summaryrefslogtreecommitdiffstats
path: root/src/declarative/graphicsitems/qdeclarativetextinput.cpp
blob: 6f02471a27fc679549b5553bea874f0677143945 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "private/qdeclarativetextinput_p.h"
#include "private/qdeclarativetextinput_p_p.h"

#include <private/qdeclarativeglobal_p.h>
#include <qdeclarativeinfo.h>

#include <QValidator>
#include <QTextCursor>
#include <QApplication>
#include <QFontMetrics>
#include <QPainter>

#ifndef QT_NO_LINEEDIT

QT_BEGIN_NAMESPACE

/*!
    \qmlclass TextInput QDeclarativeTextInput
    \ingroup qml-basic-visual-elements
    \since 4.7
    \brief The TextInput item displays an editable line of text.
    \inherits Item

    The TextInput element displays a single line of editable plain text.

    TextInput is used to accept a line of text input. Input constraints
    can be placed on a TextInput item (for example, through a \l validator or \l inputMask),
    and setting \l echoMode to an appropriate value enables TextInput to be used for
    a password input field.

    On Mac OS X, the Up/Down key bindings for Home/End are explicitly disabled.
    If you want such bindings (on any platform), you will need to construct them in QML.
    
    \sa TextEdit, Text, {declarative/text/textselection}{Text Selection example}
*/
QDeclarativeTextInput::QDeclarativeTextInput(QDeclarativeItem* parent)
    : QDeclarativePaintedItem(*(new QDeclarativeTextInputPrivate), parent)
{
    Q_D(QDeclarativeTextInput);
    d->init();
}

QDeclarativeTextInput::~QDeclarativeTextInput()
{
}

/*!
    \qmlproperty string TextInput::text

    The text in the TextInput.
*/

QString QDeclarativeTextInput::text() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->text();
}

void QDeclarativeTextInput::setText(const QString &s)
{
    Q_D(QDeclarativeTextInput);
    if(s == text())
        return;
    d->control->setText(s);
}

/*!
    \qmlproperty string TextInput::font.family

    Sets the family name of the font.

    The family name is case insensitive and may optionally include a foundry name, e.g. "Helvetica [Cronyx]".
    If the family is available from more than one foundry and the foundry isn't specified, an arbitrary foundry is chosen.
    If the family isn't available a family will be set using the font matching algorithm.
*/

/*!
    \qmlproperty bool TextInput::font.bold

    Sets whether the font weight is bold.
*/

/*!
    \qmlproperty enumeration TextInput::font.weight

    Sets the font's weight.

    The weight can be one of:
    \list
    \o Font.Light
    \o Font.Normal - the default
    \o Font.DemiBold
    \o Font.Bold
    \o Font.Black
    \endlist

    \qml
    TextInput { text: "Hello"; font.weight: Font.DemiBold }
    \endqml
*/

/*!
    \qmlproperty bool TextInput::font.italic

    Sets whether the font has an italic style.
*/

/*!
    \qmlproperty bool TextInput::font.underline

    Sets whether the text is underlined.
*/

/*!
    \qmlproperty bool TextInput::font.strikeout

    Sets whether the font has a strikeout style.
*/

/*!
    \qmlproperty real TextInput::font.pointSize

    Sets the font size in points. The point size must be greater than zero.
*/

/*!
    \qmlproperty int TextInput::font.pixelSize

    Sets the font size in pixels.

    Using this function makes the font device dependent.
    Use \c pointSize to set the size of the font in a device independent manner.
*/

/*!
    \qmlproperty real TextInput::font.letterSpacing

    Sets the letter spacing for the font.

    Letter spacing changes the default spacing between individual letters in the font.
    A positive value increases the letter spacing by the corresponding pixels; a negative value decreases the spacing.
*/

/*!
    \qmlproperty real TextInput::font.wordSpacing

    Sets the word spacing for the font.

    Word spacing changes the default spacing between individual words.
    A positive value increases the word spacing by a corresponding amount of pixels,
    while a negative value decreases the inter-word spacing accordingly.
*/

/*!
    \qmlproperty enumeration TextInput::font.capitalization

    Sets the capitalization for the text.

    \list
    \o Font.MixedCase - This is the normal text rendering option where no capitalization change is applied.
    \o Font.AllUppercase - This alters the text to be rendered in all uppercase type.
    \o Font.AllLowercase	 - This alters the text to be rendered in all lowercase type.
    \o Font.SmallCaps -	This alters the text to be rendered in small-caps type.
    \o Font.Capitalize - This alters the text to be rendered with the first character of each word as an uppercase character.
    \endlist

    \qml
    TextInput { text: "Hello"; font.capitalization: Font.AllLowercase }
    \endqml
*/

QFont QDeclarativeTextInput::font() const
{
    Q_D(const QDeclarativeTextInput);
    return d->sourceFont;
}

void QDeclarativeTextInput::setFont(const QFont &font)
{
    Q_D(QDeclarativeTextInput);
    if (d->sourceFont == font)
        return;

    d->sourceFont = font;
    QFont oldFont = d->font;
    d->font = font;
    if (d->font.pointSizeF() != -1) {
        // 0.5pt resolution
        qreal size = qRound(d->font.pointSizeF()*2.0);
        d->font.setPointSizeF(size/2.0);
    }

    if (oldFont != d->font) {
        d->control->setFont(d->font);
        if(d->cursorItem){
            d->cursorItem->setHeight(QFontMetrics(d->font).height());
            moveCursor();
        }
        updateSize();
    }
    emit fontChanged(d->sourceFont);
}

/*!
    \qmlproperty color TextInput::color

    The text color.
*/
QColor QDeclarativeTextInput::color() const
{
    Q_D(const QDeclarativeTextInput);
    return d->color;
}

void QDeclarativeTextInput::setColor(const QColor &c)
{
    Q_D(QDeclarativeTextInput);
    if (c != d->color) {
        d->color = c;
        clearCache();
        update();
        emit colorChanged(c);
    }
}


