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/*  This file is part of the KDE project.

Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).

This library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 2.1 or 3 of the License.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with this library.  If not, see <http://www.gnu.org/licenses/>.

*/

#ifndef PHONON_MMF_AUDIOEQUALIZER_H
#define PHONON_MMF_AUDIOEQUALIZER_H

#include <AudioEqualizerBase.h>
#include "abstractaudioeffect.h"

QT_BEGIN_NAMESPACE

namespace Phonon
{
namespace MMF
{
/**
 * @short A classic equalizer.
 *
 * The equalizer has a number of bands, and each band has a frequency, and a
 * volume. With Phonon's API, this is modeled such that each band is one
 * Phonon::EffectParameter, where Phonon::EffectParameter::id() is the band
 * number, and the setting is the volume level.
 */
class AudioEqualizer : public AbstractAudioEffect
{
    Q_OBJECT
public:
    AudioEqualizer(QObject *parent);

protected:
    virtual void parameterChanged(const int id,
                                  const QVariant &value);

    virtual bool activateOn(CPlayerType *player);

private:
    static QList<EffectParameter> createParams();
    QScopedPointer<CAudioEqualizer> m_bassBoost;
};
}
}

QT_END_NAMESPACE

#endif