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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QWINDOWSURFACE_AHIGL_P_H
#define QWINDOWSURFACE_AHIGL_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of the QAhiGLWindowSurface class. This header file may change from
// version to version without notice, or even be removed.
//
// We mean it.
//
#include <QtOpenGL/private/qglwindowsurface_qws_p.h>
#include <GLES/gl.h>
#include <GLES/egl.h>
QT_BEGIN_NAMESPACE
class QAhiGLWindowSurfacePrivate;
QT_END_NAMESPACE
//! [0]
class QAhiGLWindowSurface : public QWSGLWindowSurface
{
public:
QAhiGLWindowSurface(QWidget *widget, EGLDisplay eglDisplay,
EGLSurface eglSurface, EGLContext eglContext);
QAhiGLWindowSurface(EGLDisplay eglDisplay, EGLSurface eglSurface,
EGLContext eglContext);
~QAhiGLWindowSurface();
QString key() const { return QLatin1String("ahigl"); }
void setGeometry(const QRect &rect);
QPaintDevice *paintDevice();
void beginPaint(const QRegion ®ion);
bool isValid() const;
QByteArray permanentState() const;
void setPermanentState(const QByteArray &);
QImage image() const { return QImage(); }
GLuint textureId() const;
private:
QAhiGLWindowSurfacePrivate *d_ptr;
};
//! [0]
#endif // QWINDOWSURFACE_AHIGL_P_H
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