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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui>
int main()
{
{
// STREAM
//! [0]
QPolygon polygon;
polygon << QPoint(10, 20) << QPoint(20, 30);
//! [0]
}
{
// STREAMF
//! [1]
QPolygonF polygon;
polygon << QPointF(10.4, 20.5) << QPointF(20.2, 30.2);
//! [1]
}
{
// SETPOINTS
//! [2]
static const int points[] = { 10, 20, 30, 40 };
QPolygon polygon;
polygon.setPoints(2, points);
//! [2]
}
{
// SETPOINTS2
//! [3]
QPolygon polygon;
polygon.setPoints(2, 10, 20, 30, 40);
//! [3]
}
{
// PUTPOINTS
//! [4]
QPolygon polygon(1);
polygon[0] = QPoint(4, 5);
polygon.putPoints(1, 2, 6,7, 8,9);
//! [4]
}
{
// PUTPOINTS2
//! [5]
QPolygon polygon(3);
polygon.putPoints(0, 3, 4,5, 0,0, 8,9);
polygon.putPoints(1, 1, 6,7);
//! [5]
}
{
// PUTPOINTS3
//! [6]
QPolygon polygon1;
polygon1.putPoints(0, 3, 1,2, 0,0, 5,6);
// polygon1 is now the three-point polygon(1,2, 0,0, 5,6);
QPolygon polygon2;
polygon2.putPoints(0, 3, 4,4, 5,5, 6,6);
// polygon2 is now (4,4, 5,5, 6,6);
polygon1.putPoints(2, 3, polygon2);
// polygon1 is now the five-point polygon(1,2, 0,0, 4,4, 5,5, 6,6);
//! [6]
}
return 0;
}
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