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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qfxfocusrealm.h"
QT_BEGIN_NAMESPACE
QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,FocusRealm,QFxFocusRealm)
/*!
\qmlclass FocusRealm
\brief The FocusRealm object explicitly creates a focus realm.
\inherits Item
Focus realms assist in keyboard focus handling when building reusable QML
components. All the details are covered in the
\l {qmlfocus}{keyboard focus documentation}.
*/
/*!
\internal
\class QFxFocusRealm
*/
QFxFocusRealm::QFxFocusRealm(QFxItem *parent) :
QFxItem(parent)
{
setFlag(QGraphicsItem::ItemAutoDetectsFocusProxy);
}
QFxFocusRealm::~QFxFocusRealm()
{
}
QT_END_NAMESPACE
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