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Item {
id: Switch
width: Groove.width
height: Groove.height
properties: Property {
name: "on"
}
Script {
function toggle() {
if(Switch.state == "On")
Switch.state = "Off";
else
Switch.state = "On";
}
function dorelease() {
print(Knob.x);
if(Knob.x == 1) {
if(Switch.state == "Off")
return;
}
if(Knob.x == 78) {
if(Switch.state == "On")
return;
}
toggle();
}
}
Image {
id: Groove
source: "background.svg"
}
MouseRegion {
anchors.fill: Groove
onClicked: { toggle() }
}
Image {
id: Knob
source: "knob.svg"
x: 1
y: 2
}
MouseRegion {
anchors.fill: Knob
onClicked: { toggle() }
onReleased: { if (!isClick) dorelease() }
drag.target: Knob
drag.axis: "x"
drag.xmin: 1
drag.xmax: 78
}
states: [
State {
name: "On"
SetProperty {
target: Knob
property: "x"
value: 78
}
SetProperty {
target: Switch
property: "on"
value: true
}
},
State {
name: "Off"
SetProperty {
target: Knob
property: "x"
value: 1
}
SetProperty {
target: Switch
property: "on"
value: false
}
}
]
transitions: [
Transition {
NumericAnimation {
properties: "x"
easing: "easeInOutQuad"
duration: 200
}
}
]
}
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