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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <QtCore/qdebug.h>
#include <QtCore/qstringlist.h>
#include "qeglproperties_p.h"
#include "qeglcontext_p.h"
QT_BEGIN_NAMESPACE
// Initialize a property block.
QEglProperties::QEglProperties()
{
props.append(EGL_NONE);
}
QEglProperties::QEglProperties(EGLConfig cfg)
{
props.append(EGL_NONE);
for (int name = 0x3020; name <= 0x304F; ++name) {
EGLint value;
if (name != EGL_NONE && eglGetConfigAttrib(QEgl::display(), cfg, name, &value))
setValue(name, value);
}
eglGetError(); // Clear the error state.
}
// Fetch the current value associated with a property.
int QEglProperties::value(int name) const
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name)
return props[index + 1];
}
// If the attribute has not been explicitly set, return the EGL default
// The following defaults were taken from the EGL 1.4 spec:
switch(name) {
case EGL_BUFFER_SIZE: return 0;
case EGL_RED_SIZE: return 0;
case EGL_GREEN_SIZE: return 0;
case EGL_BLUE_SIZE: return 0;
case EGL_ALPHA_SIZE: return 0;
#ifdef EGL_LUMINANCE_SIZE
case EGL_LUMINANCE_SIZE: return 0;
#endif
#ifdef EGL_ALPHA_MASK_SIZE
case EGL_ALPHA_MASK_SIZE: return 0;
#endif
#ifdef EGL_BIND_TO_TEXTURE_RGB
case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE;
#endif
#ifdef EGL_BIND_TO_TEXTURE_RGBA
case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE;
#endif
#ifdef EGL_COLOR_BUFFER_TYPE
case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER;
#endif
case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE;
case EGL_CONFIG_ID: return EGL_DONT_CARE;
case EGL_DEPTH_SIZE: return 0;
case EGL_LEVEL: return 0;
case EGL_NATIVE_RENDERABLE: return EGL_DONT_CARE;
case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE;
case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE;
case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE;
#ifdef EGL_RENDERABLE_TYPE
case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT;
#endif
case EGL_SAMPLE_BUFFERS: return 0;
case EGL_SAMPLES: return 0;
case EGL_STENCIL_SIZE: return 0;
case EGL_SURFACE_TYPE: return EGL_WINDOW_BIT;
case EGL_TRANSPARENT_TYPE: return EGL_NONE;
case EGL_TRANSPARENT_RED_VALUE: return EGL_DONT_CARE;
case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE;
case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE;
#ifdef EGL_VERSION_1_3
case EGL_CONFORMANT: return 0;
case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE;
#endif
case EGL_MAX_PBUFFER_HEIGHT:
case EGL_MAX_PBUFFER_WIDTH:
case EGL_MAX_PBUFFER_PIXELS:
case EGL_NATIVE_VISUAL_ID:
case EGL_NONE:
// Attribute does not affect config selection.
return EGL_DONT_CARE;
default:
// Attribute is unknown in EGL <= 1.4.
return EGL_DONT_CARE;
}
}
// Set the value associated with a property, replacing an existing
// value if there is one.
void QEglProperties::setValue(int name, int value)
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name) {
props[index + 1] = value;
return;
}
}
props[props.size() - 1] = name;
props.append(value);
props.append(EGL_NONE);
}
// Remove a property value. Returns false if the property is not present.
bool QEglProperties::removeValue(int name)
{
for (int index = 0; index < (props.size() - 1); index += 2) {
if (props[index] == name) {
while ((index + 2) < props.size()) {
props[index] = props[index + 2];
++index;
}
props.resize(props.size() - 2);
return true;
}
}
return false;
}
void QEglProperties::setDeviceType(int devType)
{
if (devType == QInternal::Pixmap || devType == QInternal::Image)
setValue(EGL_SURFACE_TYPE, EGL_PIXMAP_BIT);
else if (devType == QInternal::Pbuffer)
setValue(EGL_SURFACE_TYPE, EGL_PBUFFER_BIT);
else
setValue(EGL_SURFACE_TYPE, EGL_WINDOW_BIT);
}
// Sets the red, green, blue, and alpha sizes based on a pixel format.
