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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:FDL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Free Documentation License
** Alternatively, this file may be used under the terms of the GNU Free
** Documentation License version 1.3 as published by the Free Software
** Foundation and appearing in the file included in the packaging of this
** file.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
/*!
\group installation
\title Installation
\brief Installing Qt on supported platforms.
The installation procedure is different on each Qt platform. This page provides
information on how to install Qt, as well as software and hardware requirements
for using Qt on each of the supported platforms. Please follow the instructions
for your platform from the following list.
\generatelist{related}
*/
/*! \page install-x11.html
\title Installing Qt on X11 Platforms
\ingroup installation
\brief How to install Qt on platforms with X11.
\previouspage Installation
\tableofcontents
Qt for X11 has some requirements that are given in more detail
in the \l{Qt for X11 Requirements} document.
\section1 Step 1: Installing the License File (commercial editions only)
If you have the commercial edition of Qt, install your license
file as \c{$HOME/.qt-license}.
For the open source version you do not need a license file.
\section1 Step 2: Unpacking the Archive
Unpack the archive if you have not done so already. For example,
if you have the \c{qt-everywhere-opensource-src-%VERSION%.tar.gz}
package, type the following commands at a command line prompt:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 0
This creates the directory \c{/tmp/qt-everywhere-opensource-src-%VERSION%}
containing the files from the archive. We only support the GNU version of
the tar archiving utility. Note that on some systems it is called gtar.
\section1 Step 3: Building the Library
To configure the Qt library for your machine type, run the
\c{./configure} script in the package directory.
By default, Qt is configured for installation in the
\c{/usr/local/Trolltech/Qt-%VERSION%} directory, but this can be
changed by using the \c{-prefix} option.
\snippet doc/src/snippets/code/doc_src_installation.qdoc 1
Type \c{./configure -help} to get a list of all available options.
To create the library and compile all the demos, examples, tools,
and tutorials, type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 2
If \c{-prefix} is outside the build directory, you need to install
the library, demos, examples, tools, and tutorials in the appropriate
place. To do this (as root if necessary), type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 3
Note that on some systems the make utility is named differently,
e.g. gmake. The configure script tells you which make utility to
use.
\bold{Note:} If you later need to reconfigure and rebuild Qt from the
same location, ensure that all traces of the previous configuration are
removed by entering the build directory and typing \c{make confclean}
before running \c configure again.
\section1 Step 4: Set the Environment Variables
In order to use Qt, some environment variables needs to be
extended.
\snippet doc/src/snippets/code/doc_src_installation.qdoc 4
This is done like this:
In \c{.profile} (if your shell is bash, ksh, zsh or sh), add the
following lines:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 5
In \c{.login} (in case your shell is csh or tcsh), add the following line:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 6
If you use a different shell, please modify your environment
variables accordingly.
For compilers that do not support rpath you must also extended the
\c LD_LIBRARY_PATH environment variable to include
\c{/usr/local/Trolltech/Qt-%VERSION%/lib}. On Linux with GCC this step
is not needed.
\bold {That's all. Qt is now installed.}
\section1 Qt Demos and Examples
If you are new to Qt, we suggest that you take a look at the demos
and examples to see Qt in action. Run the Qt Examples and Demos
either by typing \c qtdemo on the command line or through the
desktop's Main menu.
You might also want to try the following links:
\list
\o \l{Configuring Qt}
\o \l{How to Learn Qt}
\o \l{Tutorials}
\o \l{Developer Zone}
\o \l{Deploying Qt Applications}
\endlist
We hope you will enjoy using Qt. Good luck!
*/
/*!
\page install-win.html
\title Installing Qt on Windows
\ingroup installation
\brief How to install Qt on Windows.
\previouspage Installation
\tableofcontents
Qt for Windows has some requirements that are given in more detail
in the \l{Qt for Windows Requirements} document.
If you have obtained a binary package for this platform,
consult the installation instructions provided instead of the ones in
this document.
Open Source Versions of Qt is not officially supported for use with
any version of Visual Studio. Integration with Visual Studio is available
as part of the \l{Qt Commercial Edition}.
\section1 Step 1: Install the License File (commercial editions only)
If you have the commercial edition of Qt, copy the license file
from your account on dist.trolltech.com into your home directory
(this may be known as the \c userprofile environment variable) and
rename it to \c{.qt-license}. This renaming process must be done
using a \e{command prompt} on Windows, \bold{not} with Windows Explorer.
For example on Windows 2000, \c{%USERPROFILE%} should be something
like \c{C:\Documents and Settings\username}
For the open source version you do not need a license file.
\section1 Step 2: Unpack the Archive
Uncompress the files into the directory you want Qt installed;
e.g. \c{C:\Qt\%VERSION%}.
\note The install path must not contain any spaces or Windows specific
file system characters.
\section1 Step 3: Set the Environment variables
In order to build and use Qt, the \c PATH environment variable needs to be
extended:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 7
This is done by adding \c{c:\Qt\%VERSION%\bin} to the \c PATH variable.
For newer versions of Windows, \c PATH can be extended through
the \menu{Control Panel|System|Advanced|Environment variables} menu.
