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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qpoint.h"
#include "qdatastream.h"
#include "qdebug.h"
QT_BEGIN_NAMESPACE
/*!
\class QPoint
\ingroup painting
\brief The QPoint class defines a point in the plane using integer
precision.
A point is specified by a x coordinate and an y coordinate which
can be accessed using the x() and y() functions. The isNull()
function returns true if both x and y are set to 0. The
coordinates can be set (or altered) using the setX() and setY()
functions, or alternatively the rx() and ry() functions which
return references to the coordinates (allowing direct
manipulation).
Given a point \e p, the following statements are all equivalent:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 0
A QPoint object can also be used as a vector: Addition and
subtraction are defined as for vectors (each component is added
separately). A QPoint object can also be divided or multiplied by
an \c int or a \c qreal.
In addition, the QPoint class provides the manhattanLength()
function which gives an inexpensive approximation of the length of
the QPoint object interpreted as a vector. Finally, QPoint objects
can be streamed as well as compared.
\sa QPointF, QPolygon
*/
/*****************************************************************************
QPoint member functions
*****************************************************************************/
/*!
\fn QPoint::QPoint()
Constructs a null point, i.e. with coordinates (0, 0)
\sa isNull()
*/
/*!
\fn QPoint::QPoint(int x, int y)
Constructs a point with the given coordinates (\a x, \a y).
\sa setX(), setY()
*/
/*!
\fn bool QPoint::isNull() const
Returns true if both the x and y coordinates are set to 0,
otherwise returns false.
*/
/*!
\fn int QPoint::x() const
Returns the x coordinate of this point.
\sa setX(), rx()
*/
/*!
\fn int QPoint::y() const
Returns the y coordinate of this point.
\sa setY(), ry()
*/
/*!
\fn void QPoint::setX(int x)
Sets the x coordinate of this point to the given \a x coordinate.
\sa x() setY()
*/
/*!
\fn void QPoint::setY(int y)
Sets the y coordinate of this point to the given \a y coordinate.
\sa y() setX()
*/
/*!
\fn int &QPoint::rx()
Returns a reference to the x coordinate of this point.
Using a reference makes it possible to directly manipulate x. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 1
\sa x() setX()
*/
/*!
\fn int &QPoint::ry()
Returns a reference to the y coordinate of this point.
Using a reference makes it possible to directly manipulate y. For
example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 2
\sa y(), setY()
*/
/*!
\fn QPoint &QPoint::operator+=(const QPoint &point)
Adds the given \a point to this point and returns a reference to
this point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 3
\sa operator-=()
*/
/*!
\fn QPoint &QPoint::operator-=(const QPoint &point)
Subtracts the given \a point from this point and returns a
reference to this point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 4
\sa operator+=()
*/
/*!
\fn QPoint &QPoint::operator*=(qreal factor)
Multiplies this point's coordinates by the given \a factor, and
returns a reference to this point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 5
Note that the result is rounded to the nearest integer as points are held as
integers. Use QPointF for floating point accuracy.
\sa operator/=()
*/
/*!
\fn bool operator==(const QPoint &p1, const QPoint &p2)
\relates QPoint
Returns true if \a p1 and \a p2 are equal; otherwise returns
false.
*/
/*!
\fn bool operator!=(const QPoint &p1, const QPoint &p2)
\relates QPoint
Returns true if \a p1 and \a p2 are not equal; otherwise returns false.
*/
/*!
\fn const QPoint operator+(const QPoint &p1, const QPoint &p2)
\relates QPoint
Returns a QPoint object that is the sum of the given points, \a p1
and \a p2; each component is added separately.
\sa QPoint::operator+=()
*/
/*!
\fn const QPoint operator-(const QPoint &p1, const QPoint &p2)
\relates QPoint
Returns a QPoint object that is formed by subtracting \a p2 from
\a p1; each component is subtracted separately.
\sa QPoint::operator-=()
*/
/*!
\fn const QPoint operator*(const QPoint &point, qreal factor)
\relates QPoint
Returns a copy of the given \a point multiplied by the given \a factor.
Note that the result is rounded to the nearest integer as points
are held as integers. Use QPointF for floating point accuracy.
\sa QPoint::operator*=()
*/
/*!
\fn const QPoint operator*(qreal factor, const QPoint &point)
\overload
\relates QPoint
Returns a copy of the given \a point multiplied by the given \a factor.
*/
/*!
\fn const QPoint operator-(const QPoint &point)
\overload
\relates QPoint
Returns a QPoint object that is formed by changing the sign of
both components of the given \a point.