/*!
    \qmlproperty color TextInput::selectionColor

    The text highlight color, used behind selections.
*/
QColor QDeclarativeTextInput::selectionColor() const
{
    Q_D(const QDeclarativeTextInput);
    return d->selectionColor;
}

void QDeclarativeTextInput::setSelectionColor(const QColor &color)
{
    Q_D(QDeclarativeTextInput);
    if (d->selectionColor == color)
        return;

    d->selectionColor = color;
    QPalette p = d->control->palette();
    p.setColor(QPalette::Highlight, d->selectionColor);
    d->control->setPalette(p);
    if (d->control->hasSelectedText()) {
        clearCache();
        update();
    }
    emit selectionColorChanged(color);
}

/*!
    \qmlproperty color TextInput::selectedTextColor

    The highlighted text color, used in selections.
*/
QColor QDeclarativeTextInput::selectedTextColor() const
{
    Q_D(const QDeclarativeTextInput);
    return d->selectedTextColor;
}

void QDeclarativeTextInput::setSelectedTextColor(const QColor &color)
{
    Q_D(QDeclarativeTextInput);
    if (d->selectedTextColor == color)
        return;

    d->selectedTextColor = color;
    QPalette p = d->control->palette();
    p.setColor(QPalette::HighlightedText, d->selectedTextColor);
    d->control->setPalette(p);
    if (d->control->hasSelectedText()) {
        clearCache();
        update();
    }
    emit selectedTextColorChanged(color);
}

/*!
    \qmlproperty enumeration TextInput::horizontalAlignment

    Sets the horizontal alignment of the text within the TextInput item's
    width and height.  By default, the text is left aligned.

    TextInput does not have vertical alignment, as the natural height is
    exactly the height of the single line of text. If you set the height
    manually to something larger, TextInput will always be top aligned
    vertically. You can use anchors to align it however you want within
    another item.

    The valid values for \c horizontalAlignment are \c TextInput.AlignLeft, \c TextInput.AlignRight and
    \c TextInput.AlignHCenter.
*/
QDeclarativeTextInput::HAlignment QDeclarativeTextInput::hAlign() const
{
    Q_D(const QDeclarativeTextInput);
    return d->hAlign;
}

void QDeclarativeTextInput::setHAlign(HAlignment align)
{
    Q_D(QDeclarativeTextInput);
    if(align == d->hAlign)
        return;
    d->hAlign = align;
    updateRect();
    d->updateHorizontalScroll();
    emit horizontalAlignmentChanged(d->hAlign);
}

bool QDeclarativeTextInput::isReadOnly() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->isReadOnly();
}

void QDeclarativeTextInput::setReadOnly(bool ro)
{
    Q_D(QDeclarativeTextInput);
    if (d->control->isReadOnly() == ro)
        return;

    d->control->setReadOnly(ro);

    emit readOnlyChanged(ro);
}

int QDeclarativeTextInput::maxLength() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->maxLength();
}

void QDeclarativeTextInput::setMaxLength(int ml)
{
    Q_D(QDeclarativeTextInput);
    if (d->control->maxLength() == ml)
        return;

    d->control->setMaxLength(ml);

    emit maximumLengthChanged(ml);
}

/*!
    \qmlproperty bool TextInput::cursorVisible
    Set to true when the TextInput shows a cursor.

    This property is set and unset when the TextInput gets active focus, so that other
    properties can be bound to whether the cursor is currently showing. As it
    gets set and unset automatically, when you set the value yourself you must
    keep in mind that your value may be overwritten.

    It can be set directly in script, for example if a KeyProxy might
    forward keys to it and you desire it to look active when this happens
    (but without actually giving it active focus).

    It should not be set directly on the element, like in the below QML,
    as the specified value will be overridden an lost on focus changes.

    \code
    TextInput {
        text: "Text"
        cursorVisible: false
    }
    \endcode

    In the above snippet the cursor will still become visible when the
    TextInput gains active focus.
*/
bool QDeclarativeTextInput::isCursorVisible() const
{
    Q_D(const QDeclarativeTextInput);
    return d->cursorVisible;
}

void QDeclarativeTextInput::setCursorVisible(bool on)
{
    Q_D(QDeclarativeTextInput);
    if (d->cursorVisible == on)
        return;
    d->cursorVisible = on;
    d->control->setCursorBlinkPeriod(on?QApplication::cursorFlashTime():0);
    QRect r = d->control->cursorRect();
    if (d->control->inputMask().isEmpty())
        updateRect(r);
    else
        updateRect();
    emit cursorVisibleChanged(d->cursorVisible);
}

/*!
    \qmlproperty int TextInput::cursorPosition
    The position of the cursor in the TextInput.
*/
int QDeclarativeTextInput::cursorPosition() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->cursor();
}
void QDeclarativeTextInput::setCursorPosition(int cp)
{
    Q_D(QDeclarativeTextInput);
    if (cp < 0 || cp > d->control->text().length())
        return;
    d->control->moveCursor(cp);
}

/*!
  Returns a Rect which encompasses the cursor, but which may be larger than is
  required. Ignores custom cursor delegates.
*/
QRect QDeclarativeTextInput::cursorRectangle() const
{
    Q_D(const QDeclarativeTextInput);
    QRect r = d->control->cursorRect();
    r.setHeight(r.height()-1); // Make consistent with TextEdit (QLineControl inexplicably adds 1)
    return r;
}

/*!
    \qmlproperty int TextInput::selectionStart

    The cursor position before the first character in the current selection.
    Setting this and selectionEnd allows you to specify a selection in the
    text edit.