// Normally used to match a configuration request to the screen format.
void QEglProperties::setPixelFormat(QImage::Format pixelFormat)
{
int red, green, blue, alpha;
switch (pixelFormat) {
case QImage::Format_RGB32:
case QImage::Format_RGB888:
red = green = blue = 8; alpha = 0; break;
case QImage::Format_ARGB32:
case QImage::Format_ARGB32_Premultiplied:
red = green = blue = alpha = 8; break;
case QImage::Format_RGB16:
red = 5; green = 6; blue = 5; alpha = 0; break;
case QImage::Format_ARGB8565_Premultiplied:
red = 5; green = 6; blue = 5; alpha = 8; break;
case QImage::Format_RGB666:
red = green = blue = 6; alpha = 0; break;
case QImage::Format_ARGB6666_Premultiplied:
red = green = blue = alpha = 6; break;
case QImage::Format_RGB555:
red = green = blue = 5; alpha = 0; break;
case QImage::Format_ARGB8555_Premultiplied:
red = green = blue = 5; alpha = 8; break;
case QImage::Format_RGB444:
red = green = blue = 4; alpha = 0; break;
case QImage::Format_ARGB4444_Premultiplied:
red = green = blue = alpha = 4; break;
default:
qWarning() << "QEglProperties::setPixelFormat(): Unsupported pixel format";
red = green = blue = alpha = 1; break;
}
setValue(EGL_RED_SIZE, red);
setValue(EGL_GREEN_SIZE, green);
setValue(EGL_BLUE_SIZE, blue);
setValue(EGL_ALPHA_SIZE, alpha);
}
void QEglProperties::setRenderableType(QEgl::API api)
{
#ifdef EGL_RENDERABLE_TYPE
#if defined(QT_OPENGL_ES_2)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);
#elif defined(QT_OPENGL_ES)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT);
#elif defined(EGL_OPENGL_BIT)
if (api == QEgl::OpenGL)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT);
#endif
#ifdef EGL_OPENVG_BIT
if (api == QEgl::OpenVG)
setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT);
#endif
#else
Q_UNUSED(api);
#endif
}
// Reduce the complexity of a configuration request to ask for less
// because the previous request did not result in success. Returns
// true if the complexity was reduced, or false if no further
// reductions in complexity are possible.
bool QEglProperties::reduceConfiguration()
{
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
// For OpenVG, we sometimes try to create a surface using a pre-multiplied format. If we can't
// find a config which supports pre-multiplied formats, remove the flag on the surface type:
EGLint surfaceType = value(EGL_SURFACE_TYPE);
if (surfaceType & EGL_VG_ALPHA_FORMAT_PRE_BIT) {
surfaceType ^= EGL_VG_ALPHA_FORMAT_PRE_BIT;
setValue(EGL_SURFACE_TYPE, surfaceType);
return true;
}
#endif
// EGL chooses configs with the highest color depth over
// those with smaller (but faster) lower color depths. One
// way around this is to set EGL_BUFFER_SIZE to 16, which
// trumps the others. Of course, there may not be a 16-bit
// config avaliable, so it's the first restraint we remove.
if (value(EGL_BUFFER_SIZE) == 16) {
removeValue(EGL_BUFFER_SIZE);
return true;
}
if (removeValue(EGL_SAMPLE_BUFFERS)) {
removeValue(EGL_SAMPLES);
return true;
}
if (removeValue(EGL_ALPHA_SIZE)) {
#if defined(EGL_BIND_TO_TEXTURE_RGBA) && defined(EGL_BIND_TO_TEXTURE_RGB)
if (removeValue(EGL_BIND_TO_TEXTURE_RGBA))
setValue(EGL_BIND_TO_TEXTURE_RGB, TRUE);
#endif
return true;
}
if (removeValue(EGL_STENCIL_SIZE))
return true;
if (removeValue(EGL_DEPTH_SIZE))
return true;
#ifdef EGL_BIND_TO_TEXTURE_RGB
if (removeValue(EGL_BIND_TO_TEXTURE_RGB))
return true;
#endif
return false;
}
static void addTag(QString& str, const QString& tag)
{
int lastnl = str.lastIndexOf(QLatin1String("\n"));
if (lastnl == -1)
lastnl = 0;
if ((str.length() - lastnl) >= 50)
str += QLatin1String("\n ");
str += tag;
}
void QEglProperties::dumpAllConfigs()
{
EGLint count = 0;
eglGetConfigs(QEgl::display(), 0, 0, &count);
if (count < 1)
return;
EGLConfig *configs = new EGLConfig [count];
eglGetConfigs(QEgl::display(), configs, count, &count);
for (EGLint index = 0; index < count; ++index)
qWarning() << QEglProperties(configs[index]).toString();
delete [] configs;
}
// Convert a property list to a string suitable for debug output.
