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|
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QMAP_H
#define QMAP_H
#include <QtCore/qatomic.h>
#include <QtCore/qiterator.h>
#include <QtCore/qlist.h>
#ifndef QT_NO_STL
#include <map>
#endif
#include <new>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Core)
struct Q_CORE_EXPORT QMapData
{
struct Node {
Node *backward;
Node *forward[1];
};
enum { LastLevel = 11, Sparseness = 3 };
QMapData *backward;
QMapData *forward[QMapData::LastLevel + 1];
QBasicAtomicInt ref;
int topLevel;
int size;
uint randomBits;
uint insertInOrder : 1;
uint sharable : 1;
uint strictAlignment : 1;
uint reserved : 29;
static QMapData *createData(); // ### Qt5 remove me
static QMapData *createData(int alignment);
void continueFreeData(int offset);
Node *node_create(Node *update[], int offset); // ### Qt5 remove me
Node *node_create(Node *update[], int offset, int alignment);
void node_delete(Node *update[], int offset, Node *node);
#ifdef QT_QMAP_DEBUG
uint adjust_ptr(Node *node);
void dump();
#endif
static QMapData shared_null;
};
/*
QMap uses qMapLessThanKey() to compare keys. The default
implementation uses operator<(). For pointer types,
qMapLessThanKey() casts the pointers to integers before it
compares them, because operator<() is undefined on pointers
that come from different memory blocks. (In practice, this
is only a problem when running a program such as
BoundsChecker.)
*/
template <class Key> inline bool qMapLessThanKey(const Key &key1, const Key &key2)
{
return key1 < key2;
}
#ifndef QT_NO_PARTIAL_TEMPLATE_SPECIALIZATION
template <class Ptr> inline bool qMapLessThanKey(Ptr *key1, Ptr *key2)
{
Q_ASSERT(sizeof(quintptr) == sizeof(Ptr *));
return quintptr(key1) < quintptr(key2);
}
template <class Ptr> inline bool qMapLessThanKey(const Ptr *key1, const Ptr *key2)
{
Q_ASSERT(sizeof(quintptr) == sizeof(const Ptr *));
return quintptr(key1) < quintptr(key2);
}
#endif // QT_NO_PARTIAL_TEMPLATE_SPECIALIZATION
template <class Key, class T>
struct QMapNode {
Key key;
T value;
private:
// never access these members through this structure.
// see below
QMapData::Node *backward;
QMapData::Node *forward[1];
};
template <class Key, class T>
struct QMapPayloadNode
{
Key key;
T value;
private:
// QMap::e is a pointer to QMapData::Node, which matches the member
// below. However, the memory allocation node in QMapData::node_create
// allocates sizeof(QMapPayloNode) and incorrectly calculates the offset
// of 'backward' below. If the alignment of QMapPayloadNode is larger
// than the alignment of a pointer, the 'backward' member is aligned to
// the end of this structure, not to 'value' above, and will occupy the
// tail-padding area.
//
// e.g., on a 32-bit archictecture with Key = int and
// sizeof(T) = alignof(T) = 8
// 0 4 8 12 16 20 24 byte
// | key | PAD | value |backward| PAD | correct layout
// | key | PAD | value | |backward| how it's actually used
// |<----- value of QMap::payload() = 20 ----->|
QMapData::Node *backward;
};
template <class Key, class T>
class QMap
{
typedef QMapNode<Key, T> Node;
typedef QMapPayloadNode<Key, T> PayloadNode;
union {
QMapData *d;
QMapData::Node *e;
};
static inline int payload() { return sizeof(PayloadNode) - sizeof(QMapData::Node *); }
static inline int alignment() {
#ifdef Q_ALIGNOF
return int(qMax(sizeof(void*), Q_ALIGNOF(Node)));
#else
return 0;
#endif
}
static inline Node *concrete(QMapData::Node *node) {
return reinterpret_cast<Node *>(reinterpret_cast<char *>(node) - payload());
}
public:
inline QMap() : d(&QMapData::shared_null) { d->ref.ref(); }
inline QMap(const QMap<Key, T> &other) : d(other.d)
{ d->ref.ref(); if (!d->sharable) detach(); }
inline ~QMap() { if (!d) return; if (!d->ref.deref()) freeData(d); }
QMap<Key, T> &operator=(const QMap<Key, T> &other);
#ifndef QT_NO_STL
