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#
# qmake configuration for common Mac OS X
#
QMAKE_RESOURCE = /Developer/Tools/Rez
QMAKE_EXTENSION_SHLIB = dylib
QMAKE_LIBDIR =
QMAKE_INCDIR_QT = $$[QT_INSTALL_HEADERS]
QMAKE_LIBDIR_QT = $$[QT_INSTALL_LIBS]
QMAKE_INCDIR_OPENGL = /System/Library/Frameworks/OpenGL.framework/Headers \
/System/Library/Frameworks/AGL.framework/Headers/
QMAKE_FIX_RPATH = install_name_tool -id
QMAKE_RPATH =
QMAKE_LIBS_DYNLOAD =
QMAKE_LIBS_OPENGL = -framework OpenGL -framework AGL
QMAKE_LIBS_OPENGL_QT = $$QMAKE_LIBS_OPENGL
QMAKE_LIBS_THREAD =
QMAKE_MOC = $$[QT_INSTALL_BINS]/moc
QMAKE_UIC = $$[QT_INSTALL_BINS]/uic
QMAKE_AR = ar cq
QMAKE_RANLIB = ranlib -s
QMAKE_TAR = tar -cf
QMAKE_GZIP = gzip -9f
QMAKE_COPY = cp -f
QMAKE_COPY_FILE = $$QMAKE_COPY
QMAKE_COPY_DIR = $$QMAKE_COPY -R
QMAKE_MOVE = mv -f
QMAKE_DEL_FILE = rm -f
QMAKE_DEL_DIR = rmdir
QMAKE_CHK_DIR_EXISTS = test -d
QMAKE_MKDIR = mkdir -p
QMAKE_MACOSX_DEPLOYMENT_TARGET = 10.4 # overridden to 10.5 for Cocoa on the compiler command line
include(unix.conf)
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