You may also need to ensure that the locations of your compiler and
other build tools are listed in the \c PATH variable. This will depend
on your choice of software development environment.
\note If you don't use the configured shells, which is
available in the application menu, in the \l{Open Source Versions of Qt},
\c configure requires that \c sh.exe is not in the path
or that it is run from \c msys. This also goes for mingw32-make.
\section1 Step 4: Build the Qt Library
To configure the Qt library for your machine, type the following command
in a \bold{Visual Studio} command prompt:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 8
Type \c{configure -help} to get a list of all available options.
If you have multiple compilers installed, and want to build the Qt library
using a specific compiler, you must specify a \c qmake specification.
This is done by pasing \c{-platform <spec>} to configure; for example:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 9
In some cases you need to set up the compilation environment before running
configure in order to use the right compiler. For instance, you need to do this
if you have Visual Studio 2005 installed and want to compile Qt using the x64
compiler because the 32-bit and 64-bit compiler both use the same
\c qmake specification file.
This is usually done by selecting
\menu{Microsoft Visual Studio 2005|Visual Studio Tools|<Command Prompt>}
from the \gui Start menu.
The actual commands needed to build Qt depends on your development
system. For Microsoft Visual Studio to create the library and
compile all the demos, examples, tools and tutorials type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 10
\note If you later need to reconfigure and rebuild Qt from the
same location, ensure that all traces of the previous configuration are
removed by entering the build directory and typing \c{nmake distclean}
before running \c configure again.
\bold{That's all. Qt is now installed.}
\section1 Qt Demos and Examples
If you are new to Qt, we suggest that you take a look at the demos
and examples to see Qt in action. Run the Qt Examples and Demos
either by typing \c qtdemo on the command line or through the
desktop's Start menu.
You might also want to try the following links:
\list
\o \l{How to Learn Qt}
\o \l{Tutorials}
\o \l{Developer Zone}
\o \l{Deploying Qt Applications}
\endlist
We hope you will enjoy using Qt. Good luck!
*/
/*! \page install-mac.html
\title Installing Qt on Mac OS X
\ingroup installation
\brief How to install Qt on Mac OS X.
\previouspage Installation
\tableofcontents
Qt for Mac OS X has some requirements that are given in more detail
in the \l{Qt for Mac OS X Requirements} document.
The following instructions describe how to install Qt from the source package.
For the binary package, simply double-click on the Qt.mpkg
and follow the instructions to install Qt. You can later run the \c{uninstall-qt.py}
script to uninstall the binary package. The script is located in /Developer/Tools and
must be run as root.
\note Do not run the iPhone simulator while installing Qt. The
\l{http://openradar.appspot.com/7214991}
{iPhone simulator conflicts with the package installer}.
\section1 Step 1: Install the License File (commercial editions only)
If you have the commercial edition of Qt, install your license
file as \c{$HOME/.qt-license}.
For the open source version you do not need a license file.
Unpack the archive if you have not done so already. For example,
if you have the \c{qt-everywhere-opensource-src-%VERSION%.tar.gz}
package, type the following commands at a command line prompt:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 11
This creates the directory \c{/tmp/qt-everywhere-opensource-src-%VERSION%}
containing the files from the archive.
\section1 Step 2: Build the Qt Library
To configure the Qt library for your machine type, run the
\c{./configure} script in the package directory.
By default, Qt is configured for installation in the
\c{/usr/local/Trolltech/Qt-%VERSION%} directory, but this can be
changed by using the \c{-prefix} option.
\snippet doc/src/snippets/code/doc_src_installation.qdoc 12
Type \c{./configure -help} to get a list of all available options.
Note that you will need to specify \c{-universal} if you want to
build universal binaries, and also supply a path to the \c{-sdk}
option if your development machine has a PowerPC CPU. By default,
Qt is built as a framework, but you can built it as a set of
dynamic libraries (dylibs) by specifying the \c{-no-framework}
option.
Qt can also be configured to be built with debugging symbols. This
process is described in detail in the \l{Debugging Techniques}
document.
To create the library and compile all the demos, examples, tools,
and tutorials, type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 13
If \c{-prefix} is outside the build directory, you need to install
the library, demos, examples, tools, and tutorials in the appropriate
place. To do this, type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 14
This command requires that you have administrator access
on your machine.
\note There is a potential race condition when running make install with multiple
jobs. It is best to only run one make job (-j1) for the install.
If you later need to reconfigure and rebuild Qt from the
same location, ensure that all traces of the previous configuration are
removed by entering the build directory and typing \c{make confclean}
before running \c configure again.
\section1 Step 3: Set the Environment variables
In order to use Qt, some environment variables need to be
extended.
\snippet doc/src/snippets/code/doc_src_installation.qdoc 15
This is done like this:
In \c{.profile} (if your shell is bash), add the following lines:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 16
In \c{.login} (in case your shell is csh or tcsh), add the following line:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 17
If you use a different shell, please modify your environment
variables accordingly.
