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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qsystemlibrary_p.h"
#include <QtCore/qvarlengtharray.h>
#include <QtCore/qstringlist.h>
#include <QtCore/qfileinfo.h>
/*!
\internal
\class QSystemLibrary
The purpose of this class is to load only libraries that are located in
well-known and trusted locations on the filesystem. It does not suffer from
the security problem that QLibrary has, therefore it will never search in
the current directory.
The search order is the same as the order in DLL Safe search mode Windows,
except that we don't search:
* The current directory
* The 16-bit system directory. (normally \c{c:\windows\system})
* The Windows directory. (normally \c{c:\windows})
This means that the effective search order is:
1. Application path.
2. System libraries path.
3. Trying all paths inside the PATH environment variable.
Note, when onlySystemDirectory is true it will skip 1) and 3).
DLL Safe search mode is documented in the "Dynamic-Link Library Search
Order" document on MSDN.
Since library loading code is sometimes shared between Windows and WinCE,
this class can also be used on WinCE. However, its implementation just
calls the LoadLibrary() function. This is ok since it is documented as not
loading from the current directory on WinCE. This behaviour is documented
in the documentation for LoadLibrary for Windows CE at MSDN.
(http://msdn.microsoft.com/en-us/library/ms886736.aspx)
*/
QT_BEGIN_NAMESPACE
#if defined(Q_OS_WINCE)
HINSTANCE QSystemLibrary::load(const wchar_t *libraryName, bool onlySystemDirectory /* = true */)
{
return ::LoadLibrary(libraryName);
}
#else
#if !defined(QT_BOOTSTRAPPED)
extern QString qAppFileName();
#endif
static inline QString qSystemDirectory()
{
QVarLengthArray<wchar_t, MAX_PATH> fullPath;
UINT retLen = ::GetSystemDirectory(fullPath.data(), MAX_PATH);
if (retLen > MAX_PATH) {
fullPath.resize(retLen);
retLen = ::GetSystemDirectory(fullPath.data(), retLen);
}
// in some rare cases retLen might be 0
return QString::fromWCharArray(fullPath.constData(), int(retLen));
}
HINSTANCE QSystemLibrary::load(const wchar_t *libraryName, bool onlySystemDirectory /* = true */)
{
QStringList searchOrder;
#if !defined(QT_BOOTSTRAPPED)
if (!onlySystemDirectory)
searchOrder << QFileInfo(qAppFileName()).path();
#endif
searchOrder << qSystemDirectory();
if (!onlySystemDirectory) {
const QString PATH = QString::fromWCharArray((const wchar_t *)_wgetenv(L"PATH"));
searchOrder << PATH.split(QLatin1Char(';'), QString::SkipEmptyParts);
}
const QString fileName = QString::fromWCharArray(libraryName) + QLatin1String(".dll");
// Start looking in the order specified
for (int i = 0; i < searchOrder.count(); ++i) {
QString fullPathAttempt = searchOrder.at(i);
if (!fullPathAttempt.endsWith(QLatin1Char('\\')))
fullPathAttempt.append(QLatin1Char('\\'));
fullPathAttempt.append(fileName);
HINSTANCE inst = ::LoadLibrary((const wchar_t *)fullPathAttempt.utf16());
if (inst != 0)
return inst;
}
return 0;
}
#endif // !Q_OS_WINCE
QT_END_NAMESPACE
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