1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms
** and conditions contained in a signed written agreement between you
** and Nokia.
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\page mouseevents.html
\title QML Mouse Events
\ingroup QML Features
\previouspage {Anchor-based Layout in QML}{Layouts using Anchors}
\nextpage {QML Text Handling and Validators}{Text Handling and Validators}
\contentspage QML Features
\tableofcontents
\section1 Mouse Elements
\list
\o \l{MouseArea} Element
\o \l{MouseEvent} Object
\endlist
\section1 Mouse Event Handling
QML uses \l{QML Signal and Handler Event System}{signals and handlers} to
deliver mouse interactions. Specifically, the \l MouseArea and \l MouseEvent
elements provide QML components with signal handlers to accept mouse events
within a defined area.
\section1 Defining a Mouse Area
The \l MouseArea element receives events within a defined area. One quick way
to define this area is to anchor the \c MouseArea to its parent's area using the
\c anchors.fill property. If the parent is a \l Rectangle (or any \l Item
component), then the MouseArea will fill the area defined by the parent's
dimensions. Alternatively, an area smaller or larger than the parent is
definable.
\snippet doc/src/snippets/declarative/mousearea/mousearea-snippet.qml anchor fill
\section1 Receiving Events
The MouseArea element provides
\l{QML Signal and Handler Event System}{signals and handlers} to detect different
mouse events. The \l MouseArea element documentation describes these
gestures in greater detail:
\list
\o canceled
\o clicked
\o doubleClicked
\o entered
\o exited
\o positionChanged
\o pressAndHold
\o pressed
\o released
\endlist
These signals have signal handlers that are invoked when the signals are emitted.
\snippet doc/src/snippets/declarative/mousearea/mousearea-snippet.qml mouse handlers
\section1 Enabling Gestures
Some mouse gestures and button clicks need to be enabled before they send or
receive events. Certain \l MouseArea and \l MouseEvent properties enable these
gestures.
To listen to (or explicitly ignore) a certain mouse button, set the appropriate
mouse button to the \l {MouseArea::acceptedButtons}{acceptedButtons} property.
Naturally, the mouse events, such as button presses and mouse positions, are
sent during a mouse click. For example, the \c containsMouse property will only
retrieve its correct value during a mouse press. The
\l {MouseArea::hoverEnabled}{hoverEnabled} will enable mouse events and
positioning even when there are no mouse button presses. Setting the
\c hoverEnabled property to \c true, in turn will enable the \c entered,
\c exited, and \c positionChanged signal and their respective signal handlers.
\snippet doc/src/snippets/declarative/mousearea/mousearea-snippet.qml enable handlers
Additionally, to disable the whole mouse area, set the \c MouseArea
element's \c enabled property to \c false.
\section1 MouseEvent Object
Signals and their handlers receive a \l MouseEvent object as a parameter. The
\c mouse object contain information about the mouse event. For example, the
mouse button that started the event is queried through the
\l {MouseEvent::button}{mouse.button} property.
The \c MouseEvent object can also ignore a mouse event using its \c accepted
property.
\section2 Accepting Further Signals
Many of the signals are sent multiple times to reflect various mouse events
such as double clicking. To facilitate the classification of mouse clicks, the
MouseEvent object has an \c accepted property to disable the event propagation.
To learn more about QML's event system, please read the \l {QML Signal and Handler Event System} document.
*/
|