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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QDECLARATIVEANIMATION_H
#define QDECLARATIVEANIMATION_H
#include "qdeclarativetransition_p.h"
#include "qdeclarativestate_p.h"
#include <QtGui/qvector3d.h>
#include <qdeclarativepropertyvaluesource.h>
#include <qdeclarative.h>
#include <qdeclarativescriptstring.h>
#include <QtCore/qvariant.h>
#include <QtCore/qeasingcurve.h>
#include <QtCore/QAbstractAnimation>
#include <QtGui/qcolor.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Declarative)
class QDeclarativeAbstractAnimationPrivate;
class QDeclarativeAnimationGroup;
class Q_AUTOTEST_EXPORT QDeclarativeAbstractAnimation : public QObject, public QDeclarativePropertyValueSource, public QDeclarativeParserStatus
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeAbstractAnimation)
Q_INTERFACES(QDeclarativeParserStatus)
Q_INTERFACES(QDeclarativePropertyValueSource)
Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged)
Q_PROPERTY(bool alwaysRunToEnd READ alwaysRunToEnd WRITE setAlwaysRunToEnd NOTIFY alwaysRunToEndChanged)
Q_PROPERTY(bool repeat READ repeat WRITE setRepeat NOTIFY repeatChanged)
Q_CLASSINFO("DefaultMethod", "start()")
public:
QDeclarativeAbstractAnimation(QObject *parent=0);
virtual ~QDeclarativeAbstractAnimation();
bool isRunning() const;
void setRunning(bool);
bool isPaused() const;
void setPaused(bool);
bool alwaysRunToEnd() const;
void setAlwaysRunToEnd(bool);
bool repeat() const;
void setRepeat(bool);
int currentTime();
void setCurrentTime(int);
QDeclarativeAnimationGroup *group() const;
void setGroup(QDeclarativeAnimationGroup *);
void setDefaultTarget(const QDeclarativeProperty &);
void setDisableUserControl();
void classBegin();
void componentComplete();
Q_SIGNALS:
void started();
void completed();
void runningChanged(bool);
void pausedChanged(bool);
void repeatChanged(bool);
void alwaysRunToEndChanged(bool);
public Q_SLOTS:
void restart();
void start();
void pause();
void resume();
void stop();
void complete();
protected:
QDeclarativeAbstractAnimation(QDeclarativeAbstractAnimationPrivate &dd, QObject *parent);
public:
enum TransitionDirection { Forward, Backward };
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation() = 0;
private Q_SLOTS:
void timelineComplete();
private:
virtual void setTarget(const QDeclarativeProperty &);
};
class QDeclarativePauseAnimationPrivate;
class Q_AUTOTEST_EXPORT QDeclarativePauseAnimation : public QDeclarativeAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativePauseAnimation)
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
public:
QDeclarativePauseAnimation(QObject *parent=0);
virtual ~QDeclarativePauseAnimation();
int duration() const;
void setDuration(int);
Q_SIGNALS:
void durationChanged(int);
protected:
virtual QAbstractAnimation *qtAnimation();
};
class QDeclarativeScriptActionPrivate;
class QDeclarativeScriptAction : public QDeclarativeAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeScriptAction)
Q_PROPERTY(QDeclarativeScriptString script READ script WRITE setScript)
Q_PROPERTY(QString stateChangeScriptName READ stateChangeScriptName WRITE setStateChangeScriptName)
public:
QDeclarativeScriptAction(QObject *parent=0);
virtual ~QDeclarativeScriptAction();
QDeclarativeScriptString script() const;
void setScript(const QDeclarativeScriptString &);
QString stateChangeScriptName() const;
void setStateChangeScriptName(const QString &);
protected:
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
class QDeclarativePropertyActionPrivate;
class QDeclarativePropertyAction : public QDeclarativeAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativePropertyAction)
Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged)
Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged)
Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged)
Q_PROPERTY(QDeclarativeListProperty<QObject> targets READ targets)
Q_PROPERTY(QDeclarativeListProperty<QObject> exclude READ exclude)
