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/*
* Copyright (C) 2009 Alex Milowski (alex@milowski.com). All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#if ENABLE(MATHML)
#include "MathMLInlineContainerElement.h"
#include "MathMLNames.h"
#include "RenderObject.h"
namespace WebCore {
using namespace MathMLNames;
MathMLInlineContainerElement::MathMLInlineContainerElement(const QualifiedName& tagName, Document* document)
: MathMLElement(tagName, document)
{
}
PassRefPtr<MathMLInlineContainerElement> MathMLInlineContainerElement::create(const QualifiedName& tagName, Document* document)
{
return new MathMLInlineContainerElement(tagName, document);
}
RenderObject* MathMLInlineContainerElement::createRenderer(RenderArena *, RenderStyle* style)
{
// FIXME: This method will contain the specialized renderers based on element name
return RenderObject::createObject(this, style);
}
}
#endif // ENABLE(MATHML)
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