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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
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** $QT_BEGIN_LICENSE:FDL$
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of
** this file.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms
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** $QT_END_LICENSE$
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****************************************************************************/

/*!
    \example opengl/framebufferobject2
    \title Framebuffer Object 2 Example

    \brief The Framebuffer Object 2 example demonstrates how to use the
    QGLFramebufferObject class to render into an off-screen buffer and
    use the contents as a texture in a QGLWidget.

    \image framebufferobject2-example.png
*/