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/****************************************************************************
**
** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtDeclarative module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "graphicswidgets_p.h"
QT_BEGIN_NAMESPACE
//### the single (default) property could alternatively be added to graphics view directly
class QGraphicsViewDeclarativeUI : public QObject
{
Q_OBJECT
Q_PROPERTY(QGraphicsScene *scene READ scene WRITE setScene)
Q_CLASSINFO("DefaultProperty", "scene")
public:
QGraphicsViewDeclarativeUI(QObject *other) : QObject(other) {}
QGraphicsScene *scene() const { return static_cast<QGraphicsView *>(parent())->scene(); }
void setScene(QGraphicsScene *scene)
{
static_cast<QGraphicsView *>(parent())->setScene(scene);
}
};
class QGraphicsSceneDeclarativeUI : public QObject
{
Q_OBJECT
Q_PROPERTY(QmlList<QObject *> *children READ children)
Q_CLASSINFO("DefaultProperty", "children")
public:
QGraphicsSceneDeclarativeUI(QObject *other) : QObject(other), _children(other) {}
QmlList<QObject *> *children() { return &_children; }
private:
class Children : public QmlConcreteList<QObject *>
{
public:
Children(QObject *scene) : q(scene) {}
virtual void append(QObject *o)
{
insert(-1, o);
}
virtual void clear()
{
for (int i = 0; i < count(); ++i)
if (QGraphicsWidget *w = qobject_cast<QGraphicsWidget *>(at(i)))
static_cast<QGraphicsScene *>(q)->removeItem(w);
QmlConcreteList<QObject *>::clear();
}
virtual void removeAt(int i)
{
if (QGraphicsWidget *w = qobject_cast<QGraphicsWidget *>(at(i)))
static_cast<QGraphicsScene *>(q)->removeItem(w);
QmlConcreteList<QObject *>::removeAt(i);
}
virtual void insert(int i, QObject *o)
{
QmlConcreteList<QObject *>::insert(i, o);
//XXX are there any cases when insertion should be different from appension?
if (QGraphicsWidget *w = qobject_cast<QGraphicsWidget *>(o))
static_cast<QGraphicsScene *>(q)->addItem(w);
//else if (QWidget *w = qobject_cast<QWidget *>(o))
// static_cast<QGraphicsScene *>(q)->addWidget(w);
//else
// qWarning() << "Can't add" << o << "to a QGraphicsScene";
}
private:
QObject *q;
};
Children _children;
};
class QGraphicsWidgetDeclarativeUI : public QObject
{
Q_OBJECT
Q_PROPERTY(QmlList<QObject *> *data READ data)
Q_PROPERTY(QmlList<QGraphicsItem *> *children READ children)
Q_PROPERTY(QGraphicsLayout *layout READ layout WRITE setLayout)
Q_CLASSINFO("DefaultProperty", "children")
public:
QGraphicsWidgetDeclarativeUI(QObject *other) : QObject(other), _widgets(this) {}
QmlList<QObject *> *data() { return &_data; }
QmlList<QGraphicsItem *> *children() { return &_widgets; }
QGraphicsLayout *layout() const { return static_cast<QGraphicsWidget *>(parent())->layout(); }
void setLayout(QGraphicsLayout *lo)
{
static_cast<QGraphicsWidget *>(parent())->setLayout(lo);
}
private:
friend class WidgetList;
void setItemParent(QGraphicsItem *wid)
{
wid->setParentItem(static_cast<QGraphicsWidget *>(parent()));
}
//###
void clearWidget()
{
}
class WidgetList : public QmlConcreteList<QGraphicsItem *>
{
public:
WidgetList(QGraphicsWidgetDeclarativeUI *o)
: obj(o) {}
virtual void append(QGraphicsItem *w) { QmlConcreteList<QGraphicsItem *>::append(w); obj->setItemParent(w); }
virtual void clear() { QmlConcreteList<QGraphicsItem *>::clear(); obj->clearWidget(); }
virtual void removeAt(int i) { QmlConcreteList<QGraphicsItem *>::removeAt(i); } //XXX
virtual void insert(int i, QGraphicsItem *item) { QmlConcreteList<QGraphicsItem *>::insert(i, item); obj->setItemParent(item); }
private:
QGraphicsWidgetDeclarativeUI *obj;
};
WidgetList _widgets;
QmlConcreteList<QObject *> _data;
};
QML_DEFINE_EXTENDED_TYPE(Qt,4,6,QGraphicsView,QGraphicsView,QGraphicsViewDeclarativeUI)
QML_DEFINE_EXTENDED_TYPE(Qt,4,6,QGraphicsScene,QGraphicsScene,QGraphicsSceneDeclarativeUI)
QML_DEFINE_EXTENDED_TYPE(Qt,4,6,QGraphicsWidget,QGraphicsWidget,QGraphicsWidgetDeclarativeUI)
QML_DEFINE_INTERFACE(QGraphicsItem)
QT_END_NAMESPACE
#include "graphicswidgets.moc"
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