\bold {That's all. Qt is now installed.}
\section1 Qt Demos and Examples
If you are new to Qt, we suggest that you take a look at the demos
and examples to see Qt in action. Run the Qt Examples and Demos
either by typing \c qtdemo on the command line or through the
desktop's Start menu.
You might also want to try the following links:
\list
\o \l{How to Learn Qt}
\o \l{Tutorials}
\o \l{Developer Zone}
\o \l{Deploying Qt Applications}
\endlist
We hope you will enjoy using Qt. Good luck!
*/
/*! \page install-wince.html
\title Installing Qt on Windows CE
\ingroup installation
\ingroup qtce
\brief How to install Qt on Windows CE.
\previouspage Installation
\tableofcontents
Qt for Windows CE has some requirements that are given in more detail
in the \l{Qt for Windows CE Requirements} document.
\section1 Step 1: Install the License File (commercial editions only)
Uncompress the files into the directory you want to install Qt into;
e.g., \c{C:\Qt\%VERSION%}.
\note The install path must not contain any spaces.
\section1 Step 2: Set the Environment variables
In order to build and use Qt, the \c PATH environment variable needs
to be extended:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 18
This is done by adding \c{c:\Qt\%VERSION%\bin} to the \c PATH variable.
For newer versions of Windows, \c PATH can be extended through
"Control Panel->System->Advanced->Environment variables" and for
older versions by editing \c{c:\autoexec.bat}.
Make sure the enviroment variables for your compiler are set.
Visual Studio includes \c{vcvars32.bat} for that purpose - or simply
use the "Visual Studio Command Prompt" from the Start menu.
\section1 Step 3: Configure Qt
To configure Qt for Windows Mobile 5.0 for Pocket PC, type the
following:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 19
If you want to configure Qt for another platform or with other
options, type \c{configure -help} to get a list of all available
options. See the \c README file for the list of supported platforms.
\section1 Step 4: Build Qt Library
Now, to build Qt you first have to update your \c PATH, \c INCLUDE
and \c LIB paths to point to the correct resources for your target
platforms. For a default installation of the Windows Mobile 5.0
Pocket PC SDK, this is done with the following commands:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 20
We provide a convenience script for this purpose, called \c{setcepaths}.
Simply type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 21
Then to build Qt type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 22
\bold{That's all. Qt is now installed.}
\section1 Qt Demos and Examples
To get started with Qt, you can check out the examples found in the
\c{examples} directory of your Qt installation. The documentation can
be found in \c{doc\html}.
\note If you reconfigure Qt for a different platform,
make sure you start with a new clean console to get rid of the
platform dependent include directories.
The links below provide further information for using Qt:
\list
\o \l{How to Learn Qt}
\o \l{Tutorials}
\o \l{Developer Zone}
\o \l{Deploying Qt Applications}
\endlist
You might also want to try the following Windows CE specific links:
\list
\o \l{Windows CE - Introduction to using Qt}
\o \l{Windows CE - Working with Custom SDKs}
\o \l{Windows CE - Using shadow builds}
\o \l{Windows CE - Signing}
\endlist
Information on feature and performance tuning for embedded builds can
be found on the following pages:
\list
\o \l{Fine-Tuning Features in Qt}
\o \l{Qt Performance Tuning}
\endlist
We hope you will enjoy using Qt. Good luck!
*/
/*! \page install-Symbian-installer.html
\title Installing Qt on the Symbian platform from a Binary Package
\ingroup qtsymbian
\brief How to install Qt on the Symbian platform from a binary package.
\previouspage Installation
\tableofcontents
Qt for the Symbian platform has some requirements that are given in more detail
in the \l{Qt for the Symbian platform Requirements} document.
\section1 Step 1: Install Qt
Run \c{qt-symbian-opensource-%VERSION%.exe} and follow the instructions.
\note Qt must be installed on the same drive as the Symbian SDK you are
using, and the install path must not contain any spaces.
\section1 Step 2: Install Qt into a device
To run Qt applications on a device, \c{qt_installer.sis} found
in the Qt installation directory must be first installed into the device.
\c{Qt_installer.sis} contains Qt libraries and Open C libraries all in one
convenient package.
Begin installation by connecting your device via USB cable to a computer that
has the \l{http://www.nokia.com/pcsuite}{Nokia PC Suite} installed.
On the device, select "PC Suite mode". In Windows Explorer right click
on the \c{qt_installer.sis} file, select "Install with Nokia Application
Installer" and follow the instructions.
\section1 Running Qt demos
We've included a subset of the Qt demos in this package for you
to try out. An excellent starting point is the "fluidlauncher"
demo.
To run the demo on a real device, install \c{fluidlauncher.sis}
found in the Qt installation directory to a device that already has Qt installed.
After installation, you can find fluidlauncher in the applications folder of the device.
To run the demos and examples on the emulator, you need to build them first.
Open the "Qt for the Symbian platform Command Prompt" from the Start menu and type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 25
To run the demos on the emulator simply navigate to the directory of the demo
you want to see and run:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 27
For more information about building and running Qt programs on the
Symbian platform,
see \l{The Symbian platform - Introduction to Qt}.
