MyEventFilter*          m_eventFilter;
};

#endif // MAINWINDOW_H