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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QMLANIMATION_H
#define QMLANIMATION_H
#include "qmltransition_p.h"
#include "qmlstate_p.h"
#include <QtGui/qvector3d.h>
#include <qmlpropertyvaluesource.h>
#include <qml.h>
#include <qmlscriptstring.h>
#include <QtCore/qvariant.h>
#include <QtCore/QAbstractAnimation>
#include <QtGui/qcolor.h>
QT_BEGIN_HEADER
QT_BEGIN_NAMESPACE
QT_MODULE(Declarative)
class QmlAbstractAnimationPrivate;
class QmlAnimationGroup;
class Q_AUTOTEST_EXPORT QmlAbstractAnimation : public QObject, public QmlPropertyValueSource, public QmlParserStatus
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAbstractAnimation)
Q_INTERFACES(QmlParserStatus)
Q_INTERFACES(QmlPropertyValueSource)
Q_PROPERTY(bool running READ isRunning WRITE setRunning NOTIFY runningChanged)
Q_PROPERTY(bool paused READ isPaused WRITE setPaused NOTIFY pausedChanged)
Q_PROPERTY(bool alwaysRunToEnd READ alwaysRunToEnd WRITE setAlwaysRunToEnd NOTIFY alwaysRunToEndChanged())
Q_PROPERTY(bool repeat READ repeat WRITE setRepeat NOTIFY repeatChanged)
Q_CLASSINFO("DefaultMethod", "start()")
public:
QmlAbstractAnimation(QObject *parent=0);
virtual ~QmlAbstractAnimation();
bool isRunning() const;
void setRunning(bool);
bool isPaused() const;
void setPaused(bool);
bool alwaysRunToEnd() const;
void setAlwaysRunToEnd(bool);
bool repeat() const;
void setRepeat(bool);
int currentTime();
void setCurrentTime(int);
QmlAnimationGroup *group() const;
void setGroup(QmlAnimationGroup *);
virtual void setTarget(const QmlMetaProperty &);
void classBegin();
void componentComplete();
Q_SIGNALS:
void started();
void completed();
void runningChanged(bool);
void pausedChanged(bool);
void repeatChanged(bool);
void alwaysRunToEndChanged(bool);
public Q_SLOTS:
void restart();
void start();
void pause();
void resume();
void stop();
void complete();
protected:
QmlAbstractAnimation(QmlAbstractAnimationPrivate &dd, QObject *parent);
public:
enum TransitionDirection { Forward, Backward };
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual void prepare(QmlMetaProperty &);
virtual QAbstractAnimation *qtAnimation() = 0;
private Q_SLOTS:
void timelineComplete();
};
class QmlPauseAnimationPrivate;
class Q_AUTOTEST_EXPORT QmlPauseAnimation : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlPauseAnimation)
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
public:
QmlPauseAnimation(QObject *parent=0);
virtual ~QmlPauseAnimation();
int duration() const;
void setDuration(int);
Q_SIGNALS:
void durationChanged(int);
protected:
virtual QAbstractAnimation *qtAnimation();
};
class QmlScriptActionPrivate;
class QmlScriptAction : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlScriptAction)
Q_PROPERTY(QmlScriptString script READ script WRITE setScript)
Q_PROPERTY(QString stateChangeScriptName READ stateChangeScriptName WRITE setStateChangeScriptName)
public:
QmlScriptAction(QObject *parent=0);
virtual ~QmlScriptAction();
QmlScriptString script() const;
void setScript(const QmlScriptString &);
QString stateChangeScriptName() const;
void setStateChangeScriptName(const QString &);
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
class QmlPropertyActionPrivate;
class QmlPropertyAction : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlPropertyAction)
Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged)
Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged)
Q_PROPERTY(QString matchProperties READ properties WRITE setProperties NOTIFY propertiesChanged)
Q_PROPERTY(QList<QObject *>* matchTargets READ targets)
Q_PROPERTY(QList<QObject *>* exclude READ exclude)
Q_PROPERTY(QVariant value READ value WRITE setValue NOTIFY valueChanged)
public:
QmlPropertyAction(QObject *parent=0);
virtual ~QmlPropertyAction();
QObject *target() const;
void setTarget(QObject *);
QString property() const;
void setProperty(const QString &);
QString properties() const;
void setProperties(const QString &);
QList<QObject *> *targets();
QList<QObject *> *exclude();
QVariant value() const;
void setValue(const QVariant &);
Q_SIGNALS:
void valueChanged(const QVariant &);
void propertiesChanged(const QString &);
void targetChanged(QObject *, const QString &);
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
class QmlGraphicsItem;
class QmlParentActionPrivate;
class QmlParentAction : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlParentAction)
Q_PROPERTY(QmlGraphicsItem *target READ object WRITE setObject)
Q_PROPERTY(QmlGraphicsItem *matchTarget READ matchTarget WRITE setMatchTarget)
Q_PROPERTY(QmlGraphicsItem *parent READ parent WRITE setParent)
public:
QmlParentAction(QObject *parent=0);
virtual ~QmlParentAction();
QmlGraphicsItem *object() const;
