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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights.  These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef GLWIDGET_H
#define GLWIDGET_H

#include <QGLWidget>

//! [0]
class GLWidget : public QGLWidget
{
    Q_OBJECT

public:
    GLWidget(QWidget *parent = 0);
    ~GLWidget();

    QSize minimumSizeHint() const;
    QSize sizeHint() const;
//! [0]

//! [1]
public slots:
    void setXRotation(int angle);
    void setYRotation(int angle);
    void setZRotation(int angle);

signals:
    void xRotationChanged(int angle);
    void yRotationChanged(int angle);
    void zRotationChanged(int angle);
//! [1]

//! [2]
protected:
    void initializeGL();
    void paintGL();
    void resizeGL(int width, int height);
    void mousePressEvent(QMouseEvent *event);
    void mouseMoveEvent(QMouseEvent *event);
//! [2]

//! [3]
private:
    GLuint makeObject();
    void quad(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2,
              GLdouble x3, GLdouble y3, GLdouble x4, GLdouble y4);
    void extrude(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
    void normalizeAngle(int *angle);

    GLuint object;
    int xRot;
    int yRot;
    int zRot;
    QPoint lastPos;
    QColor qtGreen;
    QColor qtPurple;
};
//! [3]

#endif