\bold{We hope you will enjoy using Qt.}
*/
/*! \page install-Symbian.html
\title Installing Qt on the Symbian platform
\ingroup installation
\ingroup qtsymbian
\brief How to install Qt on the Symbian platform.
\previouspage Installation
\tableofcontents
Qt for the Symbian platform has some requirements that are given in more detail
in the \l{Qt for the Symbian platform Requirements} document.
This document describes how to install and configure Qt for
the Symbian platform from scratch. If you are using pre-built binaries, follow
the instructions given in the \l{Installing Qt on the Symbian platform from a
Binary Package} document.
\section1 Step 1: Set Up the Development Environment
Make sure your Symbian development environment is correctly installed
and patched as explained in the \l{Qt for the Symbian platform Requirements}
document.
After you have finished the Symbian development environment setup, it is
good to verify that environment is functional for example by compiling one
of the pure Symbian examples for both emulator and HW. This can be done from
command prompt as follows:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 32
If all steps pass without errors your Symbian development environment is
very likely installed correctly.
\section1 Step 2: Install Qt
Uncompress the \l{http://qt.nokia.com/downloads}{downloaded} source
package into the directory you want Qt installed, e.g. \c{C:\Qt\%VERSION%}.
\note Qt must be installed on the same drive as the Symbian SDK you are
using, and the install path must not contain any spaces.
\section1 Step 3: Set the Environment variables
In order to build and use Qt, the \c PATH environment variable needs
to be extended:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 18
This is done by adding \c{c:\Qt\%VERSION%\bin} to the \c PATH variable.
On Windows the\c PATH can be extended by navigating to
"Control Panel->System->Advanced->Environment variables".
In addition, you must configure the environment for use with the Symbian
emulator. This is done by locating the Carbide.c++ submenu on the Start
menu, and choosing "Configure environment for WINSCW command line".
If you are planning to use \c abld (the default build system that comes with
the S60 SDK) to build Qt, you will also need to set the following
environment variable:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 33
This is not necessary for other applications, only when building Qt.
\section1 Step 4: Configure Qt
To configure Qt for the Symbian platform, do:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 23
(to build the tools using MinGW, and the libraries using abld)
\bold or
\snippet doc/src/snippets/code/doc_src_installation.qdoc 31
(to build the tools using MinGW, and the libraries using SBSv2)
SBSv2 (also known as \l{http://developer.symbian.org/wiki/index.php/Introduction_to_RAPTOR} {Raptor})
is a next-generation Symbian build system. SBSv2 is not officially supported
by any of the S60 SDKs currently available from Forum Nokia.
\section1 Step 5: Build Qt
To build Qt for the emulator, type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 24
To build Qt for the device, type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 28
Congratulations, Qt is now ready to use.
\section1 Step 7: Installing Qt Libraries on the Device
To run the demo on a real device, you first have to install
the Qt libraries on the device:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 29
The Qt libraries are built with "All -Tcb" capability, so that
they can support all types of application.
If you don't have a suitable certificate, it is possible to patch
the binaries as follows:
If you have no certificate, build a self signed Qt:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 34
If you have a symbian-signed developer certificate, specify the
capabilities you can sign for, for example:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 35
\section1 Running Qt demos
We've included a subset of the Qt demos in this package for you
to try out. An excellent starting point is the "fluidlauncher"
demo.
Similarly, install fluidlauncher to the device:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 30
This will create a self-signed \c fluidlauncher.sis and
install it to your device.
To run the demos on the emulator simply navigate to the directory of the demo
you want to see and run:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 27
For more information about building and running Qt programs on the
Symbian platform, see \l{The Symbian platform - Introduction to Qt}.
We hope you will enjoy using Qt.
*/
/*! \page install-Symbian-linux.html
\title Installing Qt on the Symbian platform using Linux (experimental)
\ingroup installation
\ingroup qtsymbian
\brief How to install Qt on the Symbian platform using Linux.
\previouspage Installation
\tableofcontents
This document describes how to install and configure Qt for
the Symbian platform from scratch, using Linux as the build host.
Qt for Symbian binaries can be downloaded directly so development of
applications using Qt for Symbian can start right away.
\section1 Step 1: Setup the development environment
Qt for the Symbian platform has some requirements on the development
platform. The Symbian SDK for Linux as well as a cross compiler for the ARM
processor used on Symbian devices should be present on the development
machine.
See \l{http://qt.gitorious.org/qt/pages/QtCreatorSymbianLinux} for more details.
\section1 Step 2: Unpack the Archive
Uncompress the \l{http://qt.nokia.com/downloads}{downloaded} source package into the
directory you want Qt installed, e.g. \c{/home/user/qt/%VERSION%}.
\section1 Step 3: Set the Environment Variables
In order to build and use Qt, the \c PATH environment variable needs
to be extended to fine Qt tools and also to find the Symbian platform tools:
First you need to set the \c EPOCROOT environment variable to point to the
location of your S60 SDK:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 36
Then you can update the PATH variable;
\snippet doc/src/snippets/code/doc_src_installation.qdoc 37
\section1 Step 4: Configure Qt
To configure Qt for the Symbian platform, do:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 38
to build the libraries using RVCT or
\snippet doc/src/snippets/code/doc_src_installation.qdoc 39
to build the libraries using GCCE.
