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import Qt 4.7
import "content"
import "content/tic-tac-toe.js" as Logic
Item {
id: game
property bool show: false
property real difficulty: 1.0 //chance it will actually think
width: 440
height: 480
anchors.fill: parent
Image {
id: boardimage
anchors { verticalCenter: parent.verticalCenter; horizontalCenter: parent.horizontalCenter }
source: "content/pics/board.png"
}
Grid {
id: board
anchors.fill: boardimage
columns: 3
Repeater {
model: 9
TicTac {
width: board.width/3
height: board.height/3
onClicked: {
if (!endtimer.running) {
if (!Logic.makeMove(index,"X"))
Logic.computerTurn()
}
}
}
}
Timer {
id: endtimer
interval: 1600
onTriggered: { msg.opacity = 0; Logic.restart() }
}
}
Row {
spacing: 4
anchors { top: board.bottom; horizontalCenter: board.horizontalCenter }
Button {
text: "Hard"
onClicked: game.difficulty = 1.0;
down: game.difficulty == 1.0
}
Button {
text: "Moderate"
onClicked: game.difficulty = 0.8;
down: game.difficulty == 0.8
}
Button {
text: "Easy"
onClicked: game.difficulty = 0.2;
down: game.difficulty == 0.2
}
}
Text {
id: msg
anchors.centerIn: parent
opacity: 0
color: "blue"
style: Text.Outline; styleColor: "white"
font.pixelSize: 50; font.bold: true
}
}
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