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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** Contact: Qt Software Information (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the either Technology Preview License Agreement or the
** Beta Release License Agreement.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain
** additional rights. These rights are described in the Nokia Qt LGPL
** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
** package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at qt-sales@nokia.com.
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QMLANIMATION_H
#define QMLANIMATION_H
#include <QtCore/qvariant.h>
#include <QtCore/QAbstractAnimation>
#include <QtGui/qcolor.h>
#include <QtDeclarative/qmltransition.h>
#include <QtDeclarative/qmlpropertyvaluesource.h>
#include <QtDeclarative/qmlstate.h>
#include <QtDeclarative/qml.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Declarative)
class QmlAbstractAnimationPrivate;
class QmlAnimationGroup;
class QmlAbstractAnimation : public QmlPropertyValueSource, public QmlParserStatus
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAbstractAnimation)
Q_INTERFACES(QmlParserStatus);
Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged);
Q_PROPERTY(bool finishPlaying READ finishPlaying WRITE setFinishPlaying NOTIFY finishPlayingChanged());
Q_PROPERTY(bool repeat READ repeat WRITE setRepeat NOTIFY repeatChanged);
Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged);
Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged);
Q_CLASSINFO("DefaultMethod", "start()");
Q_INTERFACES(QmlParserStatus)
public:
QmlAbstractAnimation(QObject *parent=0);
virtual ~QmlAbstractAnimation();
bool isRunning() const;
void setRunning(bool);
bool finishPlaying() const;
void setFinishPlaying(bool);
bool repeat() const;
void setRepeat(bool);
QmlAnimationGroup *group() const;
void setGroup(QmlAnimationGroup *);
QObject *target() const;
void setTarget(QObject *);
QString property() const;
void setProperty(const QString &);
void classBegin();
void componentComplete();
Q_SIGNALS:
void started();
void completed();
void runningChanged(bool);
void repeatChanged(bool);
void targetChanged(QObject *, const QString &);
void finishPlayingChanged(bool);
public Q_SLOTS:
void restart();
void start();
void stop();
void complete();
protected:
virtual void setTarget(const QmlMetaProperty &);
QmlAbstractAnimation(QmlAbstractAnimationPrivate &dd, QObject *parent);
public:
enum TransitionDirection { Forward, Backward };
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual void prepare(QmlMetaProperty &);
virtual QAbstractAnimation *qtAnimation() = 0;
private Q_SLOTS:
void timelineComplete();
};
QML_DECLARE_TYPE(QmlAbstractAnimation);
class QmlPauseAnimationPrivate;
class QmlPauseAnimation : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlPauseAnimation);
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged);
public:
QmlPauseAnimation(QObject *parent=0);
virtual ~QmlPauseAnimation();
int duration() const;
void setDuration(int);
Q_SIGNALS:
void durationChanged(int);
protected:
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
QML_DECLARE_TYPE(QmlPauseAnimation);
class QmlColorAnimationPrivate;
class QmlColorAnimation : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlColorAnimation);
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged);
Q_PROPERTY(QColor from READ from WRITE setFrom NOTIFY fromChanged);
Q_PROPERTY(QColor to READ to WRITE setTo NOTIFY toChanged);
Q_PROPERTY(QString easing READ easing WRITE setEasing NOTIFY easingChanged);
Q_PROPERTY(QList<QObject *>* filter READ filter);
Q_PROPERTY(QList<QObject *>* exclude READ exclude);
public:
QmlColorAnimation(QObject *parent=0);
virtual ~QmlColorAnimation();
int duration() const;
void setDuration(int);
QColor from() const;
void setFrom(const QColor &);
QColor to() const;
void setTo(const QColor &);
QString easing() const;
void setEasing(const QString &);
QList<QObject *> *filter();
QList<QObject *> *exclude();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
Q_SIGNALS:
void durationChanged(int);
void fromChanged(const QColor &);
void toChanged(const QColor &);
void easingChanged(const QString &);
};
QML_DECLARE_TYPE(QmlColorAnimation);
class QmlRunScriptActionPrivate;
class QmlRunScriptAction : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlRunScriptAction);
Q_PROPERTY(QString script READ script WRITE setScript NOTIFY scriptChanged);
Q_PROPERTY(QString file READ file WRITE setFile NOTIFY fileChanged);
public:
QmlRunScriptAction(QObject *parent=0);
virtual ~QmlRunScriptAction();
QString script() const;
void setScript(const QString &);
QString file() const;
void setFile(const QString &);
Q_SIGNALS:
void fileChanged(const QString &);
void scriptChanged(const QString &);
protected:
virtual QAbstractAnimation *qtAnimation();
};
