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/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qplatformdefs.h"
#include "qmutex.h"
#include <qdebug.h>
#ifndef QT_NO_THREAD
#include "qatomic.h"
#include "qelapsedtimer.h"
#include "qthread.h"
#include "qmutex_p.h"
QT_BEGIN_NAMESPACE
/*!
\class QMutex
\brief The QMutex class provides access serialization between threads.
\threadsafe
\ingroup thread
The purpose of a QMutex is to protect an object, data structure or
section of code so that only one thread can access it at a time
(this is similar to the Java \c synchronized keyword). It is
usually best to use a mutex with a QMutexLocker since this makes
it easy to ensure that locking and unlocking are performed
consistently.
For example, say there is a method that prints a message to the
user on two lines:
\snippet doc/src/snippets/code/src_corelib_thread_qmutex.cpp 0
If these two methods are called in succession, the following happens:
\snippet doc/src/snippets/code/src_corelib_thread_qmutex.cpp 1
If these two methods are called simultaneously from two threads then the
following sequence could result:
\snippet doc/src/snippets/code/src_corelib_thread_qmutex.cpp 2
If we add a mutex, we should get the result we want:
\snippet doc/src/snippets/code/src_corelib_thread_qmutex.cpp 3
Then only one thread can modify \c number at any given time and
the result is correct. This is a trivial example, of course, but
applies to any other case where things need to happen in a
particular sequence.
When you call lock() in a thread, other threads that try to call
lock() in the same place will block until the thread that got the
lock calls unlock(). A non-blocking alternative to lock() is
tryLock().
\sa QMutexLocker, QReadWriteLock, QSemaphore, QWaitCondition
*/
/*!
\enum QMutex::RecursionMode
\value Recursive In this mode, a thread can lock the same mutex
multiple times and the mutex won't be unlocked
until a corresponding number of unlock() calls
have been made.
\value NonRecursive In this mode, a thread may only lock a mutex
once.
\sa QMutex()
*/
/*!
Constructs a new mutex. The mutex is created in an unlocked state.
If \a mode is QMutex::Recursive, a thread can lock the same mutex
multiple times and the mutex won't be unlocked until a
corresponding number of unlock() calls have been made. The
default is QMutex::NonRecursive.
\sa lock(), unlock()
*/
QMutex::QMutex(RecursionMode mode)
: d(new QMutexPrivate(mode))
{ }
/*!
Destroys the mutex.
\warning Destroying a locked mutex may result in undefined behavior.
*/
QMutex::~QMutex()
{ delete static_cast<QMutexPrivate *>(d); }
/*!
Locks the mutex. If another thread has locked the mutex then this
call will block until that thread has unlocked it.
Calling this function multiple times on the same mutex from the
same thread is allowed if this mutex is a
\l{QMutex::Recursive}{recursive mutex}. If this mutex is a
\l{QMutex::NonRecursive}{non-recursive mutex}, this function will
\e dead-lock when the mutex is locked recursively.
\sa unlock()
*/
void QMutex::lock()
{
QMutexPrivate *d = static_cast<QMutexPrivate *>(this->d);
Qt::HANDLE self;
if (d->recursive) {
self = QThread::currentThreadId();
if (d->owner == self) {
++d->count;
Q_ASSERT_X(d->count != 0, "QMutex::lock", "Overflow in recursion counter");
return;
}
bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
// didn't get the lock, wait for it
isLocked = d->wait();
Q_ASSERT_X(isLocked, "QMutex::lock",
"Internal error, infinite wait has timed out.");
}
d->owner = self;
++d->count;
Q_ASSERT_X(d->count != 0, "QMutex::lock", "Overflow in recursion counter");
return;
}
bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
lockInternal();
}
}
/*!
Attempts to lock the mutex. If the lock was obtained, this function
returns true. If another thread has locked the mutex, this
function returns false immediately.
If the lock was obtained, the mutex must be unlocked with unlock()
before another thread can successfully lock it.
Calling this function multiple times on the same mutex from the
same thread is allowed if this mutex is a
\l{QMutex::Recursive}{recursive mutex}. If this mutex is a
\l{QMutex::NonRecursive}{non-recursive mutex}, this function will
\e always return false when attempting to lock the mutex
recursively.