explicit QMap(const typename std::map<Key, T> &other);
std::map<Key, T> toStdMap() const;
#endif
bool operator==(const QMap<Key, T> &other) const;
inline bool operator!=(const QMap<Key, T> &other) const { return !(*this == other); }
inline int size() const { return d->size; }
inline bool isEmpty() const { return d->size == 0; }
inline void detach() { if (d->ref != 1) detach_helper(); }
inline bool isDetached() const { return d->ref == 1; }
inline void setSharable(bool sharable) { if (!sharable) detach(); d->sharable = sharable; }
inline bool isSharedWith(const QMap<Key, T> &other) const { return d == other.d; }
inline void setInsertInOrder(bool ordered) { d->insertInOrder = ordered; }
void clear();
int remove(const Key &key);
T take(const Key &key);
bool contains(const Key &key) const;
const Key key(const T &value) const;
const Key key(const T &value, const Key &defaultKey) const;
const T value(const Key &key) const;
const T value(const Key &key, const T &defaultValue) const;
T &operator[](const Key &key);
const T operator[](const Key &key) const;
QList<Key> uniqueKeys() const;
QList<Key> keys() const;
QList<Key> keys(const T &value) const;
QList<T> values() const;
QList<T> values(const Key &key) const;
int count(const Key &key) const;
class const_iterator;
class iterator
{
friend class const_iterator;
QMapData::Node *i;
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef qptrdiff difference_type;
typedef T value_type;
typedef T *pointer;
typedef T &reference;
// ### Qt 5: get rid of 'operator Node *'
inline operator QMapData::Node *() const { return i; }
inline iterator() : i(0) { }
inline iterator(QMapData::Node *node) : i(node) { }
inline const Key &key() const { return concrete(i)->key; }
inline T &value() const { return concrete(i)->value; }
#ifdef QT3_SUPPORT
inline QT3_SUPPORT T &data() const { return concrete(i)->value; }
#endif
inline T &operator*() const { return concrete(i)->value; }
inline T *operator->() const { return &concrete(i)->value; }
inline bool operator==(const iterator &o) const { return i == o.i; }
inline bool operator!=(const iterator &o) const { return i != o.i; }
inline iterator &operator++() {
i = i->forward[0];
return *this;
}
inline iterator operator++(int) {
iterator r = *this;
i = i->forward[0];
return r;
}
inline iterator &operator--() {
i = i->backward;
return *this;
}
inline iterator operator--(int) {
iterator r = *this;
i = i->backward;
return r;
}
inline iterator operator+(int j) const
{ iterator r = *this; if (j > 0) while (j--) ++r; else while (j++) --r; return r; }
inline iterator operator-(int j) const { return operator+(-j); }
inline iterator &operator+=(int j) { return *this = *this + j; }
inline iterator &operator-=(int j) { return *this = *this - j; }
// ### Qt 5: not sure this is necessary anymore
#ifdef QT_STRICT_ITERATORS
private:
#else
public:
#endif
inline bool operator==(const const_iterator &o) const
{ return i == o.i; }
inline bool operator!=(const const_iterator &o) const
{ return i != o.i; }
private:
// ### Qt 5: remove
inline operator bool() const { return false; }
};
friend class iterator;
class const_iterator
{
friend class iterator;
QMapData::Node *i;
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef qptrdiff difference_type;
typedef T value_type;
typedef const T *pointer;
typedef const T &reference;
// ### Qt 5: get rid of 'operator Node *'
inline operator QMapData::Node *() const { return i; }
inline const_iterator() : i(0) { }
inline const_iterator(QMapData::Node *node) : i(node) { }
#ifdef QT_STRICT_ITERATORS
explicit inline const_iterator(const iterator &o)
#else
inline const_iterator(const iterator &o)
#endif
{ i = o.i; }
inline const Key &key() const { return concrete(i)->key; }
inline const T &value() const { return concrete(i)->value; }
#ifdef QT3_SUPPORT
inline QT3_SUPPORT const T &data() const { return concrete(i)->value; }
