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/* This file is part of the KDE project.
Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
This library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 2.1 or 3 of the License.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include <QtGui/QPainter>
#include <QtGui/QResizeEvent>
#ifndef QT_NO_OPENGL
#include "common.h"
#include "message.h"
#include "mediaobject.h"
#include "qwidgetvideosink.h"
#include "glrenderer.h"
#include "qrgb.h"
#if !defined(QT_OPENGL_ES)
#include <gst/gst.h>
// support old OpenGL installations (1.2)
// assume that if TEXTURE0 isn't defined, none are
#ifndef GL_TEXTURE0
# define GL_TEXTURE0 0x84C0
# define GL_TEXTURE1 0x84C1
# define GL_TEXTURE2 0x84C2
#endif
QT_BEGIN_NAMESPACE
static void frameRendered()
{
static QString displayFps = qgetenv("PHONON_GST_FPS");
if (displayFps.isEmpty())
return;
static int frames = 0;
static QTime lastTime = QTime::currentTime();
QTime time = QTime::currentTime();
int delta = lastTime.msecsTo(time);
if (delta > 2000) {
printf("FPS: %f\n", 1000.0 * frames / qreal(delta));
lastTime = time;
frames = 0;
}
++frames;
}
namespace Phonon
{
namespace Gstreamer
{
GLRenderer::GLRenderer(VideoWidget* videoWidget) :
AbstractRenderer(videoWidget)
, m_glWindow(0)
{
videoWidget->backend()->logMessage("Creating OpenGL renderer");
QGLFormat format = QGLFormat::defaultFormat();
format.setSwapInterval(1); // Enable vertical sync on draw to avoid tearing
m_glWindow = new GLRenderWidgetImplementation(videoWidget, format);
if ((m_videoSink = m_glWindow->createVideoSink())) { //if ((m_videoSink = m_glWindow->createVideoSink())) {
gst_object_ref (GST_OBJECT (m_videoSink)); //Take ownership
gst_object_sink (GST_OBJECT (m_videoSink));
QWidgetVideoSinkBase* sink = reinterpret_cast<QWidgetVideoSinkBase*>(m_videoSink);
// Let the videosink know which widget to direct frame updates to
sink->renderWidget = videoWidget;
}
}
GLRenderer::~GLRenderer()
{
if (m_videoSink) {
gst_object_unref (GST_OBJECT (m_videoSink));
m_videoSink = 0;
}
}
bool GLRenderer::eventFilter(QEvent * event)
{
if (event->type() == QEvent::User) {
NewFrameEvent *frameEvent= static_cast <NewFrameEvent *>(event);
m_glWindow->setNextFrame(frameEvent->frame, frameEvent->width, frameEvent->height);
return true;
}
else if (event->type() == QEvent::Resize) {
m_glWindow->setGeometry(m_videoWidget->geometry());
return true;
}
return false;
}
void GLRenderer::handleMediaNodeEvent(const MediaNodeEvent *event)
{
switch (event->type()) {
case MediaNodeEvent::SourceChanged:
{
Q_ASSERT(m_glWindow);
m_glWindow->clearFrame();
break;
}
default:
break;
}
}
GstElement* GLRenderWidgetImplementation::createVideoSink()
{
if (hasYUVSupport())
return GST_ELEMENT(g_object_new(get_type_YUV(), NULL));
return 0;
}
void GLRenderWidgetImplementation::setNextFrame(const QByteArray &array, int w, int h)
{
if (m_videoWidget->root()->state() == Phonon::LoadingState)
return;
m_frame = QImage();
if (hasYUVSupport())
updateTexture(array, w, h);
else
m_frame = QImage((uchar *)array.constData(), w, h, QImage::Format_RGB32);
m_array = array;
m_width = w;
m_height = h;
update();
}
void GLRenderWidgetImplementation::clearFrame()
{
m_frame = QImage();
m_array = QByteArray();
update();
}
bool GLRenderWidgetImplementation::hasYUVSupport() const
{
return m_yuvSupport;
}
static QImage convertFromYUV(const QByteArray &array, int w, int h)
{
QImage result(w, h, QImage::Format_RGB32);
// TODO: bilinearly interpolate the U and V channels for better result
for (int y = 0; y < h; ++y) {
uint *sp = (uint *)result.scanLine(y);
const uchar *yp = (const uchar *)(array.constData() + y * w);
const uchar *up = (const uchar *)(array.constData() + w * h + (y/2)*(w/2));
const uchar *vp = (const uchar *)(array.constData() + w * h * 5/4 + (y/2)*(w/2));
for (int x = 0; x < w; ++x) {
const int sy = *yp;
const int su = *up;
const int sv = *vp;
const int R = int(1.164 * (sy - 16) + 1.596 * (sv - 128));
const int G = int(1.164 * (sy - 16) - 0.813 * (sv - 128) - 0.391 * (su - 128));
const int B = int(1.164 * (sy - 16) + 2.018 * (su - 128));
*sp = qRgb(qBound(0, R, 255),
qBound(0, G, 255),
qBound(0, B, 255));
++yp;
++sp;
if (x & 1) {
++up;
++vp;
}
}
}