QML_DECLARE_TYPE(QmlRunScriptAction);
class QmlSetPropertyActionPrivate;
class QmlSetPropertyAction : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlSetPropertyAction);
Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged);
Q_PROPERTY(QList<QObject *>* filter READ filter);
Q_PROPERTY(QList<QObject *>* exclude READ exclude);
Q_PROPERTY(QVariant value READ value WRITE setValue NOTIFY valueChanged);
public:
QmlSetPropertyAction(QObject *parent=0);
virtual ~QmlSetPropertyAction();
QString properties() const;
void setProperties(const QString &);
QList<QObject *> *filter();
QList<QObject *> *exclude();
QVariant value() const;
void setValue(const QVariant &);
Q_SIGNALS:
void valueChanged(const QVariant &);
void propertiesChanged(const QString &);
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
QML_DECLARE_TYPE(QmlSetPropertyAction);
class QmlParentChangeActionPrivate;
class QmlParentChangeAction : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlParentChangeAction);
//XXX should have parent property as well for when it isn't part of a transition
public:
QmlParentChangeAction(QObject *parent=0);
virtual ~QmlParentChangeAction();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
QML_DECLARE_TYPE(QmlParentChangeAction);
class QmlNumericAnimationPrivate;
class QmlNumericAnimation : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlNumericAnimation);
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged);
Q_PROPERTY(qreal from READ from WRITE setFrom NOTIFY fromChanged);
Q_PROPERTY(qreal to READ to WRITE setTo NOTIFY toChanged);
Q_PROPERTY(QString easing READ easing WRITE setEasing NOTIFY easingChanged);
Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged);
Q_PROPERTY(QList<QObject *>* filter READ filter);
Q_PROPERTY(QList<QObject *>* exclude READ exclude);
public:
QmlNumericAnimation(QObject *parent=0);
virtual ~QmlNumericAnimation();
int duration() const;
void setDuration(int);
qreal from() const;
void setFrom(qreal);
qreal to() const;
void setTo(qreal);
QString easing() const;
void setEasing(const QString &);
QString properties() const;
void setProperties(const QString &);
QList<QObject *> *filter();
QList<QObject *> *exclude();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
Q_SIGNALS:
void durationChanged(int);
void fromChanged(qreal);
void toChanged(qreal);
void easingChanged(const QString &);
void propertiesChanged(const QString &);
};
QML_DECLARE_TYPE(QmlNumericAnimation);
#if 0
class QmlDiscreteAnimation : public QmlAbstractAnimation
{
Q_OBJECT
};
#endif
class QmlAnimationGroupPrivate;
class QmlAnimationGroup : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAnimationGroup);
Q_CLASSINFO("DefaultProperty", "animations");
Q_PROPERTY(QmlList<QmlAbstractAnimation *> *animations READ animations);
public:
QmlAnimationGroup(QObject *parent);
virtual ~QmlAnimationGroup();
QmlList<QmlAbstractAnimation *>* animations();
};
class QmlSequentialAnimation : public QmlAnimationGroup
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAnimationGroup);
public:
QmlSequentialAnimation(QObject *parent=0);
virtual ~QmlSequentialAnimation();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
QML_DECLARE_TYPE(QmlSequentialAnimation);
class QmlParallelAnimation : public QmlAnimationGroup
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAnimationGroup);
public:
QmlParallelAnimation(QObject *parent=0);
virtual ~QmlParallelAnimation();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
QML_DECLARE_TYPE(QmlParallelAnimation);
class QmlVariantAnimationPrivate;
class QmlVariantAnimation : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlVariantAnimation);
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged);
Q_PROPERTY(QVariant from READ from WRITE setFrom NOTIFY fromChanged);
Q_PROPERTY(QVariant to READ to WRITE setTo NOTIFY toChanged);
Q_PROPERTY(QString easing READ easing WRITE setEasing NOTIFY easingChanged);
Q_PROPERTY(QString properties READ properties WRITE setProperties NOTIFY propertiesChanged);
Q_PROPERTY(QList<QObject *>* filter READ filter);
Q_PROPERTY(QList<QObject *>* exclude READ exclude);
public:
QmlVariantAnimation(QObject *parent=0);
virtual ~QmlVariantAnimation();
int duration() const;
void setDuration(int);
QVariant from() const;
void setFrom(const QVariant &);
QVariant to() const;
void setTo(const QVariant &);
QString easing() const;
void setEasing(const QString &);
QString properties() const;
void setProperties(const QString &);
QList<QObject *> *filter();
QList<QObject *> *exclude();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
Q_SIGNALS:
void durationChanged(int);
void fromChanged(QVariant);
void toChanged(QVariant);
void easingChanged(const QString &);
void propertiesChanged(const QString &);
};
QML_DECLARE_TYPE(QmlVariantAnimation);
#endif // QMLANIMATION_H
QT_END_NAMESPACE
QT_END_HEADER
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