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/******************************************************************************
*
* Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* Contact: Nokia Corporation (qt-info@nokia.com)
*
* $QT_BEGIN_LICENSE:BSD$
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the author organization nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $QT_END_LICENSE$
*
*****************************************************************************/
import Qt 4.7
Text {
id: menuItem
text: name
color: "white"
opacity: 1
font.family: "Calibri"
font.pixelSize: menu.width / 8
x: (parent.width - width )/ 2
property bool selectedItem: false
property int type
signal itemSelected()
transform: Rotation { id:rotationId; origin.x:width/2; origin.y:height/2; axis { x: 1; y: 0; z: 0 } angle: 0 }
SequentialAnimation {
id: toRotateRightAndCenterAnim
PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
properties: "angle"; from: 0; to: 180; duration: 300 }
PropertyAction { target: menuItem; property: "color"; value:"red"}
PropertyAnimation { target: rotationId; easing.type: Easing.Linear;
properties: "angle"; from: 180; to: 360; duration: 300 }
PropertyAction { target: menuItem; property: "color"; value:"white"}
}
function selectItem(doSelect) {
if (!toRotateRightAndCenterAnim.running) {
GameEngine.playInternalSound(0)
toRotateRightAndCenterAnim.restart()
if (doSelect) {
GameEngine.playInternalSound(1)
selectionTimer.restart()
}
}
}
Timer {
id: selectionTimer
interval: 1000; running: false; repeat: false
onTriggered: menuItem.itemSelected()
}
MouseArea {
id: mouseArea;
anchors.fill: parent
onClicked: {
selectItem(true)
}
}
Keys.onSpacePressed: { selectItem(true) }
Keys.onSelectPressed: { selectItem(true) }
Keys.onEnterPressed: { selectItem(true) }
Keys.onReleased: {
if (event.key == Qt.Key_Down || event.key == Qt.Key_Up) {
selectItem(false)
}
event.accepted = false
}
}
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