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import Qt 4.7
Item {
id: root
property real value : 0
width: 210; height: 210
Image { source: "background.png" }
//! [needle_shadow]
Image {
x: 93
y: 35
source: "needle_shadow.png"
transform: Rotation {
origin.x: 11; origin.y: 67
angle: needleRotation.angle
}
}
//! [needle_shadow]
//! [needle]
Image {
id: needle
x: 95; y: 33
smooth: true
source: "needle.png"
transform: Rotation {
id: needleRotation
origin.x: 7; origin.y: 65
angle: -130
SpringFollow on angle {
spring: 1.4
damping: .15
to: Math.min(Math.max(-130, root.value*2.6 - 130), 133)
}
}
}
//! [needle]
//! [overlay]
Image { x: 21; y: 18; source: "overlay.png" }
//! [overlay]
}
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