\section1 Step 5: Build Qt
To build Qt for the device, type:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 40
Congratulations, Qt is now ready to use.
\section1 Step 6: Building Qt packages for the Device
To run any application or demo on a real device, you need to install it
on the device. To do this you first have to create a a package for the
device, containing the libraries:
\bold{Building a Qt package without a certificate}
If you have no certificate, build a self signed Qt:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 41
The Qt libraries are built with "All -Tcb" capability, so that
they can support all types of applications. However, these
capabilities are automatically lowered if you make a self-signed
package.
\bold{Building a Qt package with a Symbian developer certificate}
If you have a symbian-signed developer certificate, specify the
capabilities you can sign for, for example:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 42
\section2 Installing Qt packages to the device.
It is possible to install packages to a phone in Linux by putting
the package on the phone memory card and then installing manually
from the phone menu. However, this is tedious and will not work
on phones without a memory card, so the method recommended by Qt is
to use the App TRK tool.
\section3 Obtaining the App TRK package.
Download the package from the following location.
\list
\o \l{http://tools.ext.nokia.com/trk/}{Application TRK}.
Choose the correct installation package based on the
S60 version of your device
(\c{S60_<S60-version>_app_trk_<TRK-version>.sisx}).
\endlist
This package currently has to be installed by putting the
package on the memory card and installing from the phone
menu, or using a Windows PC for doing the install. However,
the installation only has to be done once.
\section3 Configuring App TRK on the phone.
When App TRK is installed, connect the phone to the PC using
the USB cable. Select "PCSuite" as connection type. Then run
App TRK on the phone, and make sure that the connection type is
USB. This can be changed under
the \c Settings menu entry. If necessary, choose \c Connect
from the menu.
\section3 Configuring the USB serial driver on the Linux system.
On Linux, phone should appear as the \c /dev/ttyUSB1 device,
however if you are running an old kernel, you may need to
force the USB module to be loaded correctly before the device
will appear:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 43
Note the identifier on the line where your Symbian device
appears. Then execute the following, using the first and
second part of the identifier in place of \c XXX,
respectively.
\snippet doc/src/snippets/code/doc_src_installation.qdoc 44
The \c rmmod step may fail if the module is not already
loaded, but that is harmless.
\section3 Building the \c runonphone tool.
Note that building the \c runonphone tool requires a separate
installation of Qt for Linux. If there is a version of Qt
installed by your distribution's package mechanism, that that
should do fine. Some distributions separate the libraries from
the development setup which includes qmake. Make sure you have
both installed.
First make sure that the \c qmake you use is taken from the
Linux installation of Qt. The easiest way to make sure of this
is to open a new shell and run the following command:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 45
\c qmake will tell you where it is installed.
Copy the \c{%QTDIR%/tools/runonphone} folder to a place outside
of the Qt tree. Then go to the folder in a shell and build it:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 46
Copy the resulting executable to a folder which is in your
\c PATH environment variable.
\section3 Installing the built package onto the phone.
Return to the root of the Qt tree configured for Symbian. Then
install the Qt libraries by running the following:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 47
\note If the installation fails, please make sure that there is
no previously installed version of Qt on the phone.
Qt requires some dependent packages to be installed on the device,
they are shipped in the Symbian SDK and can be installed using the
runonphone tool as well.
The packages can be found in the EPOCROOT at the following locations;
\snippet doc/src/snippets/code/doc_src_installation.qdoc 50
\section1 Running Qt demos
We've included a subset of the Qt demos in this package for you
to try out. An excellent starting point is the "fluidlauncher"
demo.
Install and run the demo by using the following commands:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 48
The same command can be used for other applications:
\snippet doc/src/snippets/code/doc_src_installation.qdoc 49
For more information about building and running Qt programs on the
Symbian platform, see \l{The Symbian platform - Introduction to Qt}.
We hope you will enjoy using Qt.
*/
/*!
\page requirements.html
\title General Qt Requirements
\ingroup installation
\brief Outlines the general requirements and dependencies needed to install Qt.
This page describes the specific requirements of libraries and components on which
Qt depends. For information about installing Qt, see the \l{Installation} page.
For information about the platforms that Qt supports, see the \l{Supported Platforms}
page.
\section1 OpenSSL (version 0.9.7 or later)
Support for \l{SSL}{Secure Sockets Layer (SSL)} communication is provided by the
\l{OpenSSL Toolkit}, which must be obtained separately. More information about
enabling SSL support can be found in the \l{Secure Sockets Layer (SSL) Classes}
document.
\section1 Platform-Specific Requirements
Each platform has its own specific set of dependencies. Please see the relevant
page for more details about the components that are required to build and install
Qt on your platform.
\list
\o \l{Qt for Embedded Linux Requirements}
\o \l{Qt for Mac OS X Requirements}
\o \l{Qt for the Symbian platform Requirements}
\o \l{Qt for Windows CE Requirements}
\o \l{Qt for Windows Requirements}
\o \l{Qt for X11 Requirements}
\endlist
*/
/*!