void setObject(QmlGraphicsItem *);
QmlGraphicsItem *matchTarget() const;
void setMatchTarget(QmlGraphicsItem *);
QmlGraphicsItem *parent() const;
void setParent(QmlGraphicsItem *);
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
};
class QmlPropertyAnimationPrivate;
class Q_AUTOTEST_EXPORT QmlPropertyAnimation : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlPropertyAnimation)
Q_PROPERTY(int duration READ duration WRITE setDuration NOTIFY durationChanged)
Q_PROPERTY(QVariant from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(QVariant to READ to WRITE setTo NOTIFY toChanged)
Q_PROPERTY(QString easing READ easing WRITE setEasing NOTIFY easingChanged)
Q_PROPERTY(QObject *target READ target WRITE setTarget NOTIFY targetChanged)
Q_PROPERTY(QString property READ property WRITE setProperty NOTIFY targetChanged)
Q_PROPERTY(QString matchProperties READ properties WRITE setProperties NOTIFY propertiesChanged)
Q_PROPERTY(QList<QObject *>* matchTargets READ targets)
Q_PROPERTY(QList<QObject *>* exclude READ exclude)
public:
QmlPropertyAnimation(QObject *parent=0);
virtual ~QmlPropertyAnimation();
int duration() const;
void setDuration(int);
QVariant from() const;
void setFrom(const QVariant &);
QVariant to() const;
void setTo(const QVariant &);
QString easing() const;
void setEasing(const QString &);
QObject *target() const;
void setTarget(QObject *);
QString property() const;
void setProperty(const QString &);
QString properties() const;
void setProperties(const QString &);
QList<QObject *> *targets();
QList<QObject *> *exclude();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
Q_SIGNALS:
void durationChanged(int);
void fromChanged(QVariant);
void toChanged(QVariant);
void easingChanged(const QString &);
void propertiesChanged(const QString &);
void targetChanged(QObject *, const QString &);
};
class Q_AUTOTEST_EXPORT QmlColorAnimation : public QmlPropertyAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlPropertyAnimation)
Q_PROPERTY(QColor from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(QColor to READ to WRITE setTo NOTIFY toChanged)
public:
QmlColorAnimation(QObject *parent=0);
virtual ~QmlColorAnimation();
QColor from() const;
void setFrom(const QColor &);
QColor to() const;
void setTo(const QColor &);
};
class Q_AUTOTEST_EXPORT QmlNumberAnimation : public QmlPropertyAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlPropertyAnimation)
Q_PROPERTY(qreal from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(qreal to READ to WRITE setTo NOTIFY toChanged)
public:
QmlNumberAnimation(QObject *parent=0);
virtual ~QmlNumberAnimation();
qreal from() const;
void setFrom(qreal);
qreal to() const;
void setTo(qreal);
};
class Q_AUTOTEST_EXPORT QmlVector3dAnimation : public QmlPropertyAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlPropertyAnimation)
Q_PROPERTY(QVector3D from READ from WRITE setFrom NOTIFY fromChanged)
Q_PROPERTY(QVector3D to READ to WRITE setTo NOTIFY toChanged)
public:
QmlVector3dAnimation(QObject *parent=0);
virtual ~QmlVector3dAnimation();
QVector3D from() const;
void setFrom(QVector3D);
QVector3D to() const;
void setTo(QVector3D);
};
class QmlAnimationGroupPrivate;
class QmlAnimationGroup : public QmlAbstractAnimation
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAnimationGroup)
Q_CLASSINFO("DefaultProperty", "animations")
Q_PROPERTY(QmlList<QmlAbstractAnimation *> *animations READ animations)
public:
QmlAnimationGroup(QObject *parent);
virtual ~QmlAnimationGroup();
QmlList<QmlAbstractAnimation *>* animations();
friend class QmlAbstractAnimation;
};
class QmlSequentialAnimation : public QmlAnimationGroup
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAnimationGroup)
public:
QmlSequentialAnimation(QObject *parent=0);
virtual ~QmlSequentialAnimation();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
class QmlParallelAnimation : public QmlAnimationGroup
{
Q_OBJECT
Q_DECLARE_PRIVATE(QmlAnimationGroup)
public:
QmlParallelAnimation(QObject *parent=0);
virtual ~QmlParallelAnimation();
protected:
virtual void transition(QmlStateActions &actions,
QmlMetaProperties &modified,
TransitionDirection direction);
virtual QAbstractAnimation *qtAnimation();
virtual void prepare(QmlMetaProperty &);
};
QT_END_NAMESPACE
QML_DECLARE_TYPE(QmlAbstractAnimation)
QML_DECLARE_TYPE(QmlPauseAnimation)
QML_DECLARE_TYPE(QmlScriptAction)
QML_DECLARE_TYPE(QmlPropertyAction)
QML_DECLARE_TYPE(QmlParentAction)
QML_DECLARE_TYPE(QmlPropertyAnimation)
QML_DECLARE_TYPE(QmlColorAnimation)
QML_DECLARE_TYPE(QmlNumberAnimation)
QML_DECLARE_TYPE(QmlSequentialAnimation)
QML_DECLARE_TYPE(QmlParallelAnimation)
QML_DECLARE_TYPE(QmlVector3dAnimation)
QT_END_HEADER
#endif // QMLANIMATION_H
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