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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QFXTRANSFORM_H
#define QFXTRANSFORM_H
#include <QtCore/QObject>
#include <QtGui/QTransform>
#if defined(QFX_RENDER_OPENGL)
#include <QtGui/qmatrix4x4.h>
#endif
#include <QtDeclarative/qfxitem.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Declarative)
class Q_DECLARATIVE_EXPORT QFxTransform : public QObject
{
Q_OBJECT
public:
QFxTransform(QObject *parent=0);
~QFxTransform();
void update();
virtual bool isIdentity() const;
virtual QSimpleCanvas::Matrix transform() const;
};
QML_DECLARE_TYPE(QFxTransform)
class Q_DECLARATIVE_EXPORT QFxAxis : public QObject
{
Q_OBJECT
Q_PROPERTY(qreal startX READ startX WRITE setStartX)
Q_PROPERTY(qreal startY READ startY WRITE setStartY)
Q_PROPERTY(qreal endX READ endX WRITE setEndX)
Q_PROPERTY(qreal endY READ endY WRITE setEndY)
Q_PROPERTY(qreal endZ READ endZ WRITE setEndZ)
public:
QFxAxis(QObject *parent=0);
~QFxAxis();
qreal startX() const;
void setStartX(qreal);
qreal startY() const;
void setStartY(qreal);
qreal endX() const;
void setEndX(qreal);
qreal endY() const;
void setEndY(qreal);
qreal endZ() const;
void setEndZ(qreal);
Q_SIGNALS:
void updated();
private:
qreal _startX;
qreal _startY;
qreal _endX;
qreal _endY;
qreal _endZ;
};
QML_DECLARE_TYPE(QFxAxis)
class Q_DECLARATIVE_EXPORT QFxRotation : public QFxTransform
{
Q_OBJECT
Q_PROPERTY(qreal originX READ originX WRITE setOriginX)
Q_PROPERTY(qreal originY READ originY WRITE setOriginY)
Q_PROPERTY(qreal angle READ angle WRITE setAngle NOTIFY angleChanged())
public:
QFxRotation(QObject *parent=0);
~QFxRotation();
qreal originX() const;
void setOriginX(qreal);
qreal originY() const;
void setOriginY(qreal);
qreal angle() const;
void setAngle(qreal);
virtual bool isIdentity() const;
virtual QSimpleCanvas::Matrix transform() const;
Q_SIGNALS:
void angleChanged();
private Q_SLOTS:
void update();
private:
qreal _originX;
qreal _originY;
qreal _angle;
mutable bool _dirty;
mutable QSimpleCanvas::Matrix _transform;
};
QML_DECLARE_TYPE(QFxRotation)
class Q_DECLARATIVE_EXPORT QFxRotation3D : public QFxTransform
{
Q_OBJECT
Q_PROPERTY(QFxAxis *axis READ axis)
Q_PROPERTY(qreal angle READ angle WRITE setAngle)
public:
QFxRotation3D(QObject *parent=0);
~QFxRotation3D();
QFxAxis *axis();
qreal angle() const;
void setAngle(qreal);
virtual bool isIdentity() const;
virtual QSimpleCanvas::Matrix transform() const;
private Q_SLOTS:
void update();
private:
QFxAxis _axis;
qreal _angle;
mutable bool _dirty;
mutable QSimpleCanvas::Matrix _transform;
};
QML_DECLARE_TYPE(QFxRotation3D)
class Q_DECLARATIVE_EXPORT QFxTranslation3D : public QFxTransform
{
Q_OBJECT
Q_PROPERTY(QFxAxis *axis READ axis)
Q_PROPERTY(qreal distance READ distance WRITE setDistance)
public:
QFxTranslation3D(QObject *parent=0);
~QFxTranslation3D();
QFxAxis *axis();
qreal distance() const;
void setDistance(qreal);
virtual bool isIdentity() const;
