1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
|
/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
import Qt 4.7
/*
This is exactly the same as states.qml, except that we have appended
a set of transitions to apply animations when the item changes
between each state.
*/
Rectangle {
id: page
width: 640; height: 480
color: "#343434"
Image {
id: userIcon
x: topLeftRect.x; y: topLeftRect.y
source: "qt-logo.png"
}
Rectangle {
id: topLeftRect
anchors { left: parent.left; top: parent.top; leftMargin: 10; topMargin: 20 }
width: 46; height: 54
color: "Transparent"; border.color: "Gray"; radius: 6
// Clicking in here sets the state to the default state, returning the image to
// its initial position
MouseArea { anchors.fill: parent; onClicked: page.state = '' }
}
Rectangle {
id: middleRightRect
anchors { right: parent.right; verticalCenter: parent.verticalCenter; rightMargin: 20 }
width: 46; height: 54
color: "Transparent"; border.color: "Gray"; radius: 6
// Clicking in here sets the state to 'middleRight'
MouseArea { anchors.fill: parent; onClicked: page.state = 'middleRight' }
}
Rectangle {
id: bottomLeftRect
anchors { left: parent.left; bottom: parent.bottom; leftMargin: 10; bottomMargin: 20 }
width: 46; height: 54
color: "Transparent"; border.color: "Gray"; radius: 6
// Clicking in here sets the state to 'bottomLeft'
MouseArea { anchors.fill: parent; onClicked: page.state = 'bottomLeft' }
}
states: [
// In state 'middleRight', move the image to middleRightRect
State {
name: "middleRight"
PropertyChanges { target: userIcon; x: middleRightRect.x; y: middleRightRect.y }
},
// In state 'bottomLeft', move the image to bottomLeftRect
State {
name: "bottomLeft"
PropertyChanges { target: userIcon; x: bottomLeftRect.x; y: bottomLeftRect.y }
}
]
// Transitions define how the properties change when the item moves between each state
transitions: [
// When transitioning to 'middleRight' move x,y over a duration of 1 second,
// with OutBounce easing function.
Transition {
from: "*"; to: "middleRight"
NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce; duration: 1000 }
},
// When transitioning to 'bottomLeft' move x,y over a duration of 2 seconds,
// with InOutQuad easing function.
Transition {
from: "*"; to: "bottomLeft"
NumberAnimation { properties: "x,y"; easing.type: Easing.InOutQuad; duration: 2000 }
},
// For any other state changes move x,y linearly over duration of 200ms.
Transition {
NumberAnimation { properties: "x,y"; duration: 200 }
}
]
}
|