    Note that if selectionStart == selectionEnd then there is no current
    selection.

    \sa selectionEnd, cursorPosition, selectedText, select()
*/
int QDeclarativeTextInput::selectionStart() const
{
    Q_D(const QDeclarativeTextInput);
    return d->lastSelectionStart;
}

/*!
    \qmlproperty int TextInput::selectionEnd

    The cursor position after the last character in the current selection.
    Setting this and selectionStart allows you to specify a selection in the
    text edit.

    Note that if selectionStart == selectionEnd then there is no current
    selection.

    \sa selectionStart, cursorPosition, selectedText, select()
*/
int QDeclarativeTextInput::selectionEnd() const
{
    Q_D(const QDeclarativeTextInput);
    return d->lastSelectionEnd;
}

/*!
    \qmlmethod void TextInput::select(int start, int end)

    Causes the text from \a start to \a end to be selected.

    If either start or end is out of range, the selection is not changed.

    After calling this, selectionStart will become the lesser
    and selectionEnd will become the greater (regardless of the order passed
    to this method).

    \sa selectionStart, selectionEnd
*/
void QDeclarativeTextInput::select(int start, int end)
{
    Q_D(QDeclarativeTextInput);
    if (start < 0 || end < 0 || start > d->control->text().length() || end > d->control->text().length())
        return;
    d->control->setSelection(start, end-start);
}

/*!
    \qmlproperty string TextInput::selectedText

    This read-only property provides the text currently selected in the
    text input.

    It is equivalent to the following snippet, but is faster and easier
    to use.

    \js
    myTextInput.text.toString().substring(myTextInput.selectionStart,
        myTextInput.selectionEnd);
    \endjs
*/
QString QDeclarativeTextInput::selectedText() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->selectedText();
}

/*!
    \qmlproperty bool TextInput::activeFocusOnPress

    Whether the TextInput should gain active focus on a mouse press. By default this is
    set to true.
*/
bool QDeclarativeTextInput::focusOnPress() const
{
    Q_D(const QDeclarativeTextInput);
    return d->focusOnPress;
}

void QDeclarativeTextInput::setFocusOnPress(bool b)
{
    Q_D(QDeclarativeTextInput);
    if (d->focusOnPress == b)
        return;

    d->focusOnPress = b;

    emit activeFocusOnPressChanged(d->focusOnPress);
}

/*!
    \qmlproperty bool TextInput::autoScroll

    Whether the TextInput should scroll when the text is longer than the width. By default this is
    set to true.
*/
bool QDeclarativeTextInput::autoScroll() const
{
    Q_D(const QDeclarativeTextInput);
    return d->autoScroll;
}

void QDeclarativeTextInput::setAutoScroll(bool b)
{
    Q_D(QDeclarativeTextInput);
    if (d->autoScroll == b)
        return;

    d->autoScroll = b;
    //We need to repaint so that the scrolling is taking into account.
    updateSize(true);
    d->updateHorizontalScroll();
    emit autoScrollChanged(d->autoScroll);
}

/*!
    \qmlclass IntValidator QIntValidator
    \ingroup qml-basic-visual-elements

    This element provides a validator for integer values.
*/
/*!
    \qmlproperty int IntValidator::top

    This property holds the validator's highest acceptable value.
    By default, this property's value is derived from the highest signed integer available (typically 2147483647).
*/
/*!
    \qmlproperty int IntValidator::bottom

    This property holds the validator's lowest acceptable value.
    By default, this property's value is derived from the lowest signed integer available (typically -2147483647).
*/

/*!
    \qmlclass DoubleValidator QDoubleValidator
    \ingroup qml-basic-visual-elements

    This element provides a validator for non-integer numbers.
*/

/*!
    \qmlproperty real DoubleValidator::top

    This property holds the validator's maximum acceptable value.
    By default, this property contains a value of infinity.
*/
/*!
    \qmlproperty real DoubleValidator::bottom

    This property holds the validator's minimum acceptable value.
    By default, this property contains a value of -infinity.
*/
/*!
    \qmlproperty int DoubleValidator::decimals

    This property holds the validator's maximum number of digits after the decimal point.
    By default, this property contains a value of 1000.
*/
/*!
    \qmlproperty enumeration DoubleValidator::notation
    This property holds the notation of how a string can describe a number.

    The possible values for this property are:
    
    \list
    \o DoubleValidator.StandardNotation 
    \o DoubleValidator.ScientificNotation (default)
    \endlist

    If this property is set to DoubleValidator.ScientificNotation, the written number may have an exponent part (e.g. 1.5E-2).
*/

/*!
    \qmlclass RegExpValidator QRegExpValidator
    \ingroup qml-basic-visual-elements

    This element provides a validator, which counts as valid any string which
    matches a specified regular expression.
*/
/*!
   \qmlproperty regExp RegExpValidator::regExp

   This property holds the regular expression used for validation.

   Note that this property should be a regular expression in JS syntax, e.g /a/ for the regular expression
   matching "a".

   By default, this property contains a regular expression with the pattern .* that matches any string.
*/

/*!
    \qmlproperty Validator TextInput::validator

    Allows you to set a validator on the TextInput. When a validator is set
    the TextInput will only accept input which leaves the text property in
    an acceptable or intermediate state. The accepted signal will only be sent
    if the text is in an acceptable state when enter is pressed.