Q_PROPERTY(QVariant value READ value WRITE setValue NOTIFY valueChanged)
public:
QDeclarativePropertyAction(QObject *parent=0);
virtual ~QDeclarativePropertyAction();
QObject *target() const;
void setTarget(QObject *);
QString property() const;
void setProperty(const QString &);
QString properties() const;
void setProperties(const QString &);
QDeclarativeListProperty<QObject> targets();
QDeclarativeListProperty<QObject> exclude();
QVariant value() const;
void setValue(const QVariant &);
Q_SIGNALS:
void valueChanged(const QVariant &);
void propertiesChanged(const QString &);
void targetChanged(QObject *, const QString &);
protected:
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
class QDeclarativeItem;
class QDeclarativePropertyAnimationPrivate;
class Q_AUTOTEST_EXPORT QDeclarativePropertyAnimation : public QDeclarativeAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativePropertyAnimation)
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
Q_PROPERTY(QVariant from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(QVariant to READ to WRITE setTo NOTIFY toChanged)
Q_PROPERTY(QEasingCurve easing READ easing WRITE setEasing NOTIFY easingChanged)
Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged)
Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged)
Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged)
Q_PROPERTY(QDeclarativeListProperty<QObject> targets READ targets)
Q_PROPERTY(QDeclarativeListProperty<QObject> exclude READ exclude)
public:
QDeclarativePropertyAnimation(QObject *parent=0);
virtual ~QDeclarativePropertyAnimation();
int duration() const;
void setDuration(int);
QVariant from() const;
void setFrom(const QVariant &);
QVariant to() const;
void setTo(const QVariant &);
QEasingCurve easing() const;
void setEasing(const QEasingCurve &);
QObject *target() const;
void setTarget(QObject *);
QString property() const;
void setProperty(const QString &);
QString properties() const;
void setProperties(const QString &);
QDeclarativeListProperty<QObject> targets();
QDeclarativeListProperty<QObject> exclude();
protected:
QDeclarativePropertyAnimation(QDeclarativePropertyAnimationPrivate &dd, QObject *parent);
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
Q_SIGNALS:
void durationChanged(int);
void fromChanged(QVariant);
void toChanged(QVariant);
void easingChanged(const QEasingCurve &);
void propertiesChanged(const QString &);
void targetChanged(QObject *, const QString &);
};
class Q_AUTOTEST_EXPORT QDeclarativeColorAnimation : public QDeclarativePropertyAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativePropertyAnimation)
Q_PROPERTY(QColor from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(QColor to READ to WRITE setTo NOTIFY toChanged)
public:
QDeclarativeColorAnimation(QObject *parent=0);
virtual ~QDeclarativeColorAnimation();
QColor from() const;
void setFrom(const QColor &);
QColor to() const;
void setTo(const QColor &);
};
class Q_AUTOTEST_EXPORT QDeclarativeNumberAnimation : public QDeclarativePropertyAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativePropertyAnimation)
Q_PROPERTY(qreal from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(qreal to READ to WRITE setTo NOTIFY toChanged)
public:
QDeclarativeNumberAnimation(QObject *parent=0);
virtual ~QDeclarativeNumberAnimation();
qreal from() const;
void setFrom(qreal);
qreal to() const;
void setTo(qreal);
};
class Q_AUTOTEST_EXPORT QDeclarativeVector3dAnimation : public QDeclarativePropertyAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativePropertyAnimation)
Q_PROPERTY(QVector3D from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(QVector3D to READ to WRITE setTo NOTIFY toChanged)
public:
QDeclarativeVector3dAnimation(QObject *parent=0);
virtual ~QDeclarativeVector3dAnimation();
QVector3D from() const;
void setFrom(QVector3D);
QVector3D to() const;
void setTo(QVector3D);
};
class QDeclarativeRotationAnimationPrivate;