\page requirements-win.html
\title Qt for Windows Requirements
\ingroup installation
\brief Setting up the Windows environment for Qt.
\previouspage General Qt Requirements
If you are using a binary version of Qt with Visual Studio 2005, you must
first install the Visual Studio Service Pack 1 available
\l{http://www.microsoft.com/downloads/details.aspx?FamilyId=BB4A75AB-E2D4-4C96-B39D-37BAF6B5B1DC&displaylang=en}{here}
to avoid runtime conflicts.
If you are using a source edition of Qt, you must first install Perl so
that the syncqt script invoked by configure can be executed. You can download
this \l{http://www.activestate.com/downloads/}{here}.
To build Qt with Phonon on Windows, you require:
\list
\o Microsoft's DirectX Software Development Kit which can be
downloaded
\l{http://msdn2.microsoft.com/en-us/directx/aa937788.aspx}{here}, and
\o Microsoft's Windows Server 2003 R2 Platform SDK which is available
\l{http://www.microsoft.com/downloads/details.aspx?FamilyID=0baf2b35-c656-4969-ace8-e4c0c0716adb&DisplayLang=en}{here}.
\endlist
\sa {Known Issues}
*/
/*!
\page requirements-mac.html
\title Qt for Mac OS X Requirements
\ingroup installation
\brief Setting up the Mac OS X environment for Qt.
\previouspage General Qt Requirements
Qt requires Xcode to be installed on the system. Xcode should be
available on the Mac installation CD.
\sa {Known Issues}
*/
/*!
\page requirements-x11.html
\title Qt for X11 Requirements
\ingroup installation
\brief Setting up the X11 environment for Qt.
\previouspage General Qt Requirements
\tableofcontents
\section1 QtGui Dependencies
\image x11_dependencies.png Qt for X11 Dependencies
\raw HTML
<style type="text/css" id="colorstyles">
#QtGuiColor { background-color: #98fd00; color: black }
#QtCoreColor { background-color: #9c9cff; color: black }
#DefaultColor { background-color: #f6f6dc; color: black }
#FreetypeColor { background-color: #e6e6fa; color: black }
#GLColor { background-color: #ffc0cb; color: black }
#PthreadColor { background-color: #bdb76b; color: black }
#OptionalColor { background-color: #cae1ff; color: black }
#SMColor { background-color: #c2fafa; color: black }
#MiscColor { background-color: #f0f9ff; color: black }
#GlibColor { background-color: #b3b3b3; color: black }
</style>
\endraw
The QtGui module and the QtCore module, which provides the non-GUI features required
by QtGui, depend on the libraries described in the following table. To build
Qt from its source code, you will also need to install the development
packages for these libraries for your system.
\table 90%
\header \o Name \o Library \o Notes \o Configuration options \o Minimum working version
\raw HTML
<tr id="OptionalColor">
<td> XRender </td><td> libXrender </td><td> X Rendering Extension; used for anti-aliasing</td>
<td><tt>-xrender</tt> or auto-detected</td><td>0.9.0</td>
</tr><tr id="OptionalColor">
<td> Xrandr </td><td> libXrandr </td><td> X Resize and Rotate Extension</td>
<td><tt>-xrandr</tt> or auto-detected</td><td>1.0.2</td>
</tr><tr id="OptionalColor">
<td> Xcursor </td><td> libXcursor </td><td> X Cursor Extension</td>
<td><tt>-xcursor</tt> or auto-detected</td><td>1.1.4</td>
</tr><tr id="OptionalColor">
<td> Xfixes </td><td> libXfixes </td><td> X Fixes Extension</td>
<td><tt>-xfixes</tt> or auto-detected</td><td>3.0.0</td>
</tr><tr id="OptionalColor">
<td> Xinerama </td><td> libXinerama </td><td> Multi-head support</td>
<td><tt>-xinerama</tt> or auto-detected</td><td>1.1.0</td>
</tr><tr id="OptionalColor">
<td> Fontconfig </td><td> libfontconfig </td><td> Font customization and configuration</td>
<td><tt>-fontconfig</tt> or auto-detected</td><td>2.1</td>
</tr><tr id="OptionalColor">
<td> FreeType </td><td> libfreetype </td><td> Font engine</td>
<td></td><td>2.1.3</td>
</tr><tr id="DefaultColor">
<td> Xi </td><td> libXi </td><td> X11 Input Extensions</td>
<td><tt>-xinput</tt> or auto-detected</td><td>1.3.0</td>
</tr><tr id="DefaultColor">
<td> Xt </td><td> libXt </td><td> Xt Intrinsics</td><td></td><td>0.99</td>
</tr><tr id="DefaultColor">
<td> Xext </td><td> libXext </td><td> X Extensions</td><td></td><td>6.4.3</td>
</tr><tr id="DefaultColor">
<td> X11 </td><td> libX11 </td><td> X11 Client-Side Library</td><td></td><td>6.2.1</td>
</tr><tr id="SMColor">
<td> SM </td><td> libSM </td><td> X Session Management</td>
<td><tt>-sm</tt> or auto-detected</td><td>6.0.4</td>
</tr><tr id="SMColor">
<td> ICE </td><td> libICE </td><td> Inter-Client Exchange</td>
<td><tt>-sm</tt> or auto-detected</td><td>6.3.5</td>
</tr><tr id="GlibColor">
<td> glib </td><td> libglib-2.0 </td><td> Common event loop handling</td>
<td><tt>-glib</tt> or auto-detected</td><td>2.8.3</td>
</tr><tr id="PthreadColor">
<td> pthread </td><td> libpthread </td><td> Multithreading</td>
<td></td><td>2.3.5</td>
</tr>
\endraw
\endtable
\note You must compile with XRender support to get alpha transparency
support for pixmaps and images.