return result;
}
const QImage &GLRenderWidgetImplementation::currentFrame() const
{
if (m_frame.isNull() && !m_array.isNull())
m_frame = convertFromYUV(m_array, m_width, m_height);
return m_frame;
}
#ifndef GL_FRAGMENT_PROGRAM_ARB
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#endif
// arbfp1 fragment program for converting yuv to rgb
const char *const yuvToRgb =
"!!ARBfp1.0"
"PARAM c[3] = { { 0.5, 0.0625 },"
"{ 1.164, 0, 1.596, 2.0179999 },"
"{ 1.164, -0.391, -0.81300002 } };"
"TEMP R0;"
"TEMP R1;"
"TEX R0.x, fragment.texcoord[0], texture[2], 2D;"
"ADD R1.z, R0.x, -c[0].x;"
"TEX R1.x, fragment.texcoord[0], texture[0], 2D;"
"TEX R0.x, fragment.texcoord[0], texture[1], 2D;"
"ADD R1.x, R1, -c[0].y;"
"ADD R1.y, R0.x, -c[0].x;"
"DP3 result.color.x, R1, c[1];"
"DP3 result.color.y, R1, c[2];"
"DP3 result.color.z, R1, c[1].xwyw;"
"END";
GLRenderWidgetImplementation::GLRenderWidgetImplementation(VideoWidget*videoWidget, const QGLFormat &format) :
QGLWidget(format, videoWidget)
, m_program(0)
, m_yuvSupport(false)
, m_videoWidget(videoWidget)
{
makeCurrent();
glGenTextures(3, m_texture);
glProgramStringARB = (_glProgramStringARB) context()->getProcAddress(QLatin1String("glProgramStringARB"));
glBindProgramARB = (_glBindProgramARB) context()->getProcAddress(QLatin1String("glBindProgramARB"));
glDeleteProgramsARB = (_glDeleteProgramsARB) context()->getProcAddress(QLatin1String("glDeleteProgramsARB"));
glGenProgramsARB = (_glGenProgramsARB) context()->getProcAddress(QLatin1String("glGenProgramsARB"));
glActiveTexture = (_glActiveTexture) context()->getProcAddress(QLatin1String("glActiveTexture"));
m_hasPrograms = glProgramStringARB && glBindProgramARB && glDeleteProgramsARB && glGenProgramsARB && glActiveTexture;
if (m_hasPrograms) {
glGenProgramsARB(1, &m_program);
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_program);
const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(yuvToRgb);
glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
int(strlen(yuvToRgb)), gl_src);
if (glGetError() != GL_NO_ERROR) {
glDeleteProgramsARB(1, &m_program);
m_hasPrograms = false;
} else {
m_yuvSupport = true;
}
}
QPalette palette;
palette.setColor(QPalette::Background, Qt::black);
setPalette(palette);
setAutoFillBackground(true);
// Videowidget allways have this property to allow hiding the mouse cursor
setMouseTracking(true);
}
void GLRenderWidgetImplementation::updateTexture(const QByteArray &array, int width, int height)
{
m_width = width;
m_height = height;
makeCurrent();
int w[3] = { width, width/2, width/2 };
int h[3] = { height, height/2, height/2 };
int offs[3] = { 0, width*height, width*height*5/4 };
for (int i = 0; i < 3; ++i) {
glBindTexture(GL_TEXTURE_2D, m_texture[i]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, w[i], h[i], 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, array.data() + offs[i]);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
}
}
void GLRenderWidgetImplementation::paintEvent(QPaintEvent *)
{
QPainter painter(this);
m_drawFrameRect = m_videoWidget->calculateDrawFrameRect();
if (m_yuvSupport && frameIsSet()) {
glEnable(GL_FRAGMENT_PROGRAM_ARB);
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_program);
const float tx_array[] = { 0, 0, 1, 0, 1, 1, 0, 1};
const QRectF r = drawFrameRect();
const float v_array[] = { r.left(), r.top(), r.right(), r.top(), r.right(), r.bottom(), r.left(), r.bottom() };
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, m_texture[0]);
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, m_texture[1]);
glActiveTexture(GL_TEXTURE2);
glBindTexture(GL_TEXTURE_2D, m_texture[2]);
glActiveTexture(GL_TEXTURE0);
glVertexPointer(2, GL_FLOAT, 0, v_array);
glTexCoordPointer(2, GL_FLOAT, 0, tx_array);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glDrawArrays(GL_QUADS, 0, 4);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisableClientState(GL_VERTEX_ARRAY);
glDisable(GL_FRAGMENT_PROGRAM_ARB);
} else {
painter.setRenderHint(QPainter::SmoothPixmapTransform);
painter.drawImage(drawFrameRect(), currentFrame());
}
frameRendered();
}
}
} //namespace Phonon::Gstreamer
QT_END_NAMESPACE
#endif // QT_OPENGL_ES
#endif // QT_NO_OPENGL
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