Equivalent to \c{QPoint(0,0) - point}.
*/
/*!
\fn QPoint &QPoint::operator/=(qreal divisor)
\overload
Divides both x and y by the given \a divisor, and returns a reference to this
point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 6
Note that the result is rounded to the nearest integer as points are held as
integers. Use QPointF for floating point accuracy.
\sa operator*=()
*/
/*!
\fn const QPoint operator/(const QPoint &point, qreal divisor)
\relates QPoint
Returns the QPoint formed by dividing both components of the given \a point
by the given \a divisor.
Note that the result is rounded to the nearest integer as points are held as
integers. Use QPointF for floating point accuracy.
\sa QPoint::operator/=()
*/
/*****************************************************************************
QPoint stream functions
*****************************************************************************/
#ifndef QT_NO_DATASTREAM
/*!
\fn QDataStream &operator<<(QDataStream &stream, const QPoint &point)
\relates QPoint
Writes the given \a point to the given \a stream and returns a
reference to the stream.
\sa {Format of the QDataStream Operators}
*/
QDataStream &operator<<(QDataStream &s, const QPoint &p)
{
if (s.version() == 1)
s << (qint16)p.x() << (qint16)p.y();
else
s << (qint32)p.x() << (qint32)p.y();
return s;
}
/*!
\fn QDataStream &operator>>(QDataStream &stream, QPoint &point)
\relates QPoint
Reads a point from the given \a stream into the given \a point
and returns a reference to the stream.
\sa {Format of the QDataStream Operators}
*/
QDataStream &operator>>(QDataStream &s, QPoint &p)
{
if (s.version() == 1) {
qint16 x, y;
s >> x; p.rx() = x;
s >> y; p.ry() = y;
}
else {
qint32 x, y;
s >> x; p.rx() = x;
s >> y; p.ry() = y;
}
return s;
}
#endif // QT_NO_DATASTREAM
/*!
Returns the sum of the absolute values of x() and y(),
traditionally known as the "Manhattan length" of the vector from
the origin to the point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 7
This is a useful, and quick to calculate, approximation to the
true length:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 8
The tradition of "Manhattan length" arises because such distances
apply to travelers who can only travel on a rectangular grid, like
the streets of Manhattan.
*/
int QPoint::manhattanLength() const
{
return qAbs(x())+qAbs(y());
}
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug dbg, const QPoint &p) {
dbg.nospace() << "QPoint(" << p.x() << ',' << p.y() << ')';
return dbg.space();
}
QDebug operator<<(QDebug d, const QPointF &p)
{
d.nospace() << "QPointF(" << p.x() << ", " << p.y() << ')';
return d;
}
#endif
/*!
\class QPointF
\ingroup painting
\brief The QPointF class defines a point in the plane using
floating point precision.
A point is specified by a x coordinate and an y coordinate which
can be accessed using the x() and y() functions. The coordinates
of the point are specified using floating point numbers for
accuracy. The isNull() function returns true if both x and y are
set to 0.0. The coordinates can be set (or altered) using the setX()
and setY() functions, or alternatively the rx() and ry() functions which
return references to the coordinates (allowing direct
manipulation).
Given a point \e p, the following statements are all equivalent:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 9
A QPointF object can also be used as a vector: Addition and
subtraction are defined as for vectors (each component is added
separately). A QPointF object can also be divided or multiplied by
an \c int or a \c qreal.
In addition, the QPointF class provides a constructor converting a
QPoint object into a QPointF object, and a corresponding toPoint()
function which returns a QPoint copy of \e this point. Finally,
QPointF objects can be streamed as well as compared.
\sa QPoint, QPolygonF
*/
/*!
\fn QPointF::QPointF()
Constructs a null point, i.e. with coordinates (0.0, 0.0)
\sa isNull()
*/
/*!
\fn QPointF::QPointF(const QPoint &point)
Constructs a copy of the given \a point.
\sa toPoint()
*/
/*!
\fn QPointF::QPointF(qreal x, qreal y)
Constructs a point with the given coordinates (\a x, \a y).
\sa setX(), setY()
*/
/*!
\fn bool QPointF::isNull() const
Returns true if both the x and y coordinates are set to 0.0,
otherwise returns false.
*/
/*!
\since 4.6
Returns the sum of the absolute values of x() and y(),
traditionally known as the "Manhattan length" of the vector from
the origin to the point.
\sa QPoint::manhattanLength()
*/
qreal QPointF::manhattanLength() const
{
return qAbs(x())+qAbs(y());
}
/*!
