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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QDECLARATIVEANIMATION_P_H
#define QDECLARATIVEANIMATION_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include "qdeclarativeanimation_p.h"
#include "qdeclarativenullablevalue_p_p.h"
#include "qdeclarativetimeline_p_p.h"
#include <qdeclarative.h>
#include <qdeclarativeitem.h>
#include <qdeclarativecontext.h>
#include <QtCore/QPauseAnimation>
#include <QtCore/QVariantAnimation>
#include <QtCore/QAnimationGroup>
#include <QtGui/QColor>
#include <QDebug>
#include <private/qobject_p.h>
#include <private/qvariantanimation_p.h>
QT_BEGIN_NAMESPACE
//interface for classes that provide animation actions for QActionAnimation
class QAbstractAnimationAction
{
public:
virtual ~QAbstractAnimationAction() {}
virtual void doAction() = 0;
};
//templated animation action
//allows us to specify an action that calls a function of a class.
//(so that class doesn't have to inherit QDeclarativeAbstractAnimationAction)
template<class T, void (T::*method)()>
class QAnimationActionProxy : public QAbstractAnimationAction
{
public:
QAnimationActionProxy(T *p) : m_p(p) {}
virtual void doAction() { (m_p->*method)(); }
private:
T *m_p;
};
//performs an action of type QAbstractAnimationAction
class QActionAnimation : public QAbstractAnimation
{
Q_OBJECT
public:
QActionAnimation(QObject *parent = 0) : QAbstractAnimation(parent), animAction(0), policy(KeepWhenStopped), running(false) {}
QActionAnimation(QAbstractAnimationAction *action, QObject *parent = 0)
: QAbstractAnimation(parent), animAction(action), policy(KeepWhenStopped), running(false) {}
~QActionAnimation() { if (policy == DeleteWhenStopped) { delete animAction; animAction = 0; } }
virtual int duration() const { return 0; }
void clearAnimAction()
{
if (policy == DeleteWhenStopped)
delete animAction;
animAction = 0;
}
void setAnimAction(QAbstractAnimationAction *action, DeletionPolicy p)
{
if (state() == Running)
stop();
if (policy == DeleteWhenStopped)
delete animAction;
animAction = action;
policy = p;
}
protected:
virtual void updateCurrentTime(int) {}
virtual void updateState(State newState, State /*oldState*/)
{
if (newState == Running) {
if (animAction) {
running = true;
animAction->doAction();
running = false;
if (state() == Stopped && policy == DeleteWhenStopped) {
delete animAction;
animAction = 0;
}
}
} /*else if (newState == Stopped && policy == DeleteWhenStopped) {
if (!running) {
delete animAction;
animAction = 0;
}
}*/
}
private:
QAbstractAnimationAction *animAction;
DeletionPolicy policy;
bool running;
};
class QDeclarativeBulkValueUpdater
{
public:
virtual ~QDeclarativeBulkValueUpdater() {}
virtual void setValue(qreal value) = 0;
};
//animates QDeclarativeBulkValueUpdater (assumes start and end values will be reals or compatible)
class QDeclarativeBulkValueAnimator : public QVariantAnimation
{
Q_OBJECT
public:
QDeclarativeBulkValueAnimator(QObject *parent = 0) : QVariantAnimation(parent), animValue(0), fromSourced(0), policy(KeepWhenStopped) {}
~QDeclarativeBulkValueAnimator() { if (policy == DeleteWhenStopped) { delete animValue; animValue = 0; } }
void setAnimValue(QDeclarativeBulkValueUpdater *value, DeletionPolicy p)
{
if (state() == Running)
stop();
if (policy == DeleteWhenStopped)
delete animValue;
animValue = value;
policy = p;
}
void setFromSourcedValue(bool *value)
{
fromSourced = value;
}
protected:
virtual void updateCurrentValue(const QVariant &value)
{
if (state() == QAbstractAnimation::Stopped)
return;
if (animValue)
animValue->setValue(value.toReal());
}
virtual void updateState(State newState, State oldState)
{
QVariantAnimation::updateState(newState, oldState);
if (newState == Running) {
//check for new from every loop
if (fromSourced)
*fromSourced = false;
} /*else if (newState == Stopped && policy == DeleteWhenStopped) {
delete animValue;
animValue = 0;
}*/ //### we get a stop each loop if we are in a group
//### top-level animation is the only reliable one for this
}
private:
QDeclarativeBulkValueUpdater *animValue;
bool *fromSourced;
DeletionPolicy policy;
};
//an animation that just gives a tick
template<class T, void (T::*method)(int)>
class QTickAnimationProxy : public QAbstractAnimation
{
//Q_OBJECT //doesn't work with templating
public:
QTickAnimationProxy(T *p, QObject *parent = 0) : QAbstractAnimation(parent), m_p(p) {}
virtual int duration() const { return -1; }
protected:
virtual void updateCurrentTime(int msec) { (m_p->*method)(msec); }
private:
T *m_p;
};
class QDeclarativeAbstractAnimationPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeAbstractAnimation)
public:
QDeclarativeAbstractAnimationPrivate()