Development packages for these libraries contain header files that are used
when building Qt from its source code. On Debian-based GNU/Linux systems,
for example, we recommend that you install the following development
packages:
\list
\o libfontconfig1-dev
\o libfreetype6-dev
\o libx11-dev
\o libxcursor-dev
\o libxext-dev
\o libxfixes-dev
\o libxft-dev
\o libxi-dev
\o libxrandr-dev
\o libxrender-dev
\endlist
Some of these packages depend on others in this list, so installing one
may cause others to be automatically installed. Other distributions may
provide system packages with similar names.
\section1 OpenGL Dependencies
The configure script will autodetect if OpenGL headers and libraries are
installed on your system, and if so, it will include the QtOpenGL module
in the Qt library.
If your OpenGL headers or libraries are placed in a non-standard directory,
you may need to change the \c QMAKE_INCDIR_OPENGL and/or
\c QMAKE_LIBDIR_OPENGL in the config file for your system.
The QGL documentation assumes that you are familiar with OpenGL
programming. If you're new to the subject a good starting point is
\l{http://www.opengl.org/}.
\section1 Phonon Dependencies
As described in the \l{Phonon Overview}, Phonon uses the GStreamer multimedia
framework as the backend for audio and video playback on X11. The minimum required
version of GStreamer is 0.10.
To build Phonon, you need the GStreamer library, base plugins, and development
files for your system. The package names for GStreamer vary between Linux
distributions; try searching for \c gstreamer or \c libgstreamer in your
distribution's package repository to find suitable packages.
\sa {Known Issues}
*/
/*!
\page requirements-wince.html
\title Qt for Windows CE Requirements
\ingroup installation
\brief Setting up the Windows CE environment for Qt.
\previouspage General Qt Requirements
Qt is known to work with Visual Studio 2005/2008 and the following SDKs for
Windows CE development on Windows XP and Windows Vista:
\list
\o Windows CE 5.0 Standard SDK for ARM, X86, and MIPS
\o Windows CE 6.0 SDKs for ARM generated using the defaults found in
Platform Builder
\o Windows Mobile 5.0 (\e{Pocket PC}, \e{Smartphone} and
\e{Pocket PC with Phone} editions)
\o Windows Mobile 6.0 (\e{Standard}, \e{Classic} and
\e{Professional} editions)
\endlist
Below is a list of links to download the SDKs:
\list
\o \l{http://www.microsoft.com/downloads/details.aspx?familyid=fa1a3d66-3f61-4ddc-9510-ae450e2318c3&displaylang=en}
{Windows CE 5 Standard SDK}
\o \l{http://www.microsoft.com/downloads/details.aspx?familyid=83A52AF2-F524-4EC5-9155-717CBE5D25ED&displaylang=en}
{Windows Mobile 5 Pocket PC}
\o \l{http://www.microsoft.com/downloads/details.aspx?familyid=DC6C00CB-738A-4B97-8910-5CD29AB5F8D9&displaylang=en}
{Windows Mobile 5 Smartphone}
\o \l{http://www.microsoft.com/downloads/details.aspx?familyid=06111A3A-A651-4745-88EF-3D48091A390B&displaylang=en }
{Windows Mobile 6 Professional/Standard}
\endlist
\table
\row \bold{Note:}
\o
\list 1
\o Currently, there is only compile support for Windows CE 5.0
Standard SDK for SH-4.
\o There is currently no "out of the box" support for the
Windows CE Automotive or Portable Media SDKs from Microsoft.
\endlist
\endtable
Device manufacturers may prefer to make their own customized version of
Windows CE using Platform Builder. In order for Qt for Windows CE to
support a custom SDK, a build specification needs to be created. More
information on Windows CE Customization can be found
\l{Windows CE - Working with Custom SDKs}{here}.
\sa {Known Issues}
*/
/*!
\page requirements-embedded-linux.html
\title Qt for Embedded Linux Requirements
\ingroup installation
\brief Setting up the Embedded Linux environment for Qt.
\previouspage General Qt Requirements
\sa {Known Issues}
\section1 Building Qt for Embedded Linux with uclibc
If you intend to include the QtWebKit module in your Qt build then you should
use version \bold{uClibc 0.9.29 or greater} as that is the earliest version
with sufficient pthread support.
\section1 Memory Requirements
The memory and storage requirements for Qt for Embedded Linux depend on a
an variety of different factors, including the target architecture and the
features enabled in the Qt build.