\sa lock(), unlock()
*/
bool QMutex::tryLock()
{
QMutexPrivate *d = static_cast<QMutexPrivate *>(this->d);
Qt::HANDLE self;
if (d->recursive) {
self = QThread::currentThreadId();
if (d->owner == self) {
++d->count;
Q_ASSERT_X(d->count != 0, "QMutex::tryLock", "Overflow in recursion counter");
return true;
}
bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
// some other thread has the mutex locked, or we tried to
// recursively lock an non-recursive mutex
return isLocked;
}
d->owner = self;
++d->count;
Q_ASSERT_X(d->count != 0, "QMutex::tryLock", "Overflow in recursion counter");
return isLocked;
}
return d->contenders.testAndSetAcquire(0, 1);
}
/*! \overload
Attempts to lock the mutex. This function returns true if the lock
was obtained; otherwise it returns false. If another thread has
locked the mutex, this function will wait for at most \a timeout
milliseconds for the mutex to become available.
Note: Passing a negative number as the \a timeout is equivalent to
calling lock(), i.e. this function will wait forever until mutex
can be locked if \a timeout is negative.
If the lock was obtained, the mutex must be unlocked with unlock()
before another thread can successfully lock it.
Calling this function multiple times on the same mutex from the
same thread is allowed if this mutex is a
\l{QMutex::Recursive}{recursive mutex}. If this mutex is a
\l{QMutex::NonRecursive}{non-recursive mutex}, this function will
\e always return false when attempting to lock the mutex
recursively.
\sa lock(), unlock()
*/
bool QMutex::tryLock(int timeout)
{
QMutexPrivate *d = static_cast<QMutexPrivate *>(this->d);
Qt::HANDLE self;
if (d->recursive) {
self = QThread::currentThreadId();
if (d->owner == self) {
++d->count;
Q_ASSERT_X(d->count != 0, "QMutex::tryLock", "Overflow in recursion counter");
return true;
}
bool isLocked = d->contenders.testAndSetAcquire(0, 1);
if (!isLocked) {
// didn't get the lock, wait for it
isLocked = d->wait(timeout);
if (!isLocked)
return false;
}
d->owner = self;
++d->count;
Q_ASSERT_X(d->count != 0, "QMutex::tryLock", "Overflow in recursion counter");
return true;
}
return (d->contenders.testAndSetAcquire(0, 1)
// didn't get the lock, wait for it
|| d->wait(timeout));
}
/*!
Unlocks the mutex. Attempting to unlock a mutex in a different
thread to the one that locked it results in an error. Unlocking a
mutex that is not locked results in undefined behavior.
\sa lock()
*/
void QMutex::unlock()
{
QMutexPrivate *d = static_cast<QMutexPrivate *>(this->d);
if (d->recursive) {
if (!--d->count) {
d->owner = 0;
if (!d->contenders.testAndSetRelease(1, 0))
d->wakeUp();
}
} else {
if (!d->contenders.testAndSetRelease(1, 0))
d->wakeUp();
}
}
/*!
\fn bool QMutex::locked()
Returns true if the mutex is locked by another thread; otherwise
returns false.
It is generally a bad idea to use this function, because code
that uses it has a race condition. Use tryLock() and unlock()
instead.
\oldcode
bool isLocked = mutex.locked();
\newcode
bool isLocked = true;
if (mutex.tryLock()) {
mutex.unlock();
isLocked = false;
}
\endcode
*/
/*!
\class QMutexLocker
\brief The QMutexLocker class is a convenience class that simplifies
locking and unlocking mutexes.
\threadsafe
\ingroup thread
Locking and unlocking a QMutex in complex functions and
statements or in exception handling code is error-prone and
difficult to debug. QMutexLocker can be used in such situations
to ensure that the state of the mutex is always well-defined.
QMutexLocker should be created within a function where a
QMutex needs to be locked. The mutex is locked when QMutexLocker
is created. You can unlock and relock the mutex with \c unlock()
and \c relock(). If locked, the mutex will be unlocked when the
QMutexLocker is destroyed.
For example, this complex function locks a QMutex upon entering
the function and unlocks the mutex at all the exit points:
\snippet doc/src/snippets/code/src_corelib_thread_qmutex.cpp 4
This example function will get more complicated as it is
developed, which increases the likelihood that errors will occur.
Using QMutexLocker greatly simplifies the code, and makes it more
readable:
\snippet doc/src/snippets/code/src_corelib_thread_qmutex.cpp 5
Now, the mutex will always be unlocked when the QMutexLocker
object is destroyed (when the function returns since \c locker is
an auto variable).
The same principle applies to code that throws and catches
exceptions. An exception that is not caught in the function that
has locked the mutex has no way of unlocking the mutex before the
exception is passed up the stack to the calling function.
