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//! [0]
using System;
namespace WrapperApp
{
class App
{
void Run()
{
netWorker worker = new netWorker();
worker.statusStringChanged += new netWorker.__Delegate_statusStringChanged(onStatusStringChanged);
System.Console.Out.WriteLine(worker.StatusString);
System.Console.Out.WriteLine("Working cycle begins...");
worker.StatusString = "Working";
worker.StatusString = "Lunch Break";
worker.StatusString = "Working";
worker.StatusString = "Idle";
System.Console.Out.WriteLine("Working cycle ends...");
}
private void onStatusStringChanged(string str)
{
System.Console.Out.WriteLine(str);
}
[STAThread]
//! [0] //! [1]
static void Main(string[] args)
{
App app = new App();
app.Run();
}
//! [1] //! [2]
}
//! [2] //! [3]
}
//! [3]
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