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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "private/qdeclarativestategroup_p.h"
#include "private/qdeclarativetransition_p.h"
#include "private/qdeclarativestate_p_p.h"
#include <qdeclarativebinding_p.h>
#include <qdeclarativeglobal_p.h>
#include <QtCore/qstringbuilder.h>
#include <QtCore/qdebug.h>
#include <private/qobject_p.h>
#include <qdeclarativeinfo.h>
QT_BEGIN_NAMESPACE
DEFINE_BOOL_CONFIG_OPTION(stateChangeDebug, STATECHANGE_DEBUG);
class QDeclarativeStateGroupPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QDeclarativeStateGroup)
public:
QDeclarativeStateGroupPrivate()
: nullState(0), componentComplete(true),
ignoreTrans(false), applyingState(false), unnamedCount(0) {}
QString currentState;
QDeclarativeState *nullState;
static void append_state(QDeclarativeListProperty<QDeclarativeState> *list, QDeclarativeState *state);
static int count_state(QDeclarativeListProperty<QDeclarativeState> *list);
static QDeclarativeState *at_state(QDeclarativeListProperty<QDeclarativeState> *list, int index);
static void clear_states(QDeclarativeListProperty<QDeclarativeState> *list);
QList<QDeclarativeState *> states;
QList<QDeclarativeTransition *> transitions;
bool componentComplete;
bool ignoreTrans;
bool applyingState;
int unnamedCount;
QDeclarativeTransition *findTransition(const QString &from, const QString &to);
void setCurrentStateInternal(const QString &state, bool = false);
bool updateAutoState();
};
/*!
\qmlclass StateGroup QDeclarativeStateGroup
\since 4.7
\brief The StateGroup element provides state support for non-Item elements.
Item (and all derived elements) provides built in support for states and transitions
via its \l{Item::state}{state}, \l{Item::states}{states} and \l{Item::transitions}{transitions} properties. StateGroup provides an easy way to
use this support in other (non-Item-derived) elements.
\qml
MyCustomObject {
StateGroup {
id: myStateGroup
states: State {
name: "state1"
...
}
transitions: Transition {
...
}
}
onSomethingHappened: myStateGroup.state = "state1";
}
\endqml
\sa {qmlstate}{States} {Transitions}, {QtDeclarative}
*/
QDeclarativeStateGroup::QDeclarativeStateGroup(QObject *parent)
: QObject(*(new QDeclarativeStateGroupPrivate), parent)
{
}
QDeclarativeStateGroup::~QDeclarativeStateGroup()
{
Q_D(const QDeclarativeStateGroup);
for (int i = 0; i < d->states.count(); ++i)
d->states.at(i)->setStateGroup(0);
}
QList<QDeclarativeState *> QDeclarativeStateGroup::states() const
{
Q_D(const QDeclarativeStateGroup);
return d->states;
}
/*!
\qmlproperty list<State> StateGroup::states
This property holds a list of states defined by the state group.
\qml
StateGroup {
states: [
State { ... },
State { ... }
...
]
}
\endqml
\sa {qmlstate}{States}
*/
QDeclarativeListProperty<QDeclarativeState> QDeclarativeStateGroup::statesProperty()
{
Q_D(QDeclarativeStateGroup);
return QDeclarativeListProperty<QDeclarativeState>(this, &d->states, &QDeclarativeStateGroupPrivate::append_state,
&QDeclarativeStateGroupPrivate::count_state,
&QDeclarativeStateGroupPrivate::at_state,
&QDeclarativeStateGroupPrivate::clear_states);
}
void QDeclarativeStateGroupPrivate::append_state(QDeclarativeListProperty<QDeclarativeState> *list, QDeclarativeState *state)
{
QDeclarativeStateGroup *_this = static_cast<QDeclarativeStateGroup *>(list->object);
if (state) {
_this->d_func()->states.append(state);
state->setStateGroup(_this);
}
}
int QDeclarativeStateGroupPrivate::count_state(QDeclarativeListProperty<QDeclarativeState> *list)
{
QDeclarativeStateGroup *_this = static_cast<QDeclarativeStateGroup *>(list->object);
return _this->d_func()->states.count();
}
QDeclarativeState *QDeclarativeStateGroupPrivate::at_state(QDeclarativeListProperty<QDeclarativeState> *list, int index)
{
QDeclarativeStateGroup *_this = static_cast<QDeclarativeStateGroup *>(list->object);
return _this->d_func()->states.at(index);
}
void QDeclarativeStateGroupPrivate::clear_states(QDeclarativeListProperty<QDeclarativeState> *list)
{
QDeclarativeStateGroup *_this = static_cast<QDeclarativeStateGroup *>(list->object);
_this->d_func()->setCurrentStateInternal(QString(), true);
for (int i = 0; i < _this->d_func()->states.count(); ++i) {
_this->d_func()->states.at(i)->setStateGroup(0);
}
_this->d_func()->states.clear();
}
/*!
\qmlproperty list<Transition> StateGroup::transitions
This property holds a list of transitions defined by the state group.
\qml
StateGroup {
transitions: [
Transition { ... },
Transition { ... }
...
]
}
\endqml
\sa {Transitions}
*/
QDeclarativeListProperty<QDeclarativeTransition> QDeclarativeStateGroup::transitionsProperty()
{
Q_D(QDeclarativeStateGroup);
return QDeclarativeListProperty<QDeclarativeTransition>(this, d->transitions);
}
/*!
\qmlproperty string StateGroup::state
This property holds the name of the current state of the state group.
