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/******************************************************************************
*
* Copyright (c) 2011 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* Contact: Nokia Corporation (qt-info@nokia.com)
*
* $QT_BEGIN_LICENSE:BSD$
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the author organization nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* $QT_END_LICENSE$
*
*****************************************************************************/
import Qt 4.7
Rectangle {
id: message
border.color: "black"
border.width: 1
radius: 8
smooth: true
opacity: 0 // transparent = 0 by default
color: "black"
property string txt
property int animSpeed
function showMessage(text,speed) {
message.border.color = "black"
message.y = 50
message.width = gameArea.width / 5 * 4
message.height = gameArea.height / 8 * 1
txt = text
animSpeed = speed
message.opacity = 1
messageText.font.pixelSize = parent.width / 14
messageAnim.restart()
}
function showErrorMessage(text,speed) {
message.border.color = "red"
message.y = 50
message.width = gameArea.width / 5 * 4
message.height = gameArea.height / 8 * 1
txt = text
animSpeed = speed
message.opacity = 1
messageText.font.pixelSize = parent.width / 14
messageAnim.restart()
}
function showInfoMessage() {
message.border.color = "white"
txt = "<a href=\"https://projects.forum.nokia.com/quickhit\">QuickHit</a>" +
"<p>" +
"Forum Nokia <br>" +
"Qt Quick Game Example <br>" +
"</p>" +
"<p>" +
"Sounds were loaded from freesound.org under Creative Commons Sampling Plus 1.0 license.<br>" +
"</p>" +
"<p>" +
"Sounds were created by these nicknames:<br>" +
"HardPCM<br>" +
"Matt_G<br>" +
"klankbeeld<br>" +
"steveygos93<br>" +
"joe93barlow<br>" +
"ljudman<br>" +
"Jovica<br>" +
"patchen<br>" +
"nthompson<br>" +
"</p>"
animSpeed = 9000
message.opacity = 1
message.y = 10
message.height = gameArea.height - message.y - 10
message.width = gameArea.width - 20
messageText.font.pixelSize = parent.width / 16
messageAnim.restart()
}
//gradient: Gradient {
// GradientStop { position: 0.0; color: "white" }
// GradientStop { position: 1.0; color: "black" }
//}
SequentialAnimation {
id: messageAnim
PropertyAnimation {
target: message; properties: "x";
from: message.width*-1; to: gameArea.width; duration: animSpeed; easing.type: Easing.OutInExpo}
PropertyAction { target: message; properties: "opacity"; value: 0 }
}
MouseArea {
anchors.fill: parent
onClicked: {
messageAnim.stop()
message.opacity = 0
}
}
Text {
id: messageText
anchors.fill: parent
anchors.margins: 10
text: txt
wrapMode: Text.WordWrap
color: "white"
font.family: "Calibri"
font.pixelSize: parent.width / 14
font.bold: true
onLinkActivated: {
GameEngine.openLink(link)
}
}
}
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