QString QEglProperties::toString() const
{
QString str;
int val;
val = value(EGL_CONFIG_ID);
if (val != EGL_DONT_CARE) {
str += QLatin1String("id=");
str += QString::number(val);
str += QLatin1Char(' ');
}
#ifdef EGL_RENDERABLE_TYPE
val = value(EGL_RENDERABLE_TYPE);
if (val != EGL_DONT_CARE) {
str += QLatin1String("type=");
QStringList types;
if ((val & EGL_OPENGL_ES_BIT) != 0)
types += QLatin1String("es1");
#ifdef EGL_OPENGL_ES2_BIT
if ((val & EGL_OPENGL_ES2_BIT) != 0)
types += QLatin1String("es2");
#endif
#ifdef EGL_OPENGL_BIT
if ((val & EGL_OPENGL_BIT) != 0)
types += QLatin1String("gl");
#endif
if ((val & EGL_OPENVG_BIT) != 0)
types += QLatin1String("vg");
if ((val & ~7) != 0)
types += QString::number(val);
str += types.join(QLatin1String(","));
} else {
str += QLatin1String("type=any");
}
#else
str += QLatin1String("type=es1");
#endif
int red = value(EGL_RED_SIZE);
int green = value(EGL_GREEN_SIZE);
int blue = value(EGL_BLUE_SIZE);
int alpha = value(EGL_ALPHA_SIZE);
int bufferSize = value(EGL_BUFFER_SIZE);
if (bufferSize == (red + green + blue + alpha))
bufferSize = 0;
str += QLatin1String(" rgba=");
str += QString::number(red);
str += QLatin1Char(',');
str += QString::number(green);
str += QLatin1Char(',');
str += QString::number(blue);
str += QLatin1Char(',');
str += QString::number(alpha);
if (bufferSize != 0) {
// Only report buffer size if different than r+g+b+a.
str += QLatin1String(" buffer-size=");
str += QString::number(bufferSize);
}
#ifdef EGL_COLOR_BUFFER_TYPE
val = value(EGL_COLOR_BUFFER_TYPE);
if (val == EGL_LUMINANCE_BUFFER) {
addTag(str, QLatin1String(" color-buffer-type=luminance"));
} else if (val != EGL_DONT_CARE && val != EGL_RGB_BUFFER) {
addTag(str, QLatin1String(" color-buffer-type="));
str += QString::number(val, 16);
}
#endif
val = value(EGL_DEPTH_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" depth="));
str += QString::number(val);
}
val = value(EGL_STENCIL_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" stencil="));
str += QString::number(val);
}
val = value(EGL_SURFACE_TYPE);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" surface-type="));
QStringList types;
if ((val & EGL_WINDOW_BIT) != 0)
types += QLatin1String("window");
if ((val & EGL_PIXMAP_BIT) != 0)
types += QLatin1String("pixmap");
if ((val & EGL_PBUFFER_BIT) != 0)
types += QLatin1String("pbuffer");
#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
if ((val & EGL_VG_COLORSPACE_LINEAR_BIT) != 0)
types += QLatin1String("vg-colorspace-linear");
#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
if ((val & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0)
types += QLatin1String("vg-alpha-format-pre");
#endif
if ((val & ~(EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT
#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
| EGL_VG_COLORSPACE_LINEAR_BIT
#endif
#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
| EGL_VG_ALPHA_FORMAT_PRE_BIT
#endif
)) != 0) {
types += QString::number(val);
}
str += types.join(QLatin1String(","));
}
val = value(EGL_CONFIG_CAVEAT);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" caveat="));
if (val == EGL_NONE)
str += QLatin1String("none");
else if (val == EGL_SLOW_CONFIG)
str += QLatin1String("slow");
else if (val == EGL_NON_CONFORMANT_CONFIG)
str += QLatin1String("non-conformant");