class Q_AUTOTEST_EXPORT QDeclarativeRotationAnimation : public QDeclarativePropertyAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeRotationAnimation)
Q_ENUMS(RotationDirection)
Q_PROPERTY(qreal from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(qreal to READ to WRITE setTo NOTIFY toChanged)
Q_PROPERTY(RotationDirection direction READ direction WRITE setDirection NOTIFY directionChanged)
public:
QDeclarativeRotationAnimation(QObject *parent=0);
virtual ~QDeclarativeRotationAnimation();
qreal from() const;
void setFrom(qreal);
qreal to() const;
void setTo(qreal);
enum RotationDirection { Numerical, Shortest, Clockwise, Counterclockwise };
RotationDirection direction() const;
void setDirection(RotationDirection direction);
Q_SIGNALS:
void directionChanged();
};
class QDeclarativeAnimationGroupPrivate;
class QDeclarativeAnimationGroup : public QDeclarativeAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeAnimationGroup)
Q_CLASSINFO("DefaultProperty", "animations")
Q_PROPERTY(QDeclarativeListProperty<QDeclarativeAbstractAnimation> animations READ animations)
public:
QDeclarativeAnimationGroup(QObject *parent);
virtual ~QDeclarativeAnimationGroup();
QDeclarativeListProperty<QDeclarativeAbstractAnimation> animations();
friend class QDeclarativeAbstractAnimation;
protected:
QDeclarativeAnimationGroup(QDeclarativeAnimationGroupPrivate &dd, QObject *parent);
};
class QDeclarativeSequentialAnimation : public QDeclarativeAnimationGroup
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeAnimationGroup)
public:
QDeclarativeSequentialAnimation(QObject *parent=0);
virtual ~QDeclarativeSequentialAnimation();
protected:
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
class QDeclarativeParallelAnimation : public QDeclarativeAnimationGroup
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeAnimationGroup)
public:
QDeclarativeParallelAnimation(QObject *parent=0);
virtual ~QDeclarativeParallelAnimation();
protected:
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
class QDeclarativeParentAnimationPrivate;
class QDeclarativeParentAnimation : public QDeclarativeAnimationGroup
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeParentAnimation)
Q_PROPERTY(QDeclarativeItem *target READ target WRITE setTarget)
Q_PROPERTY(QDeclarativeItem *newParent READ newParent WRITE setNewParent)
Q_PROPERTY(QDeclarativeItem *via READ via WRITE setVia)
public:
QDeclarativeParentAnimation(QObject *parent=0);
virtual ~QDeclarativeParentAnimation();
QDeclarativeItem *target() const;
void setTarget(QDeclarativeItem *);
QDeclarativeItem *newParent() const;
void setNewParent(QDeclarativeItem *);
QDeclarativeItem *via() const;
void setVia(QDeclarativeItem *);
protected:
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
class QDeclarativeAnchorAnimationPrivate;
class QDeclarativeAnchorAnimation : public QDeclarativeAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QDeclarativeAnchorAnimation)
Q_PROPERTY(QDeclarativeListProperty<QDeclarativeItem> targets READ targets)
public:
QDeclarativeAnchorAnimation(QObject *parent=0);
virtual ~QDeclarativeAnchorAnimation();
QDeclarativeListProperty<QDeclarativeItem> targets();
protected:
virtual void transition(QDeclarativeStateActions &actions,
QDeclarativeProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QDeclarativeAbstractAnimation)
QML_DECLARE_TYPE(QDeclarativePauseAnimation)
QML_DECLARE_TYPE(QDeclarativeScriptAction)
QML_DECLARE_TYPE(QDeclarativePropertyAction)
QML_DECLARE_TYPE(QDeclarativePropertyAnimation)
QML_DECLARE_TYPE(QDeclarativeColorAnimation)
QML_DECLARE_TYPE(QDeclarativeNumberAnimation)
QML_DECLARE_TYPE(QDeclarativeSequentialAnimation)
QML_DECLARE_TYPE(QDeclarativeParallelAnimation)
QML_DECLARE_TYPE(QDeclarativeVector3dAnimation)
QML_DECLARE_TYPE(QDeclarativeRotationAnimation)
QML_DECLARE_TYPE(QDeclarativeParentAnimation)
QML_DECLARE_TYPE(QDeclarativeAnchorAnimation)
QT_END_HEADER
#endif // QDECLARATIVEANIMATION_H
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