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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "private/qobject_p.h"
#include "qmlstategroup.h"
#include "qmltransition.h"
#include <QtDeclarative/qmlbinding.h>
#include <QtCore/qdebug.h>
QT_BEGIN_NAMESPACE
DEFINE_BOOL_CONFIG_OPTION(stateChangeDebug, STATECHANGE_DEBUG);
QML_DEFINE_TYPE(Qt,4,6,(QT_VERSION&0x00ff00)>>8,StateGroup,QmlStateGroup)
class QmlStateGroupPrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QmlStateGroup)
public:
QmlStateGroupPrivate(QmlStateGroup *p)
: nullState(0), states(p), componentComplete(true), ignoreTrans(false) {}
QString currentState;
QmlState *nullState;
struct StateList : public QmlConcreteList<QmlState *>
{
StateList(QmlStateGroup *g)
:group(g) {}
void append(QmlState *s) {
QmlConcreteList<QmlState *>::append(s);
if (s) s->setStateGroup(group);
}
private:
QmlStateGroup *group;
};
StateList states;
QmlConcreteList<QmlTransition *> transitions;
bool componentComplete;
bool ignoreTrans;
QmlTransition *findTransition(const QString &from, const QString &to);
void setCurrentStateInternal(const QString &state, bool = false);
void updateAutoState();
};
QmlStateGroup::QmlStateGroup(QObject *parent)
: QObject(*(new QmlStateGroupPrivate(this)), parent)
{
}
QmlStateGroup::~QmlStateGroup()
{
}
QList<QmlState *> QmlStateGroup::states() const
{
Q_D(const QmlStateGroup);
return d->states;
}
QmlList<QmlState *>* QmlStateGroup::statesProperty()
{
Q_D(QmlStateGroup);
return &(d->states);
}
QmlList<QmlTransition *>* QmlStateGroup::transitionsProperty()
{
Q_D(QmlStateGroup);
return &(d->transitions);
}
QString QmlStateGroup::state() const
{
Q_D(const QmlStateGroup);
return d->currentState;
}
void QmlStateGroup::setState(const QString &state)
{
Q_D(QmlStateGroup);
if (d->currentState == state)
return;
d->setCurrentStateInternal(state);
d->currentState = state;
emit stateChanged(d->currentState);
}
void QmlStateGroup::classBegin()
{
Q_D(QmlStateGroup);
d->componentComplete = false;
}
void QmlStateGroup::componentComplete()
{
Q_D(QmlStateGroup);
d->componentComplete = true;
d->updateAutoState();
if (!d->currentState.isEmpty()) {
QString cs = d->currentState;
d->currentState = QString();
d->setCurrentStateInternal(cs, true);
}
}
void QmlStateGroup::updateAutoState()
{
Q_D(QmlStateGroup);
d->updateAutoState();
}
void QmlStateGroupPrivate::updateAutoState()
{
Q_Q(QmlStateGroup);
if (!componentComplete)
return;
bool revert = false;
for (int ii = 0; ii < states.count(); ++ii) {
QmlState *state = states.at(ii);
if (state->isWhenKnown()) {
if (!state->name().isEmpty()) {
if (state->when() && state->when()->value().toBool()) {
if (stateChangeDebug())
qWarning() << "Setting auto state due to:"
<< state->when()->expression();
q->setState(state->name());
return;
} else if (state->name() == currentState) {
revert = true;
}
}
}
}
if (revert)
q->setState(QString());
}
QmlTransition *QmlStateGroupPrivate::findTransition(const QString &from, const QString &to)
{
QmlTransition *highest = 0;
int score = 0;
bool reversed = false;
bool done = false;
for (int ii = 0; !done && ii < transitions.count(); ++ii) {
QmlTransition *t = transitions.at(ii);
for (int ii = 0; ii < 2; ++ii)
{
if (ii && (!t->reversible() ||
(t->fromState() == QLatin1String("*") &&
t->toState() == QLatin1String("*"))))
break;
QStringList fromState;
QStringList toState;
fromState = t->fromState().split(QLatin1Char(','));
toState = t->toState().split(QLatin1Char(','));
if (ii == 1)
qSwap(fromState, toState);
int tScore = 0;
if (fromState.contains(from))
tScore += 2;
else if (fromState.contains(QLatin1String("*")))
tScore += 1;
else
continue;
if (toState.contains(to))
tScore += 2;
else if (toState.contains(QLatin1String("*")))
tScore += 1;
else
continue;
if (ii == 1)
reversed = true;
else
reversed = false;
if (tScore == 4) {
highest = t;
done = true;
break;
} else if (tScore > score) {
score = tScore;
highest = t;
}
}
}
if (highest)
highest->setReversed(reversed);
return highest;
}
void QmlStateGroupPrivate::setCurrentStateInternal(const QString &state,
bool ignoreTrans)
{
Q_Q(QmlStateGroup);
if (!componentComplete)
return;
QmlTransition *transition = (ignoreTrans || ignoreTrans) ? 0 : findTransition(currentState, state);
if (stateChangeDebug()) {
qWarning() << this << "Changing state. From" << currentState << ". To" << state;
if (transition)
qWarning() << " using transition" << transition->fromState()
<< transition->toState();
}
QmlState *oldState = 0;
if (!currentState.isEmpty()) {
for (int ii = 0; ii < states.count(); ++ii) {
if (states.at(ii)->name() == currentState) {
oldState = states.at(ii);
break;
}
}
}
currentState = state;
QmlState *newState = 0;
for (int ii = 0; ii < states.count(); ++ii) {
if (states.at(ii)->name() == currentState) {
newState = states.at(ii);
break;
}
}
if (oldState == 0 || newState == 0) {
if (!nullState) { nullState = new QmlState; QFx_setParent_noEvent(nullState, q); }
if (!oldState) oldState = nullState;
if (!newState) newState = nullState;
}
newState->apply(q, transition, oldState);
}
QmlState *QmlStateGroup::findState(const QString &name) const
{
Q_D(const QmlStateGroup);
for (int i = 0; i < d->states.count(); ++i) {
QmlState *state = d->states.at(i);
if (state->name() == name)
return state;
}
return 0;
}
QT_END_NAMESPACE
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