: running(false), paused(false), alwaysRunToEnd(false),
connectedTimeLine(false), componentComplete(true),
avoidPropertyValueSourceStart(false), disableUserControl(false),
loopCount(1), group(0) {}
bool running:1;
bool paused:1;
bool alwaysRunToEnd:1;
bool connectedTimeLine:1;
bool componentComplete:1;
bool avoidPropertyValueSourceStart:1;
bool disableUserControl:1;
int loopCount;
void commence();
QDeclarativeProperty defaultProperty;
QDeclarativeAnimationGroup *group;
static QDeclarativeProperty createProperty(QObject *obj, const QString &str, QObject *infoObj);
};
class QDeclarativePauseAnimationPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativePauseAnimation)
public:
QDeclarativePauseAnimationPrivate()
: QDeclarativeAbstractAnimationPrivate(), pa(0) {}
void init();
QPauseAnimation *pa;
};
class QDeclarativeScriptActionPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeScriptAction)
public:
QDeclarativeScriptActionPrivate()
: QDeclarativeAbstractAnimationPrivate(), hasRunScriptScript(false), reversing(false), proxy(this), rsa(0) {}
void init();
QDeclarativeScriptString script;
QString name;
QDeclarativeScriptString runScriptScript;
bool hasRunScriptScript;
bool reversing;
void execute();
QAnimationActionProxy<QDeclarativeScriptActionPrivate,
&QDeclarativeScriptActionPrivate::execute> proxy;
QActionAnimation *rsa;
};
class QDeclarativePropertyActionPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativePropertyAction)
public:
QDeclarativePropertyActionPrivate()
: QDeclarativeAbstractAnimationPrivate(), target(0), spa(0) {}
void init();
QObject *target;
QString propertyName;
QString properties;
QList<QObject *> targets;
QList<QObject *> exclude;
QDeclarativeNullableValue<QVariant> value;
QActionAnimation *spa;
};
class QDeclarativeAnimationGroupPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeAnimationGroup)
public:
QDeclarativeAnimationGroupPrivate()
: QDeclarativeAbstractAnimationPrivate(), ag(0) {}
static void append_animation(QDeclarativeListProperty<QDeclarativeAbstractAnimation> *list, QDeclarativeAbstractAnimation *role);
static void clear_animation(QDeclarativeListProperty<QDeclarativeAbstractAnimation> *list);
QList<QDeclarativeAbstractAnimation *> animations;
QAnimationGroup *ag;
};
class QDeclarativePropertyAnimationPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativePropertyAnimation)
public:
QDeclarativePropertyAnimationPrivate()
: QDeclarativeAbstractAnimationPrivate(), target(0), fromSourced(false), fromIsDefined(false), toIsDefined(false),
rangeIsSet(false), defaultToInterpolatorType(0), interpolatorType(0), interpolator(0), va(0) {}
void init();
QVariant from;
QVariant to;
QEasingCurve easing;
QObject *target;
QString propertyName;
QString properties;
QList<QObject *> targets;
QList<QObject *> exclude;
QString defaultProperties;
bool fromSourced;
bool fromIsDefined:1;
bool toIsDefined:1;
bool rangeIsSet:1;
bool defaultToInterpolatorType:1;
int interpolatorType;
QVariantAnimation::Interpolator interpolator;
QDeclarativeBulkValueAnimator *va;
static QVariant interpolateVariant(const QVariant &from, const QVariant &to, qreal progress);
static void convertVariant(QVariant &variant, int type);
};
class QDeclarativeRotationAnimationPrivate : public QDeclarativePropertyAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeRotationAnimation)
public:
QDeclarativeRotationAnimationPrivate() : direction(QDeclarativeRotationAnimation::Numerical) {}
QDeclarativeRotationAnimation::RotationDirection direction;
};
class QDeclarativeParentAnimationPrivate : public QDeclarativeAnimationGroupPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeParentAnimation)
public:
QDeclarativeParentAnimationPrivate()
: QDeclarativeAnimationGroupPrivate(), target(0), newParent(0),
via(0), topLevelGroup(0), startAction(0), endAction(0) {}
QDeclarativeItem *target;
QDeclarativeItem *newParent;
QDeclarativeItem *via;
QSequentialAnimationGroup *topLevelGroup;
QActionAnimation *startAction;
QActionAnimation *endAction;
QPointF computeTransformOrigin(QDeclarativeItem::TransformOrigin origin, qreal width, qreal height) const;
};
class QDeclarativeAnchorAnimationPrivate : public QDeclarativeAbstractAnimationPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeAnchorAnimation)
public:
QDeclarativeAnchorAnimationPrivate() : rangeIsSet(false), va(0),
interpolator(QVariantAnimationPrivate::getInterpolator(QMetaType::QReal)) {}
bool rangeIsSet;
QDeclarativeBulkValueAnimator *va;
QVariantAnimation::Interpolator interpolator;
QList<QDeclarativeItem*> targets;
};
QT_END_NAMESPACE
#endif // QDECLARATIVEANIMATION_P_H
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