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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QCONTEXT2DCANVAS_H
#define QCONTEXT2DCANVAS_H
#include <qscriptengine.h>
#include <qscriptcontext.h>
#include <qscriptvalue.h>
#include <QWidget>
QT_BEGIN_NAMESPACE
class QPaintEvent;
class QResizeEvent;
class QMouseEvent;
class QKeyEvent;
QT_END_NAMESPACE
class Environment;
class Context2D;
//! [0]
class QContext2DCanvas : public QWidget
{
Q_OBJECT
public:
QContext2DCanvas(Context2D *context, Environment *env, QWidget *parent = 0);
~QContext2DCanvas();
Context2D *context() const;
void reset();
public slots:
QScriptValue getContext(const QString &str);
void resize(int width, int height);
// EventTarget
void addEventListener(const QString &type, const QScriptValue &listener,
bool useCapture);
protected:
virtual void paintEvent(QPaintEvent *e);
virtual void mouseMoveEvent(QMouseEvent *e);
virtual void mousePressEvent(QMouseEvent *e);
virtual void mouseReleaseEvent(QMouseEvent *e);
virtual void keyPressEvent(QKeyEvent *e);
virtual void keyReleaseEvent(QKeyEvent *e);
virtual void resizeEvent(QResizeEvent *e);
private slots:
void contentsChanged(const QImage &image);
//! [0]
private:
Context2D *m_context;
Environment *m_env;
QImage m_image;
};
#endif
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