QMutexLocker also provides a \c mutex() member function that returns
the mutex on which the QMutexLocker is operating. This is useful
for code that needs access to the mutex, such as
QWaitCondition::wait(). For example:
\snippet doc/src/snippets/code/src_corelib_thread_qmutex.cpp 6
\sa QReadLocker, QWriteLocker, QMutex
*/
/*!
\fn QMutexLocker::QMutexLocker(QMutex *mutex)
Constructs a QMutexLocker and locks \a mutex. The mutex will be
unlocked when the QMutexLocker is destroyed. If \a mutex is zero,
QMutexLocker does nothing.
\sa QMutex::lock()
*/
/*!
\fn QMutexLocker::~QMutexLocker()
Destroys the QMutexLocker and unlocks the mutex that was locked
in the constructor.
\sa QMutex::unlock()
*/
/*!
\fn QMutex *QMutexLocker::mutex() const
Returns a pointer to the mutex that was locked in the
constructor.
*/
/*!
\fn void QMutexLocker::unlock()
Unlocks this mutex locker. You can use \c relock() to lock
it again. It does not need to be locked when destroyed.
\sa relock()
*/
/*!
\fn void QMutexLocker::relock()
Relocks an unlocked mutex locker.
\sa unlock()
*/
/*!
\fn QMutex::QMutex(bool recursive)
Use the constructor that takes a RecursionMode parameter instead.
*/
/*!
\internal helper for lockInline()
*/
void QMutex::lockInternal()
{
QMutexPrivate *d = static_cast<QMutexPrivate *>(this->d);
if (QThread::idealThreadCount() == 1) {
// don't spin on single cpu machines
bool isLocked = d->wait();
Q_ASSERT_X(isLocked, "QMutex::lock",
"Internal error, infinite wait has timed out.");
Q_UNUSED(isLocked);
return;
}
QElapsedTimer elapsedTimer;
elapsedTimer.start();
do {
qint64 spinTime = elapsedTimer.nsecsElapsed();
if (spinTime > d->maximumSpinTime) {
// didn't get the lock, wait for it, since we're not going to gain anything by spinning more
elapsedTimer.start();
bool isLocked = d->wait();
Q_ASSERT_X(isLocked, "QMutex::lock",
"Internal error, infinite wait has timed out.");
Q_UNUSED(isLocked);
qint64 maximumSpinTime = d->maximumSpinTime;
qint64 averageWaitTime = d->averageWaitTime;
qint64 actualWaitTime = elapsedTimer.nsecsElapsed();
if (actualWaitTime < (QMutexPrivate::MaximumSpinTimeThreshold * 3 / 2)) {
// measure the wait times
averageWaitTime = d->averageWaitTime = qMin((averageWaitTime + actualWaitTime) / 2, qint64(QMutexPrivate::MaximumSpinTimeThreshold));
}
// adjust the spin count when spinning does not benefit contention performance
if ((spinTime + actualWaitTime) - qint64(QMutexPrivate::MaximumSpinTimeThreshold) >= qint64(QMutexPrivate::MaximumSpinTimeThreshold)) {
// long waits, stop spinning
d->maximumSpinTime = 0;
} else {
// allow spinning if wait times decrease, but never spin more than the average wait time (otherwise we may perform worse)
d->maximumSpinTime = qBound(qint64(averageWaitTime * 3 / 2), maximumSpinTime / 2, qint64(QMutexPrivate::MaximumSpinTimeThreshold));
}
return;
}
// be a good citizen... yielding lets something else run if there is something to run, but may also relieve memory pressure if not
QThread::yieldCurrentThread();
} while (d->contenders != 0 || !d->contenders.testAndSetAcquire(0, 1));
// spinning is working, do not change the spin time (unless we are using much less time than allowed to spin)
qint64 maximumSpinTime = d->maximumSpinTime;
qint64 spinTime = elapsedTimer.nsecsElapsed();
if (spinTime < maximumSpinTime / 2) {
// we are using much less time than we need, adjust the limit
d->maximumSpinTime = qBound(qint64(d->averageWaitTime * 3 / 2), maximumSpinTime / 2, qint64(QMutexPrivate::MaximumSpinTimeThreshold));
}
}
/*!
\internal
*/
void QMutex::unlockInternal()
{
static_cast<QMutexPrivate *>(d)->wakeUp();
}
/*!
\fn QMutex::lockInline()
\internal
inline version of QMutex::lock()
*/
/*!
\fn QMutex::unlockInline()
\internal
inline version of QMutex::unlock()
*/
/*!
\fn QMutex::tryLockInline()
\internal
inline version of QMutex::tryLock()
*/
QT_END_NAMESPACE
#endif // QT_NO_THREAD
|