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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qfxfocusscope.h"


QT_BEGIN_NAMESPACE
QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,FocusScope,QFxFocusScope)

/*!
    \qmlclass FocusScope
    \brief The FocusScope object explicitly creates a focus scope.
    \inherits Item

    Focus scopes assist in keyboard focus handling when building reusable QML
    components.  All the details are covered in the
    \l {qmlfocus}{keyboard focus documentation}.
*/

/*!
    \internal
    \class QFxFocusScope
*/

QFxFocusScope::QFxFocusScope(QFxItem *parent) :
    QFxItem(parent)
{
    setFlag(QGraphicsItem::ItemIsFocusScope);
}

QFxFocusScope::~QFxFocusScope()
{
}
QT_END_NAMESPACE