    Currently supported validators are IntValidator, DoubleValidator and
    RegExpValidator. An example of using validators is shown below, which allows
    input of integers between 11 and 31 into the text input:

    \code
    import QtQuick 1.0
    TextInput{
        validator: IntValidator{bottom: 11; top: 31;}
        focus: true
    }
    \endcode

    \sa acceptableInput, inputMask
*/
#ifndef QT_NO_VALIDATOR
QValidator* QDeclarativeTextInput::validator() const
{
    Q_D(const QDeclarativeTextInput);
    //###const cast isn't good, but needed for property system?
    return const_cast<QValidator*>(d->control->validator());
}

void QDeclarativeTextInput::setValidator(QValidator* v)
{
    Q_D(QDeclarativeTextInput);
    if (d->control->validator() == v)
        return;

    d->control->setValidator(v);
    if(!d->control->hasAcceptableInput()){
        d->oldValidity = false;
        emit acceptableInputChanged();
    }

    emit validatorChanged();
}
#endif // QT_NO_VALIDATOR

/*!
    \qmlproperty string TextInput::inputMask

    Allows you to set an input mask on the TextInput, restricting the allowable
    text inputs. See QLineEdit::inputMask for further details, as the exact
    same mask strings are used by TextInput.

    \sa acceptableInput, validator
*/
QString QDeclarativeTextInput::inputMask() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->inputMask();
}

void QDeclarativeTextInput::setInputMask(const QString &im)
{
    Q_D(QDeclarativeTextInput);
    if (d->control->inputMask() == im)
        return;

    d->control->setInputMask(im);
    emit inputMaskChanged(d->control->inputMask());
}

/*!
    \qmlproperty bool TextInput::acceptableInput

    This property is always true unless a validator or input mask has been set.
    If a validator or input mask has been set, this property will only be true
    if the current text is acceptable to the validator or input mask as a final
    string (not as an intermediate string).
*/
bool QDeclarativeTextInput::hasAcceptableInput() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->hasAcceptableInput();
}

/*!
    \qmlproperty enumeration TextInput::echoMode

    Specifies how the text should be displayed in the TextInput.
    \list
    \o TextInput.Normal - Displays the text as it is. (Default)
    \o TextInput.Password - Displays asterixes instead of characters.
    \o TextInput.NoEcho - Displays nothing.
    \o TextInput.PasswordEchoOnEdit - Displays all but the current character as asterixes.
    \endlist
*/
QDeclarativeTextInput::EchoMode QDeclarativeTextInput::echoMode() const
{
    Q_D(const QDeclarativeTextInput);
    return (QDeclarativeTextInput::EchoMode)d->control->echoMode();
}

void QDeclarativeTextInput::setEchoMode(QDeclarativeTextInput::EchoMode echo)
{
    Q_D(QDeclarativeTextInput);
    if (echoMode() == echo)
        return;
    Qt::InputMethodHints imHints = inputMethodHints();
    if (echo == Password || echo == NoEcho)
        imHints |= Qt::ImhHiddenText;
    else
        imHints &= ~Qt::ImhHiddenText;
    if (echo != Normal)
        imHints |= (Qt::ImhNoAutoUppercase | Qt::ImhNoPredictiveText);
    else
        imHints &= ~(Qt::ImhNoAutoUppercase | Qt::ImhNoPredictiveText);
    setInputMethodHints(imHints);
    d->control->setEchoMode((uint)echo);
    q_textChanged();
    emit echoModeChanged(echoMode());
}

/*!
    \qmlproperty Component TextInput::cursorDelegate
    The delegate for the cursor in the TextInput.

    If you set a cursorDelegate for a TextInput, this delegate will be used for
    drawing the cursor instead of the standard cursor. An instance of the
    delegate will be created and managed by the TextInput when a cursor is
    needed, and the x property of delegate instance will be set so as
    to be one pixel before the top left of the current character.

    Note that the root item of the delegate component must be a QDeclarativeItem or
    QDeclarativeItem derived item.
*/
QDeclarativeComponent* QDeclarativeTextInput::cursorDelegate() const
{
    Q_D(const QDeclarativeTextInput);
    return d->cursorComponent;
}

void QDeclarativeTextInput::setCursorDelegate(QDeclarativeComponent* c)
{
    Q_D(QDeclarativeTextInput);
    if (d->cursorComponent == c)
        return;

    d->cursorComponent = c;
    if(!c){
        //note that the components are owned by something else
        disconnect(d->control, SIGNAL(cursorPositionChanged(int,int)),
                this, SLOT(moveCursor()));
        delete d->cursorItem;
    }else{
        d->startCreatingCursor();
    }

    emit cursorDelegateChanged();
}

void QDeclarativeTextInputPrivate::startCreatingCursor()
{
    Q_Q(QDeclarativeTextInput);
    q->connect(control, SIGNAL(cursorPositionChanged(int,int)),
            q, SLOT(moveCursor()));
    if(cursorComponent->isReady()){
        q->createCursor();
    }else if(cursorComponent->isLoading()){
        q->connect(cursorComponent, SIGNAL(statusChanged(int)),
                q, SLOT(createCursor()));
    }else {//isError
        qmlInfo(q, cursorComponent->errors()) << QDeclarativeTextInput::tr("Could not load cursor delegate");
    }
}

void QDeclarativeTextInput::createCursor()
{
    Q_D(QDeclarativeTextInput);
    if(d->cursorComponent->isError()){
        qmlInfo(this, d->cursorComponent->errors()) << tr("Could not load cursor delegate");
        return;
    }

    if(!d->cursorComponent->isReady())
        return;

    if(d->cursorItem)
        delete d->cursorItem;
    d->cursorItem = qobject_cast<QDeclarativeItem*>(d->cursorComponent->create());
    if(!d->cursorItem){
        qmlInfo(this, d->cursorComponent->errors()) << tr("Could not instantiate cursor delegate");
        return;
    }

    QDeclarative_setParent_noEvent(d->cursorItem, this);
    d->cursorItem->setParentItem(this);
    d->cursorItem->setX(d->control->cursorToX());
    d->cursorItem->setHeight(d->control->height()-1); // -1 to counter QLineControl's +1 which is not consistent with Text.
}

void QDeclarativeTextInput::moveCursor()
{
    Q_D(QDeclarativeTextInput);
    if(!d->cursorItem)
        return;
    d->updateHorizontalScroll();
    d->cursorItem->setX(d->control->cursorToX() - d->hscroll);
}

/*!
    \qmlmethod rect TextInput::positionToRectangle(int pos)

    This function takes a character position and returns the rectangle that the
    cursor would occupy, if it was placed at that character position.

