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#include <QTimer>
#include <QTime>
#include <QBrush>
#include "mymodel.h"
MyModel::MyModel(QObject *parent)
:QAbstractTableModel(parent)
{
// selectedCell = 0;
timer = new QTimer(this);
timer->setInterval(1000);
connect(timer, SIGNAL(timeout()) , this, SLOT(timerHit()) );
timer->start();
}
//-------------------------------------------------------
int MyModel::rowCount(const QModelIndex & /*parent */ ) const
{
return 2;
}
//-------------------------------------------------------
int MyModel::columnCount(const QModelIndex & /*parent */ ) const
{
return 3;
}
//-------------------------------------------------------
QVariant MyModel::data(const QModelIndex &index, int role ) const
{
int row = index.row();
int col = index.column();
if(role == Qt::DisplayRole)
{
if(row == 0 && col == 0 )
{
return QTime::currentTime().toString();
}
}
return QVariant();
}
//-------------------------------------------------------
void MyModel::timerHit()
{
//we identify the top left cell
QModelIndex topLeft = createIndex ( 0,0 );
//emit a signal to make the view reread identified data
emit dataChanged ( topLeft, topLeft );
}
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