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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef GLWIDGET_H
#define GLWIDGET_H
#include <QBrush>
#include <QFont>
#include <QImage>
#include <QPen>
#include <QGLWidget>
#include <QTimer>
class Bubble;
class QtLogo;
QT_BEGIN_NAMESPACE
class QPaintEvent;
class QWidget;
QT_END_NAMESPACE
//! [0]
class GLWidget : public QGLWidget
{
Q_OBJECT
public:
GLWidget(QWidget *parent = 0);
~GLWidget();
//! [0]
QSize sizeHint() const;
int xRotation() const { return xRot; }
int yRotation() const { return yRot; }
int zRotation() const { return zRot; }
public slots:
void setXRotation(int angle);
void setYRotation(int angle);
void setZRotation(int angle);
//! [1]
protected:
void initializeGL();
void paintEvent(QPaintEvent *event);
void resizeGL(int width, int height);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void showEvent(QShowEvent *event);
private slots:
void animate();
private:
void createBubbles(int number);
void drawInstructions(QPainter *painter);
//! [1]
void setupViewport(int width, int height);
QColor qtGreen;
QColor qtPurple;
GLuint object;
int xRot;
int yRot;
int zRot;
QPoint lastPos;
//! [4]
QtLogo *logo;
QList<Bubble*> bubbles;
QTimer animationTimer;
//! [4]
};
#endif
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