    This is similar to setting the cursorPosition, and then querying the cursor
    rectangle, but the cursorPosition is not changed.
*/
QRectF QDeclarativeTextInput::positionToRectangle(int pos) const
{
    Q_D(const QDeclarativeTextInput);
    return QRectF(d->control->cursorToX(pos)-d->hscroll,
        0.0,
        d->control->cursorWidth(),
        cursorRectangle().height());
}

/*!
    \qmlmethod int TextInput::positionAt(int x)

    This function returns the character position at
    x pixels from the left of the textInput. Position 0 is before the
    first character, position 1 is after the first character but before the second,
    and so on until position text.length, which is after all characters.

    This means that for all x values before the first character this function returns 0,
    and for all x values after the last character this function returns text.length.
*/
int QDeclarativeTextInput::positionAt(int x) const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->xToPos(x + d->hscroll);
}

void QDeclarativeTextInputPrivate::focusChanged(bool hasFocus)
{
    Q_Q(QDeclarativeTextInput);
    focused = hasFocus;
    q->setCursorVisible(hasFocus);
    if(q->echoMode() == QDeclarativeTextInput::PasswordEchoOnEdit && !hasFocus)
        control->updatePasswordEchoEditing(false);//QLineControl sets it on key events, but doesn't deal with focus events
    if (!hasFocus)
        control->deselect();
    QDeclarativeItemPrivate::focusChanged(hasFocus);
}

void QDeclarativeTextInput::keyPressEvent(QKeyEvent* ev)
{
    Q_D(QDeclarativeTextInput);
    keyPressPreHandler(ev);
    if (ev->isAccepted())
        return;
    if (((ev->key() == Qt::Key_Up || ev->key() == Qt::Key_Down) && ev->modifiers() == Qt::NoModifier) // Don't allow MacOSX up/down support, and we don't allow a completer.
        || (((d->control->cursor() == 0 && ev->key() == Qt::Key_Left)
            || (d->control->cursor() == d->control->text().length()
                && ev->key() == Qt::Key_Right))
            && (d->lastSelectionStart == d->lastSelectionEnd)))
    {
        //ignore when moving off the end
        //unless there is a selection, because then moving will do something (deselect)
        ev->ignore();
    }else{
        d->control->processKeyEvent(ev);
    }
    if (!ev->isAccepted())
        QDeclarativePaintedItem::keyPressEvent(ev);
}

void QDeclarativeTextInput::inputMethodEvent(QInputMethodEvent *ev)
{
    Q_D(QDeclarativeTextInput);
    ev->ignore();
    inputMethodPreHandler(ev);
    if (ev->isAccepted())
        return;
    if (d->control->isReadOnly()) {
        ev->ignore();
    } else {
        d->control->processInputMethodEvent(ev);
        updateSize();
    }
    if (!ev->isAccepted())
        QDeclarativePaintedItem::inputMethodEvent(ev);
}

/*!
\overload
Handles the given mouse \a event.
*/
void QDeclarativeTextInput::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event)
{
    Q_D(QDeclarativeTextInput);
    if (d->selectByMouse) {
        int cursor = d->xToPos(event->pos().x());
        d->control->selectWordAtPos(cursor);
        event->setAccepted(true);
    } else {
        QDeclarativePaintedItem::mouseDoubleClickEvent(event);
    }
}

void QDeclarativeTextInput::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
    Q_D(QDeclarativeTextInput);
    if(d->focusOnPress){
        bool hadActiveFocus = hasActiveFocus();
        forceActiveFocus();
        if (d->showInputPanelOnFocus) {
            if (hasActiveFocus() && hadActiveFocus && !isReadOnly()) {
                // re-open input panel on press if already focused
                openSoftwareInputPanel();
            }
        } else { // show input panel on click
            if (hasActiveFocus() && !hadActiveFocus) {
                d->clickCausedFocus = true;
            }
        }
    }
    bool mark = event->modifiers() & Qt::ShiftModifier;
    int cursor = d->xToPos(event->pos().x());
    d->control->moveCursor(cursor, mark);
    event->setAccepted(true);
}

void QDeclarativeTextInput::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
    Q_D(QDeclarativeTextInput);
    if (d->selectByMouse) {
        d->control->moveCursor(d->xToPos(event->pos().x()), true);
        event->setAccepted(true);
    } else {
        QDeclarativePaintedItem::mouseMoveEvent(event);
    }
}

/*!
\overload
Handles the given mouse \a event.
*/
void QDeclarativeTextInput::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
    Q_D(QDeclarativeTextInput);
    if (!d->showInputPanelOnFocus) { // input panel on click
        if (d->focusOnPress && !isReadOnly() && boundingRect().contains(event->pos())) {
            if (QGraphicsView * view = qobject_cast<QGraphicsView*>(qApp->focusWidget())) {
                if (view->scene() && view->scene() == scene()) {
                    qt_widget_private(view)->handleSoftwareInputPanel(event->button(), d->clickCausedFocus);
                }
            }
        }
    }
    d->clickCausedFocus = false;
    d->control->processEvent(event);
    if (!event->isAccepted())
        QDeclarativePaintedItem::mouseReleaseEvent(event);
}