#endif
inline const T &operator*() const { return concrete(i)->value; }
inline const T *operator->() const { return &concrete(i)->value; }
inline bool operator==(const const_iterator &o) const { return i == o.i; }
inline bool operator!=(const const_iterator &o) const { return i != o.i; }
inline const_iterator &operator++() {
i = i->forward[0];
return *this;
}
inline const_iterator operator++(int) {
const_iterator r = *this;
i = i->forward[0];
return r;
}
inline const_iterator &operator--() {
i = i->backward;
return *this;
}
inline const_iterator operator--(int) {
const_iterator r = *this;
i = i->backward;
return r;
}
inline const_iterator operator+(int j) const
{ const_iterator r = *this; if (j > 0) while (j--) ++r; else while (j++) --r; return r; }
inline const_iterator operator-(int j) const { return operator+(-j); }
inline const_iterator &operator+=(int j) { return *this = *this + j; }
inline const_iterator &operator-=(int j) { return *this = *this - j; }
// ### Qt 5: not sure this is necessary anymore
#ifdef QT_STRICT_ITERATORS
private:
inline bool operator==(const iterator &o) { return operator==(const_iterator(o)); }
inline bool operator!=(const iterator &o) { return operator!=(const_iterator(o)); }
#endif
private:
// ### Qt 5: remove
inline operator bool() const { return false; }
};
friend class const_iterator;
// STL style
inline iterator begin() { detach(); return iterator(e->forward[0]); }
inline const_iterator begin() const { return const_iterator(e->forward[0]); }
inline const_iterator constBegin() const { return const_iterator(e->forward[0]); }
inline iterator end() {
detach();
return iterator(e);
}
inline const_iterator end() const { return const_iterator(e); }
inline const_iterator constEnd() const { return const_iterator(e); }
iterator erase(iterator it);
#ifdef QT3_SUPPORT
inline QT3_SUPPORT iterator remove(iterator it) { return erase(it); }
inline QT3_SUPPORT void erase(const Key &aKey) { remove(aKey); }
#endif
// more Qt
typedef iterator Iterator;
typedef const_iterator ConstIterator;
inline int count() const { return d->size; }
iterator find(const Key &key);
const_iterator find(const Key &key) const;
const_iterator constFind(const Key &key) const;
iterator lowerBound(const Key &key);
const_iterator lowerBound(const Key &key) const;
iterator upperBound(const Key &key);
const_iterator upperBound(const Key &key) const;
iterator insert(const Key &key, const T &value);
#ifdef QT3_SUPPORT
QT3_SUPPORT iterator insert(const Key &key, const T &value, bool overwrite);
#endif
iterator insertMulti(const Key &key, const T &value);
#ifdef QT3_SUPPORT
inline QT3_SUPPORT iterator replace(const Key &aKey, const T &aValue) { return insert(aKey, aValue); }
#endif
QMap<Key, T> &unite(const QMap<Key, T> &other);
// STL compatibility
typedef Key key_type;
typedef T mapped_type;
typedef qptrdiff difference_type;
typedef int size_type;
inline bool empty() const { return isEmpty(); }
#ifdef QT_QMAP_DEBUG
inline void dump() const { d->dump(); }
#endif
private:
void detach_helper();
void freeData(QMapData *d);
QMapData::Node *findNode(const Key &key) const;
QMapData::Node *mutableFindNode(QMapData::Node *update[], const Key &key) const;
QMapData::Node *node_create(QMapData *d, QMapData::Node *update[], const Key &key,
const T &value);
};
template <class Key, class T>
Q_INLINE_TEMPLATE QMap<Key, T> &QMap<Key, T>::operator=(const QMap<Key, T> &other)
{
if (d != other.d) {
QMapData* o = other.d;
o->ref.ref();
if (!d->ref.deref())
freeData(d);
d = o;
if (!d->sharable)
detach_helper();
}
return *this;
}
template <class Key, class T>
Q_INLINE_TEMPLATE void QMap<Key, T>::clear()
{
*this = QMap<Key, T>();
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMapData::Node *
QMap<Key, T>::node_create(QMapData *adt, QMapData::Node *aupdate[], const Key &akey, const T &avalue)
{
