1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
|
/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
** of its contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
/*
* KAsteroids - Copyright (c) Martin R. Jones 1997
*
* Part of the KDE project
*/
#ifndef __AST_VIEW_H__
#define __AST_VIEW_H__
#include <QWidget>
#include <QList>
#include <QMultiHash>
#include <QTimer>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QTimerEvent>
#include <QShowEvent>
#include <QResizeEvent>
#include "sprites.h"
#define MAX_POWER_LEVEL 1000
class KAsteroidsView : public QWidget
{
Q_OBJECT
public:
KAsteroidsView( QWidget *parent = 0);
virtual ~KAsteroidsView();
int refreshRate;
void reset();
void setRockSpeed( double rs ) { rockSpeed = rs; }
void addRocks( int num );
void newGame();
void endGame();
void newShip();
void rotateLeft( bool r ) { rotateL = r; rotateSlow = 5; }
void rotateRight( bool r ) { rotateR = r; rotateSlow = 5; }
void thrust( bool t ) { thrustShip = t && shipPower > 0; }
void shoot( bool s ) { shootShip = s; shootDelay = 0; }
void setShield( bool s );
void teleport( bool te) { teleportShip = te && mTeleportCount; }
void brake( bool b );
void pause( bool p);
void showText( const QString &text, const QColor &color, bool scroll=TRUE );
void hideText();
int shots() const { return shotsFired; }
int hits() const { return shotsHit; }
int power() const { return shipPower; }
int teleportCount() const { return mTeleportCount; }
int brakeCount() const { return mBrakeCount; }
int shieldCount() const { return mShieldCount; }
int shootCount() const { return mShootCount; }
signals:
void shipKilled();
void rockHit( int size );
void rocksRemoved();
void updateVitals();
private slots:
void hideShield();
protected:
bool readSprites();
void wrapSprite( QGraphicsItem * );
void rockHit( AnimatedPixmapItem * );
void reducePower( int val );
void addExhaust( double x, double y, double dx, double dy, int count );
void processMissiles();
void processShip();
void processPowerups();
void processShield();
double randDouble();
int randInt( int range );
virtual void resizeEvent( QResizeEvent *event );
virtual void timerEvent( QTimerEvent * );
void showEvent( QShowEvent * );
private:
QGraphicsScene field;
QGraphicsView view;
QMap<int, QList<QPixmap> > animation;
QList<AnimatedPixmapItem*> rocks;
QList<KMissile*> missiles;
QList<KBit*> bits;
QList<KExhaust*> exhaust;
QList<KPowerup*> powerups;
KShield *shield;
AnimatedPixmapItem *ship;
QGraphicsTextItem *textSprite;
bool rotateL;
bool rotateR;
bool thrustShip;
bool shootShip;
bool teleportShip;
bool brakeShip;
bool pauseShip;
bool shieldOn;
bool vitalsChanged;
int shipAngle;
int rotateSlow;
int rotateRate;
int shipPower;
int shotsFired;
int shotsHit;
int shootDelay;
int mBrakeCount;
int mShieldCount;
int mTeleportCount;
int mShootCount;
double shipDx;
double shipDy;
int textDy;
int mFrameNum;
bool mPaused;
int mTimerId;
double rockSpeed;
double powerupSpeed;
bool can_destroy_powerups;
QTimer *shieldTimer;
bool initialized;
};
#endif
|