bool QDeclarativeTextInput::event(QEvent* ev)
{
    Q_D(QDeclarativeTextInput);
    //Anything we don't deal with ourselves, pass to the control
    bool handled = false;
    switch(ev->type()){
        case QEvent::KeyPress:
        case QEvent::KeyRelease://###Should the control be doing anything with release?
        case QEvent::InputMethod:
        case QEvent::GraphicsSceneMousePress:
        case QEvent::GraphicsSceneMouseMove:
        case QEvent::GraphicsSceneMouseRelease:
        case QEvent::GraphicsSceneMouseDoubleClick:
            break;
        default:
            handled = d->control->processEvent(ev);
    }
    if(!handled)
        handled = QDeclarativePaintedItem::event(ev);
    return handled;
}

void QDeclarativeTextInput::geometryChanged(const QRectF &newGeometry,
                                  const QRectF &oldGeometry)
{
    Q_D(QDeclarativeTextInput);
    if (newGeometry.width() != oldGeometry.width()) {
        updateSize();
        d->updateHorizontalScroll();
    }
    QDeclarativePaintedItem::geometryChanged(newGeometry, oldGeometry);
}

int QDeclarativeTextInputPrivate::calculateTextWidth()
{
    return qRound(control->naturalTextWidth());
}

void QDeclarativeTextInputPrivate::updateHorizontalScroll()
{
    Q_Q(QDeclarativeTextInput);
    int cix = qRound(control->cursorToX());
    QRect br(q->boundingRect().toRect());
    int widthUsed = calculateTextWidth();
    if (autoScroll) {
        if (widthUsed <=  br.width()) {
            // text fits in br; use hscroll for alignment
            switch (hAlign & ~(Qt::AlignAbsolute|Qt::AlignVertical_Mask)) {
            case Qt::AlignRight:
                hscroll = widthUsed - br.width() - 1;
                break;
            case Qt::AlignHCenter:
                hscroll = (widthUsed - br.width()) / 2;
                break;
            default:
                // Left
                hscroll = 0;
                break;
            }
        } else if (cix - hscroll >= br.width()) {
            // text doesn't fit, cursor is to the right of br (scroll right)
            hscroll = cix - br.width() + 1;
        } else if (cix - hscroll < 0 && hscroll < widthUsed) {
            // text doesn't fit, cursor is to the left of br (scroll left)
            hscroll = cix;
        } else if (widthUsed - hscroll < br.width()) {
            // text doesn't fit, text document is to the left of br; align
            // right
            hscroll = widthUsed - br.width() + 1;
        }
    } else {
        if(hAlign == QDeclarativeTextInput::AlignRight){
            hscroll = q->width() - widthUsed;
        }else if(hAlign == QDeclarativeTextInput::AlignHCenter){
            hscroll = (q->width() - widthUsed) / 2;
        } else {
            hscroll = 0;
        }
    }
}

void QDeclarativeTextInput::drawContents(QPainter *p, const QRect &r)
{
    Q_D(QDeclarativeTextInput);
    p->setRenderHint(QPainter::TextAntialiasing, true);
    p->save();
    p->setPen(QPen(d->color));
    int flags = QLineControl::DrawText;
    if(!isReadOnly() && d->cursorVisible && !d->cursorItem)
        flags |= QLineControl::DrawCursor;
    if (d->control->hasSelectedText())
            flags |= QLineControl::DrawSelections;
    QPoint offset = QPoint(0,0);
    QFontMetrics fm = QFontMetrics(d->font);
    QRect br(boundingRect().toRect());
    if (d->autoScroll) {
        // the y offset is there to keep the baseline constant in case we have script changes in the text.
        offset = br.topLeft() - QPoint(d->hscroll, d->control->ascent() - fm.ascent());
    } else {
        offset = QPoint(d->hscroll, 0);
    }
    d->control->draw(p, offset, r, flags);
    p->restore();
}

/*!
\overload
Returns the value of the given \a property.
*/
QVariant QDeclarativeTextInput::inputMethodQuery(Qt::InputMethodQuery property) const
{
    Q_D(const QDeclarativeTextInput);
    switch(property) {
    case Qt::ImMicroFocus:
        return d->control->cursorRect();
    case Qt::ImFont:
        return font();
    case Qt::ImCursorPosition:
        return QVariant(d->control->cursor());
    case Qt::ImSurroundingText:
        return QVariant(text());
    case Qt::ImCurrentSelection:
        return QVariant(selectedText());
    case Qt::ImMaximumTextLength:
        return QVariant(maxLength());
    case Qt::ImAnchorPosition:
        if (d->control->selectionStart() == d->control->selectionEnd())
            return QVariant(d->control->cursor());
        else if (d->control->selectionStart() == d->control->cursor())
            return QVariant(d->control->selectionEnd());
        else
            return QVariant(d->control->selectionStart());
    default:
        return QVariant();
    }
}

/*!
    \qmlmethod void TextInput::selectAll()

    Causes all text to be selected.
*/
void QDeclarativeTextInput::selectAll()
{
    Q_D(QDeclarativeTextInput);
    d->control->setSelection(0, d->control->text().length());
}

#ifndef QT_NO_CLIPBOARD
/*!
    \qmlmethod TextInput::cut()

    Moves the currently selected text to the system clipboard.
*/
void QDeclarativeTextInput::cut()
{
    Q_D(QDeclarativeTextInput);
    d->control->copy();
    d->control->del();
}

/*!
    \qmlmethod TextInput::copy()

    Copies the currently selected text to the system clipboard.
*/
void QDeclarativeTextInput::copy()
{
    Q_D(QDeclarativeTextInput);
    d->control->copy();
}

/*!
    \qmlmethod TextInput::paste()

    Replaces the currently selected text by the contents of the system clipboard.
*/
void QDeclarativeTextInput::paste()
{
    Q_D(QDeclarativeTextInput);
    d->control->paste();
}
#endif // QT_NO_CLIPBOARD

/*!
    \qmlmethod void TextInput::selectWord()

    Causes the word closest to the current cursor position to be selected.
*/
void QDeclarativeTextInput::selectWord()
{
    Q_D(QDeclarativeTextInput);
    d->control->selectWordAtPos(d->control->cursor());
}

/*!
    \qmlproperty bool TextInput::smooth

    This property holds whether the text is smoothly scaled or transformed.