QMapData::Node *abstractNode = adt->node_create(aupdate, payload(), alignment());
QT_TRY {
Node *concreteNode = concrete(abstractNode);
new (&concreteNode->key) Key(akey);
QT_TRY {
new (&concreteNode->value) T(avalue);
} QT_CATCH(...) {
concreteNode->key.~Key();
QT_RETHROW;
}
} QT_CATCH(...) {
adt->node_delete(aupdate, payload(), abstractNode);
QT_RETHROW;
}
// clean up the update array for further insertions
/*
for (int i = 0; i <= d->topLevel; ++i) {
if ( aupdate[i]==reinterpret_cast<QMapData::Node *>(adt) || aupdate[i]->forward[i] != abstractNode)
break;
aupdate[i] = abstractNode;
}
*/
return abstractNode;
}
template <class Key, class T>
Q_INLINE_TEMPLATE QMapData::Node *QMap<Key, T>::findNode(const Key &akey) const
{
QMapData::Node *cur = e;
QMapData::Node *next = e;
for (int i = d->topLevel; i >= 0; i--) {
while ((next = cur->forward[i]) != e && qMapLessThanKey<Key>(concrete(next)->key, akey))
cur = next;
}
if (next != e && !qMapLessThanKey<Key>(akey, concrete(next)->key)) {
return next;
} else {
return e;
}
}
template <class Key, class T>
Q_INLINE_TEMPLATE const T QMap<Key, T>::value(const Key &akey) const
{
QMapData::Node *node;
if (d->size == 0 || (node = findNode(akey)) == e) {
return T();
} else {
return concrete(node)->value;
}
}
template <class Key, class T>
Q_INLINE_TEMPLATE const T QMap<Key, T>::value(const Key &akey, const T &adefaultValue) const
{
QMapData::Node *node;
if (d->size == 0 || (node = findNode(akey)) == e) {
return adefaultValue;
} else {
return concrete(node)->value;
}
}
template <class Key, class T>
Q_INLINE_TEMPLATE const T QMap<Key, T>::operator[](const Key &akey) const
{
return value(akey);
}
template <class Key, class T>
Q_INLINE_TEMPLATE T &QMap<Key, T>::operator[](const Key &akey)
{
detach();
QMapData::Node *update[QMapData::LastLevel + 1];
QMapData::Node *node = mutableFindNode(update, akey);
if (node == e)
node = node_create(d, update, akey, T());
return concrete(node)->value;
}
template <class Key, class T>
Q_INLINE_TEMPLATE int QMap<Key, T>::count(const Key &akey) const
{
int cnt = 0;
QMapData::Node *node = findNode(akey);
if (node != e) {
do {
++cnt;
node = node->forward[0];
} while (node != e && !qMapLessThanKey<Key>(akey, concrete(node)->key));
}
return cnt;
}
template <class Key, class T>
Q_INLINE_TEMPLATE bool QMap<Key, T>::contains(const Key &akey) const
{
return findNode(akey) != e;
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::iterator QMap<Key, T>::insert(const Key &akey,
const T &avalue)
{
detach();
QMapData::Node *update[QMapData::LastLevel + 1];
QMapData::Node *node = mutableFindNode(update, akey);
if (node == e) {
node = node_create(d, update, akey, avalue);
} else {
concrete(node)->value = avalue;
}
return iterator(node);
}
#ifdef QT3_SUPPORT
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::iterator QMap<Key, T>::insert(const Key &akey,
const T &avalue,
bool aoverwrite)
{
detach();
QMapData::Node *update[QMapData::LastLevel + 1];
QMapData::Node *node = mutableFindNode(update, akey);
if (node == e) {
node = node_create(d, update, akey, avalue);
} else {
if (aoverwrite)
concrete(node)->value = avalue;
}
return iterator(node);
}
#endif
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::iterator QMap<Key, T>::insertMulti(const Key &akey,
const T &avalue)
{
detach();
QMapData::Node *update[QMapData::LastLevel + 1];
mutableFindNode(update, akey);
return iterator(node_create(d, update, akey, avalue));
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::const_iterator QMap<Key, T>::find(const Key &akey) const
{
return const_iterator(findNode(akey));
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::const_iterator QMap<Key, T>::constFind(const Key &akey) const
{
return const_iterator(findNode(akey));
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::iterator QMap<Key, T>::find(const Key &akey)
{
detach();
return iterator(findNode(akey));
