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# Add more folders to ship with the application, here
folder_01.source = qml/shadereffects
folder_01.target = qml
DEPLOYMENTFOLDERS = folder_01
# Additional import path used to resolve QML modules in Creator's code model
QML_IMPORT_PATH =
symbian:TARGET.UID3 = 0xE1CB8EBB
# Smart Installer package's UID
# This UID is from the protected range and therefore the package will
# fail to install if self-signed. By default qmake uses the unprotected
# range value if unprotected UID is defined for the application and
# 0x2002CCCF value if protected UID is given to the application
#symbian:DEPLOYMENT.installer_header = 0x2002CCCF
# Allow network access on Symbian
symbian:TARGET.CAPABILITY += NetworkServices
# If your application uses the Qt Mobility libraries, uncomment the following
# lines and add the respective components to the MOBILITY variable.
# CONFIG += mobility
# MOBILITY +=
# Speed up launching on MeeGo/Harmattan when using applauncherd daemon
# CONFIG += qdeclarative-boostable
# Add dependency to Symbian components
# CONFIG += qt-components
QT += declarative opengl
# The .cpp file which was generated for your project. Feel free to hack it.
SOURCES += main.cpp
symbian {
DEFINES += SHADEREFFECTS_USE_OPENGL_GRAPHICSSYSTEM
}
# Please do not modify the following two lines. Required for deployment.
desktopInstallPrefix=$$[QT_INSTALL_EXAMPLES]/declarative/shadereffects
exists(qmlapplicationviewer/qmlapplicationviewer.pri):include(qmlapplicationviewer/qmlapplicationviewer.pri)
else:exists(qmlapplicationviewer/qmlapplicationviewer.pri):include(qmlapplicationviewer/qmlapplicationviewer.pri)
else:include(../../helper/qmlapplicationviewer/qmlapplicationviewer.pri)
qtcAddDeployment()
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