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/* This file is part of the KDE project.
Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
This library is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 2.1 or 3 of the License.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PHONON_MMF_BASSBOOST_H
#define PHONON_MMF_BASSBOOST_H
#include <BassBoostBase.h>
#include "abstractaudioeffect.h"
QT_BEGIN_NAMESPACE
namespace Phonon
{
namespace MMF
{
/**
* @short An "bass boost" effect.
*
* The documentation does not say what "bass boost" is, neither has it anykind
* of setting. It's an on or off thing.
*/
class BassBoost : public AbstractAudioEffect
{
Q_OBJECT
public:
BassBoost(QObject *parent);
protected:
virtual void parameterChanged(const int id,
const QVariant &value);
virtual bool activateOn(CPlayerType *player);
private:
QScopedPointer<CBassBoost> m_bassBoost;
};
}
}
QT_END_NAMESPACE
#endif
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