    Smooth filtering gives better visual quality, but is slower.  If
    the item is displayed at its natural size, this property has no visual or
    performance effect.

    \note Generally scaling artifacts are only visible if the item is stationary on
    the screen.  A common pattern when animating an item is to disable smooth
    filtering at the beginning of the animation and reenable it at the conclusion.
*/

/*!
   \qmlproperty string TextInput::passwordCharacter

   This is the character displayed when echoMode is set to Password or
   PasswordEchoOnEdit. By default it is an asterisk.

   If this property is set to a string with more than one character,
   the first character is used. If the string is empty, the value
   is ignored and the property is not set.
*/
QString QDeclarativeTextInput::passwordCharacter() const
{
    Q_D(const QDeclarativeTextInput);
    return QString(d->control->passwordCharacter());
}

void QDeclarativeTextInput::setPasswordCharacter(const QString &str)
{
    Q_D(QDeclarativeTextInput);
    if(str.length() < 1)
        return;
    d->control->setPasswordCharacter(str.constData()[0]);
    EchoMode echoMode_ = echoMode();
    if (echoMode_ == Password || echoMode_ == PasswordEchoOnEdit) {
        updateSize();
    }
    emit passwordCharacterChanged();
}

/*!
   \qmlproperty string TextInput::displayText

   This is the text displayed in the TextInput.

   If \l echoMode is set to TextInput::Normal, this holds the
   same value as the TextInput::text property. Otherwise,
   this property holds the text visible to the user, while
   the \l text property holds the actual entered text.
*/
QString QDeclarativeTextInput::displayText() const
{
    Q_D(const QDeclarativeTextInput);
    return d->control->displayText();
}

/*!
    \qmlproperty bool TextInput::selectByMouse

    Defaults to false.

    If true, the user can use the mouse to select text in some
    platform-specific way. Note that for some platforms this may
    not be an appropriate interaction (eg. may conflict with how
    the text needs to behave inside a Flickable.
*/
bool QDeclarativeTextInput::selectByMouse() const
{
    Q_D(const QDeclarativeTextInput);
    return d->selectByMouse;
}

void QDeclarativeTextInput::setSelectByMouse(bool on)
{
    Q_D(QDeclarativeTextInput);
    if (d->selectByMouse != on) {
        d->selectByMouse = on;
        emit selectByMouseChanged(on);
    }
}


/*!
    \qmlmethod void TextInput::moveCursorSelection(int position)

    Moves the cursor to \a position and updates the selection accordingly.
    (To only move the cursor, set the \l cursorPosition property.)

    When this method is called it additionally sets either the
    selectionStart or the selectionEnd (whichever was at the previous cursor position)
    to the specified position. This allows you to easily extend and contract the selected
    text range.

    For example, take this sequence of calls:

    \code
        cursorPosition = 5
        moveCursorSelection(9)
        moveCursorSelection(7)
    \endcode

    This moves the cursor to position 5, extend the selection end from 5 to 9
    and then retract the selection end from 9 to 7, leaving the text from position 5 to 7
    selected (the 6th and 7th characters).
*/
void QDeclarativeTextInput::moveCursorSelection(int position)
{
    Q_D(QDeclarativeTextInput);
    d->control->moveCursor(position, true);
    d->updateHorizontalScroll();
}

/*!
    \qmlmethod void TextInput::openSoftwareInputPanel()

    Opens software input panels like virtual keyboards for typing, useful for
    customizing when you want the input keyboard to be shown and hidden in
    your application.

    By default the opening of input panels follows the platform style. On Symbian^1 and
    Symbian^3 -based devices the panels are opened by clicking TextInput. On other platforms
    the panels are automatically opened when TextInput element gains active focus. Input panels are
    always closed if no editor has active focus.

  . You can disable the automatic behavior by setting the property \c activeFocusOnPress to false
    and use functions openSoftwareInputPanel() and closeSoftwareInputPanel() to implement
    the behavior you want.

    Only relevant on platforms, which provide virtual keyboards.

    \qml
        import QtQuick 1.0
        TextInput {
            id: textInput
            text: "Hello world!"
            activeFocusOnPress: false
            MouseArea {
                anchors.fill: parent
                onClicked: {
                    if (!textInput.activeFocus) {
                        textInput.forceActiveFocus()
                        textInput.openSoftwareInputPanel();
                    } else {
                        textInput.focus = false;
                    }
                }
                onPressAndHold: textInput.closeSoftwareInputPanel();
            }
        }
    \endqml
*/
void QDeclarativeTextInput::openSoftwareInputPanel()
{
    QEvent event(QEvent::RequestSoftwareInputPanel);
    if (qApp) {
        if (QGraphicsView * view = qobject_cast<QGraphicsView*>(qApp->focusWidget())) {
            if (view->scene() && view->scene() == scene()) {
                QApplication::sendEvent(view, &event);
            }
        }
    }
}

/*!
    \qmlmethod void TextInput::closeSoftwareInputPanel()

    Closes a software input panel like a virtual keyboard shown on the screen, useful
    for customizing when you want the input keyboard to be shown and hidden in
    your application.

    By default the opening of input panels follows the platform style. On Symbian^1 and
    Symbian^3 -based devices the panels are opened by clicking TextInput. On other platforms
    the panels are automatically opened when TextInput element gains active focus. Input panels are
    always closed if no editor has active focus.

  . You can disable the automatic behavior by setting the property \c activeFocusOnPress to false
    and use functions openSoftwareInputPanel() and closeSoftwareInputPanel() to implement
    the behavior you want.

