1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\page intro-to-dbus.html
\title Introduction to D-Bus
\brief An introduction to Inter-Process Communication and Remote Procedure Calling with D-Bus.
\keyword QtDBus
\ingroup frameworks-technologies
\section1 Introduction
D-Bus is an Inter-Process Communication (IPC) and Remote Procedure
Calling (RPC) mechanism originally developed for Linux to replace
existing and competing IPC solutions with one unified protocol. It
has also been designed to allow communication between system-level
processes (such as printer and hardware driver services) and
normal user processes.
It uses a fast, binary message-passing protocol, which is suitable
for same-machine communication due to its low latency and low
overhead. Its specification is currently defined by the
\tt{freedesktop.org} project, and is available to all parties.
Communication in general happens through a central server
application, called the "bus" (hence the name), but direct
application-to-application communication is also possible. When
communicating on a bus, applications can query which other
applications and services are available, as well as activate one
on demand.
\section1 The Buses
D-Bus buses are used to when many-to-many communication is
desired. In order to achieve that, a central server is launched
before any applications can connect to the bus: this server is
responsible for keeping track of the applications that are
connected and for properly routing messages from their source to
their destination.
In addition, D-Bus defines two well-known buses, called the
system bus and the session bus. These buses are special in the
sense that they have well-defined semantics: some services are
defined to be found in one or both of these buses.
For example, an application wishing to query the list of hardware
devices attached to the computer will probably communicate to a
service available on the system bus, while the service providing
opening of the user's web browser will be probably found on the
session bus.
On the system bus, one can also expect to find restrictions on
what services each application is allowed to offer. Therefore, one
can be reasonably certain that, if a certain service is present,
it is being offered by a trusted application.
\section1 Concepts
\section2 Messages
On the low level, applications communicate over D-Bus by sending
messages to one another. Messages are used to relay the remote
procedure calls as well as the replies and errors associated
with them. When used over a bus, messages have a destination,
which means they are routed only to the interested parties,
avoiding congestion due to "swarming" or broadcasting.
A special kind of message called a "signal message"
(a concept based on Qt's \l {Signals and Slots} mechanism),
however, does not have a pre-defined destination. Since its
purpose is to be used in a one-to-many context, signal messages
are designed to work over an "opt-in" mechanism.
The QtDBus module fully encapsulates the low-level concept of
messages into a simpler, object-oriented approach familiar to Qt
developers. In most cases, the developer need not worry about
sending or receiving messages.
\section2 Service Names
When communicating over a bus, applications obtain what is
called a "service name": it is how that application chooses to be
known by other applications on the same bus. The service names
are brokered by the D-Bus bus daemon and are used to
route messages from one application to another. An analogous
concept to service names are IP addresses and hostnames: a
computer normally has one IP address and may have one or more
hostnames associated with it, according to the services that it
provides to the network.
On the other hand, if a bus is not used, service names are also
not used. If we compare this to a computer network again, this
would equate to a point-to-point network: since the peer is
known, there is no need to use hostnames to find it or its IP
address.
The format of a D-Bus service name is in fact very similar to a
host name: it is a dot-separated sequence of letters and
digits. The common practice is even to name one's service name
according to the domain name of the organization that defined
that service.
For example, the D-Bus service is defined by
\tt{freedesktop.org} and can be found on the bus under the
service name:
\snippet doc/src/snippets/code/doc_src_introtodbus.qdoc 0
\section2 Object Paths
Like network hosts, applications provide specific services to
other applications by exporting objects. Those objects are
hierarchically organised, much like the parent-child
relationship that classes derived from QObject possess. One
difference, however, is that there is the concept of "root
object", that all objects have as ultimate parent.
If we continue our analogy with Web services, object paths
equate to the path part of a URL:
\img qurl-ftppath.png
Like them, object paths in D-Bus are formed resembling path
names on the filesystem: they are slash-separated labels, each
consisting of letters, digits and the underscore character
("_"). They must always start with a slash and must not end with
one.
\section2 Interfaces
Interfaces are similar to C++ abstract classes and Java's
\c interface keyword and declare the "contract" that is
established between caller and callee. That is, they establish
the names of the methods, signals and properties that are
available as well as the behavior that is expected from either
side when communication is established.
Qt uses a very similar mechanism in its \l {How to Create Qt
Plugins}{Plugin system}: Base classes in C++ are associated
with a unique identifier by way of the Q_DECLARE_INTERFACE()
macro.
D-Bus interface names are, in fact, named in a manner similar to
what is suggested by the Qt Plugin System: an identifier usually
constructed from the domain name of the entity that defined that
interface.
\section2 Cheat Sheet
To facilitate remembering of the naming formats and their
purposes, the following table can be used:
\table 90%
\header \o D-Bus Concept \o Analogy \o Name format
\row \o Service name \o Network hostnames \o Dot-separated
("looks like a hostname")
\row \o Object path \o URL path component \o Slash-separated
("looks like a path")
\row \o Interface \o Plugin identifier \o Dot-separated
\endtable
\section1 Debugging
When developing applications that use D-Bus, it is sometimes useful to be able
to see information about the messages that are sent and received across the
bus by each application.
This feature can be enabled on a per-application basis by setting the
\c QDBUS_DEBUG environment variable before running each application.
For example, we can enable debugging only for the car in the
\l{D-Bus Remote Controlled Car Example} by running the controller and the
car in the following way:
\snippet doc/src/snippets/code/doc_src_introtodbus.qdoc QDBUS_DEBUG
Information about the messages will be written to the console the application
was launched from.
\section1 Further Reading
The following documents contain information about Qt's D-Bus integration
features, and provide details about the mechanisms used to send and receive
type information over the bus:
\list
\o \l{Using QtDBus Adaptors}
\o \l{The QtDBus Type System}
\o \l{QtDBus XML compiler (qdbusxml2cpp)}
\endlist
*/
|