virtual QSimpleCanvas::Matrix transform() const;
private Q_SLOTS:
void update();
private:
QFxAxis _axis;
qreal _distance;
mutable bool _dirty;
mutable QSimpleCanvas::Matrix _transform;
};
QML_DECLARE_TYPE(QFxTranslation3D)
class Q_DECLARATIVE_EXPORT QFxPerspective : public QFxTransform
{
Q_OBJECT
Q_PROPERTY(qreal angle READ angle WRITE setAngle)
Q_PROPERTY(qreal aspect READ aspect WRITE setAspect)
Q_PROPERTY(qreal x READ x WRITE setX)
Q_PROPERTY(qreal y READ y WRITE setY)
Q_PROPERTY(qreal scale READ scale WRITE setScale)
public:
QFxPerspective(QObject *parent=0);
~QFxPerspective();
qreal angle() const { return _angle; }
void setAngle(qreal v) { _angle = v; update(); }
qreal aspect() const { return _aspect; }
void setAspect(qreal v) { _aspect = v; update(); }
qreal x() const { return _x; }
void setX(qreal v) { _x = v; update(); }
qreal y() const { return _y; }
void setY(qreal v) { _y = v; update(); }
qreal scale() const { return _scale; }
void setScale(qreal v) { _scale = v; update(); }
#if defined(QFX_RENDER_OPENGL)
virtual bool isIdentity() const;
virtual QMatrix4x4 transform() const;
#endif
private:
qreal _scale;
qreal _x;
qreal _y;
qreal _angle;
qreal _aspect;
};
QML_DECLARE_TYPE(QFxPerspective)
class Q_DECLARATIVE_EXPORT QFxSquish : public QFxTransform
{
Q_OBJECT
Q_PROPERTY(qreal x READ x WRITE setX)
Q_PROPERTY(qreal y READ y WRITE setY)
Q_PROPERTY(qreal width READ width WRITE setWidth)
Q_PROPERTY(qreal height READ height WRITE setHeight)
Q_PROPERTY(qreal topLeftX READ topLeft_x WRITE settopLeft_x)
Q_PROPERTY(qreal topLeftY READ topLeft_y WRITE settopLeft_y)
Q_PROPERTY(qreal topRightX READ topRight_x WRITE settopRight_x)
Q_PROPERTY(qreal topRightY READ topRight_y WRITE settopRight_y)
Q_PROPERTY(qreal bottomLeftX READ bottomLeft_x WRITE setbottomLeft_x)
Q_PROPERTY(qreal bottomLeftY READ bottomLeft_y WRITE setbottomLeft_y)
Q_PROPERTY(qreal bottomRightX READ bottomRight_x WRITE setbottomRight_x)
Q_PROPERTY(qreal bottomRightY READ bottomRight_y WRITE setbottomRight_y)
public:
QFxSquish(QObject *parent=0);
~QFxSquish();
qreal x() const;
void setX(qreal);
qreal y() const;
void setY(qreal);
qreal width() const;
void setWidth(qreal);
qreal height() const;
void setHeight(qreal);
qreal topLeft_x() const;
void settopLeft_x(qreal);
qreal topLeft_y() const;
void settopLeft_y(qreal);
qreal topRight_x() const;
void settopRight_x(qreal);
qreal topRight_y() const;
void settopRight_y(qreal);
qreal bottomLeft_x() const;
void setbottomLeft_x(qreal);
qreal bottomLeft_y() const;
void setbottomLeft_y(qreal);
qreal bottomRight_y() const;
void setbottomRight_y(qreal);
qreal bottomRight_x() const;
void setbottomRight_x(qreal);
virtual bool isIdentity() const;
virtual QSimpleCanvas::Matrix transform() const;
private:
QPointF p;
QSizeF s;
QPointF p1, p2, p3, p4;
};
QML_DECLARE_TYPE(QFxSquish)
QT_END_NAMESPACE
QT_END_HEADER
#endif // QFXTRANSFORM_H
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