This property is often used in scripts to change between states. For
example:
\qml
function toggle() {
if (button.state == 'On')
button.state = 'Off';
else
button.state = 'On';
}
\endqml
If the state group is in its base state (i.e. no explicit state has been
set), \c state will be a blank string. Likewise, you can return a
state group to its base state by setting its current state to \c ''.
\sa {qmlstates}{States}
*/
QString QDeclarativeStateGroup::state() const
{
Q_D(const QDeclarativeStateGroup);
return d->currentState;
}
void QDeclarativeStateGroup::setState(const QString &state)
{
Q_D(QDeclarativeStateGroup);
if (d->currentState == state)
return;
d->setCurrentStateInternal(state);
}
void QDeclarativeStateGroup::classBegin()
{
Q_D(QDeclarativeStateGroup);
d->componentComplete = false;
}
void QDeclarativeStateGroup::componentComplete()
{
Q_D(QDeclarativeStateGroup);
d->componentComplete = true;
for (int ii = 0; ii < d->states.count(); ++ii) {
QDeclarativeState *state = d->states.at(ii);
if (!state->isNamed())
state->setName(QLatin1String("anonymousState") % QString::number(++d->unnamedCount));
}
if (d->updateAutoState()) {
return;
} else if (!d->currentState.isEmpty()) {
QString cs = d->currentState;
d->currentState = QString();
d->setCurrentStateInternal(cs, true);
}
}
/*!
Returns true if the state was changed, otherwise false.
*/
bool QDeclarativeStateGroup::updateAutoState()
{
Q_D(QDeclarativeStateGroup);
return d->updateAutoState();
}
bool QDeclarativeStateGroupPrivate::updateAutoState()
{
Q_Q(QDeclarativeStateGroup);
if (!componentComplete)
return false;
bool revert = false;
for (int ii = 0; ii < states.count(); ++ii) {
QDeclarativeState *state = states.at(ii);
if (state->isWhenKnown()) {
if (state->isNamed()) {
if (state->when() && state->when()->evaluate().toBool()) {
if (stateChangeDebug())
qWarning() << "Setting auto state due to:"
<< state->when()->expression();
if (currentState != state->name()) {
q->setState(state->name());
return true;
} else {
return false;
}
} else if (state->name() == currentState) {
revert = true;
}
}
}
}
if (revert) {
bool rv = currentState != QString();
q->setState(QString());
return rv;
} else {
return false;
}
}
QDeclarativeTransition *QDeclarativeStateGroupPrivate::findTransition(const QString &from, const QString &to)
{
QDeclarativeTransition *highest = 0;
int score = 0;
bool reversed = false;
bool done = false;
for (int ii = 0; !done && ii < transitions.count(); ++ii) {
QDeclarativeTransition *t = transitions.at(ii);
for (int ii = 0; ii < 2; ++ii)
{
if (ii && (!t->reversible() ||
(t->fromState() == QLatin1String("*") &&
t->toState() == QLatin1String("*"))))
break;
QStringList fromState;
QStringList toState;
fromState = t->fromState().split(QLatin1Char(','));
toState = t->toState().split(QLatin1Char(','));
if (ii == 1)
qSwap(fromState, toState);
int tScore = 0;
if (fromState.contains(from))
tScore += 2;
else if (fromState.contains(QLatin1String("*")))
tScore += 1;
else
continue;
if (toState.contains(to))
tScore += 2;
else if (toState.contains(QLatin1String("*")))
tScore += 1;
else
continue;
if (ii == 1)
reversed = true;
else
reversed = false;
if (tScore == 4) {
highest = t;
done = true;
break;
} else if (tScore > score) {
score = tScore;
highest = t;
}
}
}
if (highest)
highest->setReversed(reversed);
return highest;
}
void QDeclarativeStateGroupPrivate::setCurrentStateInternal(const QString &state,
bool ignoreTrans)
{
Q_Q(QDeclarativeStateGroup);
if (!componentComplete) {
currentState = state;
return;
}
if (applyingState) {
qmlInfo(q) << "Can't apply a state change as part of a state definition.";
return;
}
applyingState = true;
QDeclarativeTransition *transition = (ignoreTrans || ignoreTrans) ? 0 : findTransition(currentState, state);
if (stateChangeDebug()) {
qWarning() << this << "Changing state. From" << currentState << ". To" << state;
if (transition)
qWarning() << " using transition" << transition->fromState()
<< transition->toState();
}
QDeclarativeState *oldState = 0;
if (!currentState.isEmpty()) {
for (int ii = 0; ii < states.count(); ++ii) {
if (states.at(ii)->name() == currentState) {
oldState = states.at(ii);
break;
}
}
}
currentState = state;
emit q->stateChanged(currentState);
QDeclarativeState *newState = 0;
for (int ii = 0; ii < states.count(); ++ii) {
if (states.at(ii)->name() == currentState) {
newState = states.at(ii);
break;
}
}
if (oldState == 0 || newState == 0) {
if (!nullState) { nullState = new QDeclarativeState; QDeclarative_setParent_noEvent(nullState, q); }
if (!oldState) oldState = nullState;
if (!newState) newState = nullState;
}
newState->apply(q, transition, oldState);
applyingState = false;
if (!transition)
static_cast<QDeclarativeStatePrivate*>(QObjectPrivate::get(newState))->complete();
}
QDeclarativeState *QDeclarativeStateGroup::findState(const QString &name) const
{
Q_D(const QDeclarativeStateGroup);
for (int i = 0; i < d->states.count(); ++i) {
QDeclarativeState *state = d->states.at(i);
if (state->name() == name)
return state;
}
return 0;
}
void QDeclarativeStateGroup::removeState(QDeclarativeState *state)
{
Q_D(QDeclarativeStateGroup);
d->states.removeOne(state);
}
QT_END_NAMESPACE
|