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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtGui>
#include "controller.h"
#include "car_interface.h"
Controller::Controller(QWidget *parent)
: QWidget(parent)
{
ui.setupUi(this);
car = new com::trolltech::Examples::CarInterface("com.trolltech.CarExample", "/Car",
QDBusConnection::sessionBus(), this);
startTimer(1000);
}
void Controller::timerEvent(QTimerEvent *event)
{
Q_UNUSED(event);
if (car->isValid())
ui.label->setText("connected");
else
ui.label->setText("disconnected");
}
void Controller::on_accelerate_clicked()
{
car->accelerate();
}
void Controller::on_decelerate_clicked()
{
car->decelerate();
}
void Controller::on_left_clicked()
{
car->turnLeft();
}
void Controller::on_right_clicked()
{
car->turnRight();
}
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