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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef PERSON_H
#define PERSON_H
#include <QObject>
#include <QColor>
class ShoeDescription : public QObject
{
Q_OBJECT
Q_PROPERTY(int size READ size WRITE setSize NOTIFY shoeChanged)
Q_PROPERTY(QColor color READ color WRITE setColor NOTIFY shoeChanged)
Q_PROPERTY(QString brand READ brand WRITE setBrand NOTIFY shoeChanged)
Q_PROPERTY(qreal price READ price WRITE setPrice NOTIFY shoeChanged)
public:
ShoeDescription(QObject *parent = 0);
int size() const;
void setSize(int);
QColor color() const;
void setColor(const QColor &);
QString brand() const;
void setBrand(const QString &);
qreal price() const;
void setPrice(qreal);
signals:
void shoeChanged();
private:
int m_size;
QColor m_color;
QString m_brand;
qreal m_price;
};
class Person : public QObject
{
Q_OBJECT
Q_PROPERTY(QString name READ name WRITE setName NOTIFY nameChanged)
// ![0]
Q_PROPERTY(ShoeDescription *shoe READ shoe CONSTANT)
// ![0]
public:
Person(QObject *parent = 0);
QString name() const;
void setName(const QString &);
ShoeDescription *shoe();
signals:
void nameChanged();
private:
QString m_name;
ShoeDescription m_shoe;
};
class Boy : public Person
{
Q_OBJECT
public:
Boy(QObject * parent = 0);
};
class Girl : public Person
{
Q_OBJECT
public:
Girl(QObject * parent = 0);
};
#endif // PERSON_H
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