    Only relevant on platforms, which provide virtual keyboards.

    \qml
        import QtQuick 1.0
        TextInput {
            id: textInput
            text: "Hello world!"
            activeFocusOnPress: false
            MouseArea {
                anchors.fill: parent
                onClicked: {
                    if (!textInput.activeFocus) {
                        textInput.forceActiveFocus();
                        textInput.openSoftwareInputPanel();
                    } else {
                        textInput.focus = false;
                    }
                }
                onPressAndHold: textInput.closeSoftwareInputPanel();
            }
        }
    \endqml
*/
void QDeclarativeTextInput::closeSoftwareInputPanel()
{
    QEvent event(QEvent::CloseSoftwareInputPanel);
    if (qApp) {
        QEvent event(QEvent::CloseSoftwareInputPanel);
        if (QGraphicsView * view = qobject_cast<QGraphicsView*>(qApp->focusWidget())) {
            if (view->scene() && view->scene() == scene()) {
                QApplication::sendEvent(view, &event);
            }
        }
    }
}

void QDeclarativeTextInput::focusInEvent(QFocusEvent *event)
{
    Q_D(const QDeclarativeTextInput);
    if (d->showInputPanelOnFocus) {
        if (d->focusOnPress && !isReadOnly()) {
            openSoftwareInputPanel();
        }
    }
    QDeclarativePaintedItem::focusInEvent(event);
}

void QDeclarativeTextInputPrivate::init()
{
    Q_Q(QDeclarativeTextInput);
    control->setCursorWidth(1);
    control->setPasswordCharacter(QLatin1Char('*'));
    q->setSmooth(smooth);
    q->setAcceptedMouseButtons(Qt::LeftButton);
    q->setFlag(QGraphicsItem::ItemHasNoContents, false);
    q->setFlag(QGraphicsItem::ItemAcceptsInputMethod);
    q->connect(control, SIGNAL(cursorPositionChanged(int,int)),
               q, SLOT(cursorPosChanged()));
    q->connect(control, SIGNAL(selectionChanged()),
               q, SLOT(selectionChanged()));
    q->connect(control, SIGNAL(textChanged(QString)),
               q, SLOT(q_textChanged()));
    q->connect(control, SIGNAL(accepted()),
               q, SIGNAL(accepted()));
    q->connect(control, SIGNAL(updateNeeded(QRect)),
               q, SLOT(updateRect(QRect)));
    q->updateSize();
    oldValidity = control->hasAcceptableInput();
    lastSelectionStart = 0;
    lastSelectionEnd = 0;
    QPalette p = control->palette();
    selectedTextColor = p.color(QPalette::HighlightedText);
    selectionColor = p.color(QPalette::Highlight);
}

void QDeclarativeTextInput::cursorPosChanged()
{
    Q_D(QDeclarativeTextInput);
    d->updateHorizontalScroll();
    updateRect();//TODO: Only update rect between pos's
    updateMicroFocus();
    emit cursorPositionChanged();
    d->control->resetCursorBlinkTimer();

    if(!d->control->hasSelectedText()){
        if(d->lastSelectionStart != d->control->cursor()){
            d->lastSelectionStart = d->control->cursor();
            emit selectionStartChanged();
        }
        if(d->lastSelectionEnd != d->control->cursor()){
            d->lastSelectionEnd = d->control->cursor();
            emit selectionEndChanged();
        }
    }
}

void QDeclarativeTextInput::selectionChanged()
{
    Q_D(QDeclarativeTextInput);
    updateRect();//TODO: Only update rect in selection
    emit selectedTextChanged();

    if(d->lastSelectionStart != d->control->selectionStart()){
        d->lastSelectionStart = d->control->selectionStart();
        if(d->lastSelectionStart == -1)
            d->lastSelectionStart = d->control->cursor();
        emit selectionStartChanged();
    }
    if(d->lastSelectionEnd != d->control->selectionEnd()){
        d->lastSelectionEnd = d->control->selectionEnd();
        if(d->lastSelectionEnd == -1)
            d->lastSelectionEnd = d->control->cursor();
        emit selectionEndChanged();
    }
}

void QDeclarativeTextInput::q_textChanged()
{
    Q_D(QDeclarativeTextInput);
    updateSize();
    d->updateHorizontalScroll();
    updateMicroFocus();
    emit textChanged();
    emit displayTextChanged();
    if(hasAcceptableInput() != d->oldValidity){
        d->oldValidity = hasAcceptableInput();
        emit acceptableInputChanged();
    }
}

void QDeclarativeTextInput::updateRect(const QRect &r)
{
    Q_D(QDeclarativeTextInput);
    if(r == QRect())
        clearCache();
    else
        dirtyCache(QRect(r.x() - d->hscroll, r.y(), r.width(), r.height()));
    update();
}

QRectF QDeclarativeTextInput::boundingRect() const
{
    Q_D(const QDeclarativeTextInput);
    QRectF r = QDeclarativePaintedItem::boundingRect();

    int cursorWidth = d->cursorItem ? d->cursorItem->width() : d->control->cursorWidth();

    // Could include font max left/right bearings to either side of rectangle.

    r.setRight(r.right() + cursorWidth);
    return r;
}

void QDeclarativeTextInput::updateSize(bool needsRedraw)
{
    Q_D(QDeclarativeTextInput);
    int w = width();
    int h = height();
    setImplicitHeight(d->control->height()-1); // -1 to counter QLineControl's +1 which is not consistent with Text.
    setImplicitWidth(d->calculateTextWidth());
    setContentsSize(QSize(width(), height()));//Repaints if changed
    if(w==width() && h==height() && needsRedraw){
        clearCache();
        update();
    }
}

QT_END_NAMESPACE

#endif // QT_NO_LINEEDIT