The following table shows typical library sizes for the most common Qt
libraries on different architectures, built in release mode with different
feature profiles.
\table
\header \o{1,2} Architecture \o{1,2} Compiler \o{2,1} QtCore \o{2,1} QtGui \o{2,1} QtNetwork \o{2,1} QtWebKit
\header \o Minimal \o Normal \o Minimal \o Normal \o Minimal \o Normal \o Minimal \o Normal
\row \o linux-x86-g++ \o GCC 4.2.4 \o 1.7M \o 2.7M \o 3.3M \o 9.9M \o 653K \o 1.1M \o N/A \o 17M
\row \o linux-arm-g++ \o GCC 4.1.1 \o 1.9M \o 3.2M \o 4.1M \o 11M \o 507K \o 1.0M \o N/A \o 17M
\row \o linux-mips-g++ (MIPS32)
\o GCC 4.2.4 \o 2.0M \o 3.2M \o 4.5M \o 12M \o 505K \o 1003K \o N/A \o 21M
\endtable
Library sizes are given in the following units: K = 1024 bytes; M = 1024K.
QtWebKit is excluded from the minimal configuration.
The \l{Fine-Tuning Features in Qt} document covers the process of configuring
Qt builds to avoid the inclusion of unnecessary features.
\section1 Additional X11 Libraries for QVFb
The Virtual Framebuffer (QVFb) application requires the \c libxtst library
in addition to the libraries used to build Qt for X11. This library
enables the use of the Record extension to the X protocol to be used in
applications.
*/
/*!
\page requirements-symbian.html
\title Qt for the Symbian platform Requirements
\ingroup installation
\brief Setting up the Symbian platform environment for Qt.
\previouspage General Qt Requirements
Qt for the Symbian platform requires the following software installed on your development PC:
\list
\o \l{http://www.forum.nokia.com/Library/Tools_and_downloads/Other/Carbide.c++/}{Carbide.c++ v2.3.0 or higher recommended}.
\list
\o \bold{Note:} It may be necessary to update the Carbide compiler depending on Carbide version.
See \l{http://pepper.troll.no/s60prereleases/patches/}{here} for instructions how to check your
compiler version and how to patch it, if needed.
\endlist
\o \l{http://downloads.activestate.com/ActivePerl/releases}{ActivePerl 5.6.1 build 638 or higher}
\list
\o \bold{Note:} According to Symbian, version 5.6.1 build 638 is mandatory for building Symbian applications,
but that version is no longer available from ActiveState. However, Qt for Symbian has been successfully
compiled using both 5.8.x and 5.10.x versions.
\endlist
\o \l{http://www.forum.nokia.com/info/sw.nokia.com/id/ec866fab-4b76-49f6-b5a5-af0631419e9c/S60_All_in_One_SDKs.html}{S60 Platform SDK 3rd Edition FP1 or higher}
\list
\o \bold{Note:} Users of \bold{S60 Platform SDK 3rd Edition FP1} also need special update. The update can be found
\l{http://pepper.troll.no/s60prereleases/patches/}{here}.
\endlist
\o \l{http://www.forum.nokia.com/info/sw.nokia.com/id/91d89929-fb8c-4d66-bea0-227e42df9053/Open_C_SDK_Plug-In.html}{Open C/C++ v1.7.5 or higher}.
Install this to all Symbian SDKs you plan to use Qt with.
\o Building Qt tools from scratch requires \l{http://www.mingw.org/}{MinGW 3.4.5 or higher}, or another windows compiler.
\list
\o \bold{Note:} This is not required if you are using pre-built binary package.
\endlist
\o Building Qt libraries requires \l{http://www.arm.com/products/tools/software-development-tools.php}{RVCT} version 2.2 (build 686 or later),
which is not available free of charge. Usage of later versions of RVCT, including the 3.x and 4.x series, is not supported
in this release.
\endlist
Running Qt on real device requires the Open C to be installed on the device.
The Open C installation packages are embedded into \c{qt_installer.sis}, which is included in
Qt for Symbian binary package. If you are building Qt from scratch, you can find the
required packages in the Symbian SDK where you installed Open C/C++:
\list
\o \c{nokia_plugin\openc\s60opencsis\pips_s60_<version>.sis}
\o \c{nokia_plugin\openc\s60opencsis\openc_ssl_s60_<version>.sis}
\o \c{nokia_plugin\opencpp\s60opencppsis\stdcpp_s60_<version>.sis}
\endlist
If you wish to do hardware debugging with Carbide or run applications in real devices using "make run" command,
TRK must be installed to the device. \bold{Note:} TRK is not required if you just want to install and run
applications manually on the device.
\list
\o \l{http://tools.ext.nokia.com/trk/}{Application TRK}. Choose the correct
installation package based on the S60 version of your device (S60_<S60-version>_app_trk_<TRK-version>.sisx).
\endlist
We recommend you to take a look at \l{http://developer.symbian.org/wiki/index.php/Qt_Quick_Start}{Symbian Foundation - Qt Quick Start}
to get more information about how to setup the development environment.
\sa {Known Issues}
*/
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