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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "dialog.h"
#include <QFileDialog>
#include <QBuffer>
#include <QtCore/QDebug>
/*!
\class Dialog
\brief This class is a simple example of how to use QSharedMemory.
It is a simple dialog that presents a few buttons. To compile the
example, run make in qt/examples/ipc. Then run the executable twice
to create two processes running the dialog. In one of the processes,
press the button to load an image into a shared memory segment, and
then select an image file to load. Once the first process has loaded
and displayed the image, in the second process, press the button to
read the same image from shared memory. The second process displays
the same image loaded from its new loaction in shared memory.
*/
/*!
The class contains a data member \l {QSharedMemory} {sharedMemory},
which is initialized with the key "QSharedMemoryExample" to force
all instances of Dialog to access the same shared memory segment.
The constructor also connects the clicked() signal from each of the
three dialog buttons to the slot function appropriate for handling
each button.
*/
//! [0]
Dialog::Dialog(QWidget *parent)
: QDialog(parent), sharedMemory("QSharedMemoryExample")
{
ui.setupUi(this);
connect(ui.loadFromFileButton, SIGNAL(clicked()), SLOT(loadFromFile()));
connect(ui.loadFromSharedMemoryButton,
SIGNAL(clicked()),
SLOT(loadFromMemory()));
setWindowTitle(tr("SharedMemory Example"));
}
//! [0]
/*!
This slot function is called when the \tt {Load Image From File...}
button is pressed on the firs Dialog process. First, it tests
whether the process is already connected to a shared memory segment
and, if so, detaches from that segment. This ensures that we always
start the example from the beginning if we run it multiple times
with the same two Dialog processes. After detaching from an existing
shared memory segment, the user is prompted to select an image file.
The selected file is loaded into a QImage. The QImage is displayed
in the Dialog and streamed into a QBuffer with a QDataStream.
Next, it gets a new shared memory segment from the system big enough
to hold the image data in the QBuffer, and it locks the segment to
prevent the second Dialog process from accessing it. Then it copies
the image from the QBuffer into the shared memory segment. Finally,
it unlocks the shared memory segment so the second Dialog process
can access it.
After this function runs, the user is expected to press the \tt
{Load Image from Shared Memory} button on the second Dialog process.
\sa loadFromMemory()
*/
//! [1]
void Dialog::loadFromFile()
{
if (sharedMemory.isAttached())
detach();
ui.label->setText(tr("Select an image file"));
QString fileName = QFileDialog::getOpenFileName(0, QString(), QString(),
tr("Images (*.png *.xpm *.jpg)"));
QImage image;
if (!image.load(fileName)) {
ui.label->setText(tr("Selected file is not an image, please select another."));
return;
}
ui.label->setPixmap(QPixmap::fromImage(image));
//! [1] //! [2]
// load into shared memory
QBuffer buffer;
buffer.open(QBuffer::ReadWrite);
QDataStream out(&buffer);
out << image;
int size = buffer.size();
if (!sharedMemory.create(size)) {
ui.label->setText(tr("Unable to create shared memory segment."));
return;
}
sharedMemory.lock();
char *to = (char*)sharedMemory.data();
const char *from = buffer.data().data();
memcpy(to, from, qMin(sharedMemory.size(), size));
sharedMemory.unlock();
}
//! [2]
/*!
This slot function is called in the second Dialog process, when the
user presses the \tt {Load Image from Shared Memory} button. First,
it attaches the process to the shared memory segment created by the
first Dialog process. Then it locks the segment for exclusive
access, copies the image data from the segment into a QBuffer, and
streams the QBuffer into a QImage. Then it unlocks the shared memory
segment, detaches from it, and finally displays the QImage in the
Dialog.
\sa loadFromFile()
*/
//! [3]
void Dialog::loadFromMemory()
{
if (!sharedMemory.attach()) {
ui.label->setText(tr("Unable to attach to shared memory segment.\n" \
"Load an image first."));
return;
}
QBuffer buffer;
QDataStream in(&buffer);
QImage image;
sharedMemory.lock();
buffer.setData((char*)sharedMemory.constData(), sharedMemory.size());
buffer.open(QBuffer::ReadOnly);
in >> image;
sharedMemory.unlock();
sharedMemory.detach();
ui.label->setPixmap(QPixmap::fromImage(image));
}
//! [3]
/*!
This private function is called by the destructor to detach the
process from its shared memory segment. When the last process
detaches from a shared memory segment, the system releases the
shared memory.
*/
void Dialog::detach()
{
if (!sharedMemory.detach())
ui.label->setText(tr("Unable to detach from shared memory."));
}
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