}
template <class Key, class T>
Q_INLINE_TEMPLATE QMap<Key, T> &QMap<Key, T>::unite(const QMap<Key, T> &other)
{
QMap<Key, T> copy(other);
const_iterator it = copy.constEnd();
const const_iterator b = copy.constBegin();
while (it != b) {
--it;
insertMulti(it.key(), it.value());
}
return *this;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE void QMap<Key, T>::freeData(QMapData *x)
{
if (QTypeInfo<Key>::isComplex || QTypeInfo<T>::isComplex) {
QMapData *cur = x;
QMapData *next = cur->forward[0];
while (next != x) {
cur = next;
next = cur->forward[0];
#if defined(_MSC_VER) && (_MSC_VER >= 1300)
#pragma warning(disable:4189)
#endif
Node *concreteNode = concrete(reinterpret_cast<QMapData::Node *>(cur));
concreteNode->key.~Key();
concreteNode->value.~T();
#if defined(_MSC_VER) && (_MSC_VER >= 1300)
#pragma warning(default:4189)
#endif
}
}
x->continueFreeData(payload());
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE int QMap<Key, T>::remove(const Key &akey)
{
detach();
QMapData::Node *update[QMapData::LastLevel + 1];
QMapData::Node *cur = e;
QMapData::Node *next = e;
int oldSize = d->size;
for (int i = d->topLevel; i >= 0; i--) {
while ((next = cur->forward[i]) != e && qMapLessThanKey<Key>(concrete(next)->key, akey))
cur = next;
update[i] = cur;
}
if (next != e && !qMapLessThanKey<Key>(akey, concrete(next)->key)) {
bool deleteNext = true;
do {
cur = next;
next = cur->forward[0];
deleteNext = (next != e && !qMapLessThanKey<Key>(concrete(cur)->key, concrete(next)->key));
concrete(cur)->key.~Key();
concrete(cur)->value.~T();
d->node_delete(update, payload(), cur);
} while (deleteNext);
}
return oldSize - d->size;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE T QMap<Key, T>::take(const Key &akey)
{
detach();
QMapData::Node *update[QMapData::LastLevel + 1];
QMapData::Node *cur = e;
QMapData::Node *next = e;
for (int i = d->topLevel; i >= 0; i--) {
while ((next = cur->forward[i]) != e && qMapLessThanKey<Key>(concrete(next)->key, akey))
cur = next;
update[i] = cur;
}
if (next != e && !qMapLessThanKey<Key>(akey, concrete(next)->key)) {
T t = concrete(next)->value;
concrete(next)->key.~Key();
concrete(next)->value.~T();
d->node_delete(update, payload(), next);
return t;
}
return T();
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE typename QMap<Key, T>::iterator QMap<Key, T>::erase(iterator it)
{
QMapData::Node *update[QMapData::LastLevel + 1];
QMapData::Node *cur = e;
QMapData::Node *next = e;
if (it == iterator(e))
return it;
for (int i = d->topLevel; i >= 0; i--) {
while ((next = cur->forward[i]) != e && qMapLessThanKey<Key>(concrete(next)->key, it.key()))
cur = next;
update[i] = cur;
}
while (next != e) {
cur = next;
next = cur->forward[0];
if (cur == it) {
concrete(cur)->key.~Key();
concrete(cur)->value.~T();
d->node_delete(update, payload(), cur);
return iterator(next);
}
for (int i = 0; i <= d->topLevel; ++i) {
if (update[i]->forward[i] != cur)
break;
update[i] = cur;
}
}
return end();
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE void QMap<Key, T>::detach_helper()
{
union { QMapData *d; QMapData::Node *e; } x;
x.d = QMapData::createData(alignment());
if (d->size) {
x.d->insertInOrder = true;
QMapData::Node *update[QMapData::LastLevel + 1];
QMapData::Node *cur = e->forward[0];
update[0] = x.e;
while (cur != e) {
QT_TRY {
Node *concreteNode = concrete(cur);
node_create(x.d, update, concreteNode->key, concreteNode->value);
} QT_CATCH(...) {
freeData(x.d);
QT_RETHROW;
}
cur = cur->forward[0];
}
x.d->insertInOrder = false;
}
if (!d->ref.deref())
freeData(d);
d = x.d;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE QMapData::Node *QMap<Key, T>::mutableFindNode(QMapData::Node *aupdate[],
const Key &akey) const
{
QMapData::Node *cur = e;
QMapData::Node *next = e;
for (int i = d->topLevel; i >= 0; i--) {
