1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
|
/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://www.qtsoftware.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "animationdialog.h"
#include "stickman.h"
#include "animation.h"
#include "node.h"
#include <QHBoxLayout>
#include <QStackedWidget>
#include <QSpinBox>
#include <QPushButton>
#include <QLabel>
#include <QLineEdit>
#include <QMessageBox>
#include <QFileDialog>
AnimationDialog::AnimationDialog(StickMan *stickman, QWidget *parent)
: QDialog(parent), m_animation(0), m_stickman(stickman)
{
initUi();
}
AnimationDialog::~AnimationDialog()
{
delete m_animation;
}
void AnimationDialog::initUi()
{
setWindowTitle("Animation");
setEnabled(false);
// Second page
m_currentFrame = new QSpinBox();
m_totalFrames = new QSpinBox();
m_name = new QLineEdit();
connect(m_currentFrame, SIGNAL(valueChanged(int)), this, SLOT(currentFrameChanged(int)));
connect(m_totalFrames, SIGNAL(valueChanged(int)), this, SLOT(totalFramesChanged(int)));
connect(m_name, SIGNAL(textChanged(QString)), this, SLOT(setCurrentAnimationName(QString)));
QGridLayout *gridLayout = new QGridLayout(this);
gridLayout->addWidget(new QLabel("Name:"), 0, 0, 1, 2);
gridLayout->addWidget(m_name, 0, 2, 1, 2);
gridLayout->addWidget(new QLabel("Frame:"), 1, 0);
gridLayout->addWidget(m_currentFrame, 1, 1);
gridLayout->addWidget(new QLabel("of total # of frames: "), 1, 2);
gridLayout->addWidget(m_totalFrames, 1, 3);
}
void AnimationDialog::initFromAnimation()
{
m_currentFrame->setRange(0, m_animation->totalFrames()-1);
m_currentFrame->setValue(m_animation->currentFrame());
m_totalFrames->setRange(1, 1000);
m_totalFrames->setValue(m_animation->totalFrames());
m_name->setText(m_animation->name());
}
void AnimationDialog::saveAnimation()
{
saveCurrentFrame();
QString fileName = QFileDialog::getSaveFileName(this, "Save animation");
QFile file(fileName);
if (file.open(QIODevice::WriteOnly))
m_animation->save(&file);
}
void AnimationDialog::loadAnimation()
{
if (maybeSave() != QMessageBox::Cancel) {
QString fileName = QFileDialog::getOpenFileName(this, "Open animation");
QFile file(fileName);
if (file.open(QIODevice::ReadOnly)) {
if (m_animation == 0)
newAnimation();
m_animation->load(&file);
stickManFromCurrentFrame();
initFromAnimation();
}
}
}
QMessageBox::StandardButton AnimationDialog::maybeSave()
{
if (m_animation == 0)
return QMessageBox::No;
QMessageBox::StandardButton button = QMessageBox::question(this, "Save?", "Do you want to save your changes?",
QMessageBox::Save | QMessageBox::Discard | QMessageBox::Cancel);
if (button == QMessageBox::Save)
saveAnimation();
return button;
}
void AnimationDialog::newAnimation()
{
if (maybeSave() != QMessageBox::Cancel) {
setEnabled(true);
delete m_animation;
m_animation = new Animation();
initFromAnimation();
}
}
// Gets the data from the stickman and stores it in current frame
void AnimationDialog::saveCurrentFrame()
{
int count = m_stickman->nodeCount();
m_animation->setNodeCount(count);
for (int i=0; i<count; ++i) {
QGraphicsItem *node = m_stickman->node(i);
m_animation->setNodePos(i, node->pos());
}
}
// Gets the data from the current frame and sets the stickman
void AnimationDialog::stickManFromCurrentFrame()
{
int count = m_animation->nodeCount();
for (int i=0;i<count;++i) {
QGraphicsItem *node = m_stickman->node(i);
node->setPos(m_animation->nodePos(i));
}
}
void AnimationDialog::currentFrameChanged(int currentFrame)
{
saveCurrentFrame();
qDebug("currentFrame: %d", currentFrame);
m_animation->setCurrentFrame(currentFrame);
stickManFromCurrentFrame();
initFromAnimation();
}
void AnimationDialog::totalFramesChanged(int totalFrames)
{
m_animation->setTotalFrames(totalFrames);
stickManFromCurrentFrame();
initFromAnimation();
}
void AnimationDialog::setCurrentAnimationName(const QString &name)
{
m_animation->setName(name);
}
|