\fn qreal QPointF::x() const
Returns the x-coordinate of this point.
\sa setX(), rx()
*/
/*!
\fn qreal QPointF::y() const
Returns the y-coordinate of this point.
\sa setY(), ry()
*/
/*!
\fn void QPointF::setX(qreal x)
Sets the x coordinate of this point to the given \a x coordinate.
\sa x() setY()
*/
/*!
\fn void QPointF::setY(qreal y)
Sets the y coordinate of this point to the given \a y coordinate.
\sa y(), setX()
*/
/*!
\fn qreal& QPointF::rx()
Returns a reference to the x coordinate of this point.
Using a reference makes it possible to directly manipulate x. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 10
\sa x(), setX()
*/
/*!
\fn qreal& QPointF::ry()
Returns a reference to the y coordinate of this point.
Using a reference makes it possible to directly manipulate y. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 11
\sa y() setY()
*/
/*!
\fn QPointF& QPointF::operator+=(const QPointF &point)
Adds the given \a point to this point and returns a reference to
this point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 12
\sa operator-=()
*/
/*!
\fn QPointF& QPointF::operator-=(const QPointF &point)
Subtracts the given \a point from this point and returns a reference
to this point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 13
\sa operator+=()
*/
/*!
\fn QPointF& QPointF::operator*=(qreal factor)
Multiplies this point's coordinates by the given \a factor, and
returns a reference to this point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 14
\sa operator/=()
*/
/*!
\fn QPointF& QPointF::operator/=(qreal divisor)
Divides both x and y by the given \a divisor, and returns a reference
to this point. For example:
\snippet doc/src/snippets/code/src_corelib_tools_qpoint.cpp 15
\sa operator*=()
*/
/*!
\fn const QPointF operator+(const QPointF &p1, const QPointF &p2)
\relates QPointF
Returns a QPointF object that is the sum of the given points, \a p1
and \a p2; each component is added separately.
\sa QPointF::operator+=()
*/
/*!
\fn const QPointF operator-(const QPointF &p1, const QPointF &p2)
\relates QPointF
Returns a QPointF object that is formed by subtracting \a p2 from \a p1;
each component is subtracted separately.
\sa QPointF::operator-=()
*/
/*!
\fn const QPointF operator*(const QPointF &point, qreal factor)
\relates QPointF
Returns a copy of the given \a point, multiplied by the given \a factor.
\sa QPointF::operator*=()
*/
/*!
\fn const QPointF operator*(qreal factor, const QPointF &point)
\relates QPointF
\overload
Returns a copy of the given \a point, multiplied by the given \a factor.
*/
/*!
\fn const QPointF operator-(const QPointF &point)
\relates QPointF
\overload
Returns a QPointF object that is formed by changing the sign of
both components of the given \a point.
Equivalent to \c {QPointF(0,0) - point}.
*/
/*!
\fn const QPointF operator/(const QPointF &point, qreal divisor)
\relates QPointF
Returns the QPointF object formed by dividing both components of
the given \a point by the given \a divisor.
\sa QPointF::operator/=()
*/
/*!
\fn QPoint QPointF::toPoint() const
Rounds the coordinates of this point to the nearest integer, and
returns a QPoint object with the rounded coordinates.
\sa QPointF()
*/
/*!
\fn bool operator==(const QPointF &p1, const QPointF &p2)
\relates QPointF
Returns true if \a p1 is equal to \a p2; otherwise returns false.
*/
/*!
\fn bool operator!=(const QPointF &p1, const QPointF &p2);
\relates QPointF
Returns true if \a p1 is not equal to \a p2; otherwise returns false.
*/
#ifndef QT_NO_DATASTREAM
/*!
\fn QDataStream &operator<<(QDataStream &stream, const QPointF &point)
\relates QPointF
Writes the given \a point to the given \a stream and returns a
reference to the stream.
\sa {Format of the QDataStream Operators}
*/
QDataStream &operator<<(QDataStream &s, const QPointF &p)
{
s << double(p.x()) << double(p.y());
return s;
}
/*!
\fn QDataStream &operator>>(QDataStream &stream, QPointF &point)
\relates QPointF
Reads a point from the given \a stream into the given \a point
and returns a reference to the stream.
\sa {Format of the QDataStream Operators}
*/
QDataStream &operator>>(QDataStream &s, QPointF &p)
{
double x, y;
s >> x;
s >> y;
p.setX(qreal(x));
p.setY(qreal(y));
return s;
}
#endif // QT_NO_DATASTREAM
QT_END_NAMESPACE
|