while ((next = cur->forward[i]) != e && qMapLessThanKey<Key>(concrete(next)->key, akey))
cur = next;
aupdate[i] = cur;
}
if (next != e && !qMapLessThanKey<Key>(akey, concrete(next)->key)) {
return next;
} else {
return e;
}
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE QList<Key> QMap<Key, T>::uniqueKeys() const
{
QList<Key> res;
res.reserve(size()); // May be too much, but assume short lifetime
const_iterator i = begin();
if (i != end()) {
for (;;) {
const Key &aKey = i.key();
res.append(aKey);
do {
if (++i == end())
goto break_out_of_outer_loop;
} while (!(aKey < i.key())); // loop while (key == i.key())
}
}
break_out_of_outer_loop:
return res;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE QList<Key> QMap<Key, T>::keys() const
{
QList<Key> res;
res.reserve(size());
const_iterator i = begin();
while (i != end()) {
res.append(i.key());
++i;
}
return res;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE QList<Key> QMap<Key, T>::keys(const T &avalue) const
{
QList<Key> res;
const_iterator i = begin();
while (i != end()) {
if (i.value() == avalue)
res.append(i.key());
++i;
}
return res;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE const Key QMap<Key, T>::key(const T &avalue) const
{
return key(avalue, Key());
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE const Key QMap<Key, T>::key(const T &avalue, const Key &defaultKey) const
{
const_iterator i = begin();
while (i != end()) {
if (i.value() == avalue)
return i.key();
++i;
}
return defaultKey;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE QList<T> QMap<Key, T>::values() const
{
QList<T> res;
res.reserve(size());
const_iterator i = begin();
while (i != end()) {
res.append(i.value());
++i;
}
return res;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE QList<T> QMap<Key, T>::values(const Key &akey) const
{
QList<T> res;
QMapData::Node *node = findNode(akey);
if (node != e) {
do {
res.append(concrete(node)->value);
node = node->forward[0];
} while (node != e && !qMapLessThanKey<Key>(akey, concrete(node)->key));
}
return res;
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::const_iterator
QMap<Key, T>::lowerBound(const Key &akey) const
{
QMapData::Node *update[QMapData::LastLevel + 1];
mutableFindNode(update, akey);
return const_iterator(update[0]->forward[0]);
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::iterator QMap<Key, T>::lowerBound(const Key &akey)
{
detach();
return static_cast<QMapData::Node *>(const_cast<const QMap *>(this)->lowerBound(akey));
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::const_iterator
QMap<Key, T>::upperBound(const Key &akey) const
{
QMapData::Node *update[QMapData::LastLevel + 1];
mutableFindNode(update, akey);
QMapData::Node *node = update[0]->forward[0];
while (node != e && !qMapLessThanKey<Key>(akey, concrete(node)->key))
node = node->forward[0];
return const_iterator(node);
}
template <class Key, class T>
Q_INLINE_TEMPLATE typename QMap<Key, T>::iterator QMap<Key, T>::upperBound(const Key &akey)
{
detach();
return static_cast<QMapData::Node *>(const_cast<const QMap *>(this)->upperBound(akey));
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE bool QMap<Key, T>::operator==(const QMap<Key, T> &other) const
{
if (size() != other.size())
return false;
if (d == other.d)
return true;
const_iterator it1 = begin();
const_iterator it2 = other.begin();
while (it1 != end()) {
if (!(it1.value() == it2.value()) || qMapLessThanKey(it1.key(), it2.key()) || qMapLessThanKey(it2.key(), it1.key()))
return false;
++it2;
++it1;
}
return true;
}
#ifndef QT_NO_STL
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE QMap<Key, T>::QMap(const std::map<Key, T> &other)
{
d = QMapData::createData(alignment());
d->insertInOrder = true;
typename std::map<Key,T>::const_iterator it = other.end();
while (it != other.begin()) {
--it;
insert((*it).first, (*it).second);
}
d->insertInOrder = false;