else
str += QString::number(val, 16);
}
val = value(EGL_LEVEL);
if (val != 0) {
addTag(str, QLatin1String(" level="));
str += QString::number(val);
}
int width, height, pixels;
width = value(EGL_MAX_PBUFFER_WIDTH);
height = value(EGL_MAX_PBUFFER_HEIGHT);
pixels = value(EGL_MAX_PBUFFER_PIXELS);
if (height != EGL_DONT_CARE || width != EGL_DONT_CARE) {
addTag(str, QLatin1String(" max-pbuffer-size="));
str += QString::number(width);
str += QLatin1Char('x');
str += QString::number(height);
if (pixels != (width * height)) {
addTag(str, QLatin1String(" max-pbuffer-pixels="));
str += QString::number(pixels);
}
}
val = value(EGL_NATIVE_RENDERABLE);
if (val != EGL_DONT_CARE) {
if (val)
addTag(str, QLatin1String(" native-renderable=true"));
else
addTag(str, QLatin1String(" native-renderable=false"));
}
val = value(EGL_NATIVE_VISUAL_ID);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" visual-id="));
str += QString::number(val);
}
val = value(EGL_NATIVE_VISUAL_TYPE);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" visual-type="));
str += QString::number(val);
}
#ifdef EGL_PRESERVED_RESOURCES
val = value(EGL_PRESERVED_RESOURCES);
if (val != EGL_DONT_CARE) {
if (val)
addTag(str, QLatin1String(" preserved-resources=true"));
else
addTag(str, QLatin1String(" preserved-resources=false"));
}
#endif
val = value(EGL_SAMPLES);
if (val != 0) {
addTag(str, QLatin1String(" samples="));
str += QString::number(val);
}
val = value(EGL_SAMPLE_BUFFERS);
if (val != 0) {
addTag(str, QLatin1String(" sample-buffers="));
str += QString::number(val);
}
val = value(EGL_TRANSPARENT_TYPE);
if (val == EGL_TRANSPARENT_RGB) {
addTag(str, QLatin1String(" transparent-rgb="));
str += QString::number(value(EGL_TRANSPARENT_RED_VALUE));
str += QLatin1Char(',');
str += QString::number(value(EGL_TRANSPARENT_GREEN_VALUE));
str += QLatin1Char(',');
str += QString::number(value(EGL_TRANSPARENT_BLUE_VALUE));
}
#if defined(EGL_BIND_TO_TEXTURE_RGB) && defined(EGL_BIND_TO_TEXTURE_RGBA)
val = value(EGL_BIND_TO_TEXTURE_RGB);
int val2 = value(EGL_BIND_TO_TEXTURE_RGBA);
if (val != EGL_DONT_CARE || val2 != EGL_DONT_CARE) {
addTag(str, QLatin1String(" bind-texture="));
if (val == EGL_TRUE)
str += QLatin1String("rgb");
else
str += QLatin1String("no-rgb");
if (val2 == EGL_TRUE)
str += QLatin1String(",rgba");
else
str += QLatin1String(",no-rgba");
}
#endif
#ifdef EGL_MIN_SWAP_INTERVAL
val = value(EGL_MIN_SWAP_INTERVAL);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" min-swap-interval="));
str += QString::number(val);
}
#endif
#ifdef EGL_MIN_SWAP_INTERVAL
val = value(EGL_MAX_SWAP_INTERVAL);
if (val != EGL_DONT_CARE) {
addTag(str, QLatin1String(" max-swap-interval="));
str += QString::number(val);
}
#endif
#ifdef EGL_LUMINANCE_SIZE
val = value(EGL_LUMINANCE_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" luminance="));
str += QString::number(val);
}
#endif
#ifdef EGL_ALPHA_MASK_SIZE
val = value(EGL_ALPHA_MASK_SIZE);
if (val != 0) {
addTag(str, QLatin1String(" alpha-mask="));
str += QString::number(val);
}
#endif
#ifdef EGL_CONFORMANT
val = value(EGL_CONFORMANT);
if (val != 0) {
if (val)
addTag(str, QLatin1String(" conformant=true"));
else
addTag(str, QLatin1String(" conformant=false"));
}
#endif
return str;
}
QT_END_NAMESPACE
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