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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights.  These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef WINDOW_H
#define WINDOW_H

#include <QWidget>
class Environment;
class QContext2DCanvas;
QT_BEGIN_NAMESPACE
class QListWidget;
class QListWidgetItem;
class QMainWindow;
class QPushButton;
class QScriptValue;
class QScriptEngineDebugger;
QT_END_NAMESPACE

class Window : public QWidget
{
    Q_OBJECT
public:
    Window(QWidget *parent = 0);
private slots:
    void selectScript(QListWidgetItem *item);
    void reportScriptError(const QScriptValue &value);
#ifndef QT_NO_SCRIPTTOOLS
    void runInDebugger();
#endif
private:
    void runScript(const QString &fileName, bool debug);

    QListWidget *m_view;
    Environment *m_env;
    QContext2DCanvas *m_canvas;
#ifndef QT_NO_SCRIPTTOOLS
    QScriptEngineDebugger *m_debugger;
    QPushButton *m_debugButton;
    QMainWindow *m_debugWindow;
#endif
};

#endif // WINDOW_H