}
template <class Key, class T>
Q_OUTOFLINE_TEMPLATE std::map<Key, T> QMap<Key, T>::toStdMap() const
{
std::map<Key, T> map;
const_iterator it = end();
while (it != begin()) {
--it;
map.insert(std::pair<Key, T>(it.key(), it.value()));
}
return map;
}
#endif // QT_NO_STL
template <class Key, class T>
class QMultiMap : public QMap<Key, T>
{
public:
QMultiMap() {}
QMultiMap(const QMap<Key, T> &other) : QMap<Key, T>(other) {}
inline typename QMap<Key, T>::iterator replace(const Key &key, const T &value)
{ return QMap<Key, T>::insert(key, value); }
inline typename QMap<Key, T>::iterator insert(const Key &key, const T &value)
{ return QMap<Key, T>::insertMulti(key, value); }
inline QMultiMap &operator+=(const QMultiMap &other)
{ this->unite(other); return *this; }
inline QMultiMap operator+(const QMultiMap &other) const
{ QMultiMap result = *this; result += other; return result; }
#if !defined(Q_NO_USING_KEYWORD) && !defined(Q_CC_RVCT)
// RVCT compiler doesn't handle using-keyword right when used functions are overloaded in child class
using QMap<Key, T>::contains;
using QMap<Key, T>::remove;
using QMap<Key, T>::count;
using QMap<Key, T>::find;
using QMap<Key, T>::constFind;
#else
inline bool contains(const Key &key) const
{ return QMap<Key, T>::contains(key); }
inline int remove(const Key &key)
{ return QMap<Key, T>::remove(key); }
inline int count(const Key &key) const
{ return QMap<Key, T>::count(key); }
inline int count() const
{ return QMap<Key, T>::count(); }
inline typename QMap<Key, T>::iterator find(const Key &key)
{ return QMap<Key, T>::find(key); }
inline typename QMap<Key, T>::const_iterator find(const Key &key) const
{ return QMap<Key, T>::find(key); }
inline typename QMap<Key, T>::const_iterator constFind(const Key &key) const
{ return QMap<Key, T>::constFind(key); }
#endif
bool contains(const Key &key, const T &value) const;
int remove(const Key &key, const T &value);
int count(const Key &key, const T &value) const;
typename QMap<Key, T>::iterator find(const Key &key, const T &value) {
typename QMap<Key, T>::iterator i(find(key));
typename QMap<Key, T>::iterator end(this->end());
while (i != end && !qMapLessThanKey<Key>(key, i.key())) {
if (i.value() == value)
return i;
++i;
}
return end;
}
typename QMap<Key, T>::const_iterator find(const Key &key, const T &value) const {
typename QMap<Key, T>::const_iterator i(constFind(key));
typename QMap<Key, T>::const_iterator end(QMap<Key, T>::constEnd());
while (i != end && !qMapLessThanKey<Key>(key, i.key())) {
if (i.value() == value)
return i;
++i;
}
return end;
}
typename QMap<Key, T>::const_iterator constFind(const Key &key, const T &value) const
{ return find(key, value); }
private:
T &operator[](const Key &key);
const T operator[](const Key &key) const;
};
template <class Key, class T>
Q_INLINE_TEMPLATE bool QMultiMap<Key, T>::contains(const Key &key, const T &value) const
{
return constFind(key, value) != QMap<Key, T>::constEnd();
}
template <class Key, class T>
Q_INLINE_TEMPLATE int QMultiMap<Key, T>::remove(const Key &key, const T &value)
{
int n = 0;
typename QMap<Key, T>::iterator i(find(key));
typename QMap<Key, T>::iterator end(QMap<Key, T>::end());
while (i != end && !qMapLessThanKey<Key>(key, i.key())) {
if (i.value() == value) {
i = this->erase(i);
++n;
} else {
++i;
}
}
return n;
}
template <class Key, class T>
Q_INLINE_TEMPLATE int QMultiMap<Key, T>::count(const Key &key, const T &value) const
{
int n = 0;
typename QMap<Key, T>::const_iterator i(constFind(key));
typename QMap<Key, T>::const_iterator end(QMap<Key, T>::constEnd());
while (i != end && !qMapLessThanKey<Key>(key, i.key())) {
if (i.value() == value)
++n;
++i;
}
return n;
}
Q_DECLARE_ASSOCIATIVE_ITERATOR(Map)
Q_DECLARE_MUTABLE_ASSOCIATIVE_ITERATOR(Map)
QT_END_NAMESPACE
QT_END_HEADER
#endif // QMAP_H
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